Player Matchup

Awilix
Awilix
Silver II
AlejoSvd
Awilix
Silver II
Level 107
God Stats
1W - 1L
1,703 SR
Queue Stats
28W - 36L
1,275 MMR
Solo
Ganesha
Ganesha
Silver I
Jokesreeba
Ganesha
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Bronze III
Ninjαα
Thoth
Bronze III
Level 148
God Stats
0W - 1L
1,433 SR
Queue Stats
1W - 1L
1,445 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,545 SR
1,407 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,509 SR
1,450 MMR
Anhur
Anhur
Bronze III
Goodlollipop
Anhur
Bronze III
Level 139
God Stats
1W - 4L
1,437 SR
Queue Stats
24W - 26L
1,554 MMR
Party 1
Scylla
Scylla
Bronze III
Televisiion
Scylla
Bronze III
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 18L
1,526 MMR
Party 1
Geb
Geb
Silver II
wilper
Geb
Silver II
Level 123
God Stats
8W - 9L
1,591 SR
Queue Stats
23W - 30L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AlejoSvd
Awilix
12
3 / 6 / 0
9,360
585
4,800
12,169
4,379
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Ganesha
Jokesreeba
Ganesha
12
0 / 5 / 2
8,499
531
2,821
16,849
13,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Ninjαα
Thoth
12
0 / 3 / 2
8,940
559
12,919
7,508
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
PoseidonGilgameshCupidTiamatYemoja

VS

Bans
Chang'eBacchusDanzaburouKumbhakarnaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
10,615
663
8,464
9,505
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
16
9 / 1 / 4
11,808
738
14,401
10,133
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
wilper
Geb
14
2 / 1 / 12
10,468
654
6,651
8,453
6,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
14
14
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Awilix
AlejoSvd
Awilix
3
6
0
0.5
W
3
1
9
7.5
L
Ganesha
Jokesreeba
Ganesha
0
5
2
0.2
L
Thoth
Ninjαα
Thoth
0
3
2
0.33
W
Scylla
9
1
4
11
W
Geb
wilper
Geb
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,540
Damage
29,516
36,526
Taken
28,091
20,112
Mitigated
12,919
3,760
Healing
8,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AlejoSvd
Awilix
4,800
1,397
0
0
12,169
4,379
0
7,667
4,310
0
32,898
W
8,464
4,939
0
3,179
9,505
3,321
2,011
4,856
4,339
0
42,881
L
Ganesha
Jokesreeba
Ganesha
2,821
38
0
3,510
16,849
13,454
0
6,810
9,719
21,809
0
L
Thoth
Ninjαα
Thoth
12,919
366
0
250
7,508
2,279
0
5,973
1,349
49,968
0
W
Scylla
14,401
2,130
0
3,010
10,133
3,309
1,065
5,662
4,011
72,247
0
W
Geb
wilper
Geb
6,651
951
1,364
1,033
8,453
6,289
133
4,191
3,911
28,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,799
Gold Earned
32,891
166
Minions Killed
223
0
Camps Cleared
0
866,008
Distance Traveled
902,781
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,360
585
51
3
0
297,347
2
W
Anhur
10,615
663
85
5
0
282,199
6
L
Ganesha
8,499
531
6
0
0
291,014
2
L
Thoth
8,940
559
109
7
0
277,647
1
W
Scylla
11,808
738
112
7
0
266,571
4
W
Geb
10,468
654
26
2
0
354,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role