Player Matchup

Achilles
Achilles
AnetkaDobraSunia
Achilles
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Casthyel
Cerberus
Level 29
God Stats
12W - 4L
1,937 SR
Queue Stats
124W - 145L
1,425 Elo+
Solo
Neith
Neith
Ivanschnitz
Neith
Level 40
God Stats
36W - 32L
1,639 SR
Queue Stats
229W - 222L
1,473 Elo+
Party 2
Aphrodite
Aphrodite
Witheringblloom
Aphrodite
Level 29
God Stats
9W - 9L
1,719 SR
Queue Stats
61W - 75L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
mogzik666
Sun Wukong
Level 15
God Stats
9W - 9L
1,500 SR
Queue Stats
82W - 80L
1,457 Elo+
Party 2
Team Averages
Level 26
1,659 SR
1,452 Elo+

VS

Team Averages
Level 23
1,510 SR
1,439 Elo+
Aphrodite
Aphrodite
Adlen197
Aphrodite
Level 16
God Stats
1W - 1L
1,578 SR
Queue Stats
1W - 3L
1,292 Elo+
Solo
Odin
Odin
Dani4ik
Odin
Level 27
God Stats
1W - 1L
1,171 SR
Queue Stats
21W - 15L
1,457 Elo+
Party 3
Bakasura
Bakasura
FlipMaster2006
Bakasura
Level 29
God Stats
3W - 0L
1,865 SR
Queue Stats
21W - 15L
1,458 Elo+
Party 3
Persephone
Persephone
Haritos
Persephone
Level 17
God Stats
5W - 2L
1,437 SR
Queue Stats
34W - 24L
1,503 Elo+
Party 1
Chernobog
Chernobog
RockyPotter
Chernobog
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 60L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,664
555
2,448
9,613
4,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Casthyel
Cerberus
9
1 / 1 / 2
5,737
478
2,832
6,465
2,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 1
5,833
486
6,253
5,437
1,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Witheringblloom
Aphrodite
9
0 / 5 / 3
5,657
471
6,149
8,933
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
mogzik666
Sun Wukong
11
0 / 2 / 0
6,052
504
2,892
7,280
3,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Adlen197
Aphrodite
10
2 / 0 / 2
6,221
518
2,864
4,822
1,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Odin
Dani4ik
Odin
9
2 / 1 / 2
6,071
506
2,684
4,397
2,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
12
4 / 1 / 2
6,900
575
5,824
6,528
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Haritos
Persephone
10
2 / 3 / 2
6,310
526
5,797
6,383
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
RockyPotter
Chernobog
10
1 / 1 / 4
6,385
532
4,273
8,065
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
11
11
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Adlen197
Aphrodite
2
0
2
3
L
3
2
0
1.5
L
Cerberus
Casthyel
Cerberus
1
1
2
2
W
Odin
Dani4ik
Odin
2
1
2
3
W
Bakasura
4
1
2
5
W
Persephone
Haritos
Persephone
2
3
2
1
L
2
1
1
2.5
W
Chernobog
RockyPotter
Chernobog
1
1
4
3
L
Aphrodite
Witheringblloom
Aphrodite
0
5
3
0.3
L
Sun Wukong
mogzik666
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,574
Damage
21,442
37,728
Taken
30,195
15,056
Mitigated
11,089
12,731
Healing
14,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Adlen197
Aphrodite
2,864
478
2,771
3,409
4,822
1,882
70
1,102
3,694
11,032
0
L
2,448
991
0
2,812
9,613
4,759
52
472
8,760
0
33,970
L
Cerberus
Casthyel
Cerberus
2,832
145
0
2,078
6,465
2,539
0
1,302
5,147
15,040
0
W
Odin
Dani4ik
Odin
2,684
518
0
270
4,397
2,596
485
671
3,658
0
16,807
W
Bakasura
5,824
4,217
0
3,343
6,528
3,003
860
1,158
5,252
0
30,459
W
Persephone
Haritos
Persephone
5,797
847
0
2,024
6,383
1,731
526
3,170
2,886
25,773
0
L
6,253
3,821
0
2,077
5,437
1,505
0
1,405
4,032
0
32,305
W
Chernobog
RockyPotter
Chernobog
4,273
2,909
0
2,540
8,065
1,877
925
2,271
5,722
0
35,019
L
Aphrodite
Witheringblloom
Aphrodite
6,149
437
588
3,989
8,933
3,226
64
4,630
3,831
21,296
0
L
Sun Wukong
mogzik666
Sun Wukong
2,892
325
0
1,187
7,280
3,027
400
458
6,502
0
34,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,943
Gold Earned
31,887
264
Minions Killed
272
0
Camps Cleared
0
1,099,448
Distance Traveled
1,123,023
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,221
518
21
2
0
237,753
5
L
Achilles
6,664
555
77
6
0
215,386
5
L
Cerberus
5,737
478
41
3
0
214,648
5
W
Odin
6,071
506
38
3
0
261,006
2
W
Bakasura
6,900
575
74
6
0
239,923
2
W
Persephone
6,310
526
51
4
0
191,454
3
L
Neith
5,833
486
47
4
0
214,896
2
W
Chernobog
6,385
532
88
7
0
192,887
3
L
Aphrodite
5,657
471
39
3
0
217,055
0
L
Sun Wukong
6,052
504
60
5
0
237,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role