Player Matchup

Fenrir
Fenrir
Infernea
Fenrir
Level 28
God Stats
18W - 13L
1,247 SR
Queue Stats
815W - 874L
1,470 Elo+
Solo
Tiamat
Tiamat
Sleepyvolf9
Tiamat
Level 6
God Stats
3W - 4L
1,453 SR
Queue Stats
45W - 56L
1,407 Elo+
Solo
Hachiman
Hachiman
TheNoLifeGamer
Hachiman
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 40L
1,543 Elo+
Solo
Mulan
Mulan
evanajf
Mulan
Level 20
God Stats
5W - 1L
1,919 SR
Queue Stats
10W - 9L
1,456 Elo+
Solo
Aphrodite
Aphrodite
morbina
Aphrodite
Level 17
God Stats
2W - 0L
1,565 SR
Queue Stats
10W - 14L
1,368 Elo+
Solo
Team Averages
Level 20
1,537 SR
1,449 Elo+

VS

Team Averages
Level 19
1,429 SR
1,480 Elo+
Anhur
Anhur
Its a Jaguar
Anhur
Level 11
God Stats
12W - 17L
1,422 SR
Queue Stats
12W - 17L
1,510 Elo+
Solo
Merlin
Merlin
SkarseId
Merlin
Level 28
God Stats
24W - 23L
1,386 SR
Queue Stats
382W - 422L
1,448 Elo+
Solo
Odin
Odin
egrvalve1
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,480 Elo+
Solo
Thoth
Thoth
oFleX KaThArSis
Thoth
Level 24
God Stats
2W - 4L
1,205 SR
Queue Stats
34W - 35L
1,500 Elo+
Solo
Guan Yu
Guan Yu
pengiun70
Guan Yu
Level 28
God Stats
39W - 32L
1,634 SR
Queue Stats
452W - 455L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Infernea
Fenrir
15
6 / 2 / 2
8,927
558
6,409
11,398
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
13
2 / 4 / 4
7,772
486
6,861
8,006
3,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
11
3 / 5 / 3
6,978
436
9,012
12,087
2,106
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
evanajf
Mulan
15
6 / 3 / 4
9,311
582
12,320
11,607
9,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
morbina
Aphrodite
12
1 / 1 / 4
7,184
449
5,284
5,197
2,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
8,907
557
10,344
13,349
4,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
SkarseId
Merlin
14
5 / 2 / 6
8,549
534
10,276
8,337
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
11
3 / 5 / 2
7,734
483
3,082
8,609
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 6 / 2
8,334
521
4,597
9,891
3,307
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
pengiun70
Guan Yu
11
1 / 4 / 4
6,644
415
4,130
16,226
13,759
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
18
Kills
15
15
Deaths
19
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Infernea
Fenrir
6
2
2
3.5
L
3
2
5
2.75
L
Merlin
SkarseId
Merlin
5
2
6
4
W
Tiamat
2
4
4
1
W
Hachiman
3
5
3
0.9
L
Odin
3
5
2
0.8
W
Mulan
evanajf
Mulan
6
3
4
2.67
W
Aphrodite
morbina
Aphrodite
1
1
4
3
L
3
6
2
0.67
L
Guan Yu
pengiun70
Guan Yu
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,886
Damage
32,429
48,295
Taken
56,412
21,061
Mitigated
27,510
15,914
Healing
20,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Infernea
Fenrir
6,409
1,589
0
975
11,398
4,311
0
2,874
8,352
0
60,652
L
10,344
5,616
576
6,891
13,349
4,457
0
3,999
9,320
0
62,217
L
Merlin
SkarseId
Merlin
10,276
805
0
2,335
8,337
2,895
664
3,088
5,189
41,883
0
W
Tiamat
6,861
544
0
1,657
8,006
3,280
517
4,051
3,477
35,442
0
W
Hachiman
9,012
5,053
0
3,514
12,087
2,106
104
1,402
10,587
0
37,598
L
Odin
3,082
1,633
0
1,288
8,609
3,092
259
1,113
7,406
0
20,524
W
Mulan
evanajf
Mulan
12,320
1,819
0
4,397
11,607
9,231
1,214
4,710
6,783
0
51,791
W
Aphrodite
morbina
Aphrodite
5,284
986
2,892
2,479
5,197
2,133
0
920
4,223
27,961
0
L
4,597
392
0
692
9,891
3,307
466
371
9,310
39,440
0
L
Guan Yu
pengiun70
Guan Yu
4,130
268
3,482
4,923
16,226
13,759
0
3,574
12,592
0
15,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,172
Gold Earned
40,168
397
Minions Killed
318
0
Camps Cleared
0
1,482,802
Distance Traveled
1,367,978
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,927
558
115
7
0
345,939
0
L
Anhur
8,907
557
113
7
0
265,926
3
L
Merlin
8,549
534
61
4
0
299,432
6
W
Tiamat
7,772
486
68
4
0
296,825
0
W
Hachiman
6,978
436
47
3
0
267,457
5
L
Odin
7,734
483
47
3
0
218,105
1
W
Mulan
9,311
582
103
6
0
289,258
3
W
Aphrodite
7,184
449
64
4
0
283,323
0
L
Thoth
8,334
521
78
5
0
306,973
0
L
Guan Yu
6,644
415
19
1
0
277,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role