Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
CoutaoPt
Tsukuyomi
Bronze III
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,417 MMR
Party 1
Sobek
Sobek
Silver I
LinFei
Sobek
Silver I
Level 47
God Stats
1W - 3L
1,434 SR
Queue Stats
7W - 19L
1,145 MMR
Party 1
Aphrodite
Aphrodite
Gold V
Murjy
Aphrodite
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
SeroxatMewMew
Nu Wa
Bronze III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Xplodiumz
Danzaburou
Gold IV
Level 125
God Stats
13W - 16L
1,377 SR
Queue Stats
163W - 175L
1,395 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,462 SR
1,391 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,423 SR
1,408 MMR
Tiamat
Tiamat
Gold V
KabuKyTheNooB
Tiamat
Gold V
Level 123
God Stats
3W - 2L
1,314 SR
Queue Stats
69W - 72L
1,365 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
MolyKai
Gilgamesh
Gold IV
Level 108
God Stats
2W - 2L
1,491 SR
Queue Stats
78W - 80L
1,344 MMR
Party 2
Anhur
Anhur
Gold V
TuMamaFueMia10
Anhur
Gold V
Level 106
God Stats
3W - 3L
1,312 SR
Queue Stats
362W - 378L
1,333 MMR
Solo
Fenrir
Fenrir
Silver I
ahmadQQQQQ
Fenrir
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold V
stelspihota
Chang'e
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CoutaoPt
Tsukuyomi
14
2 / 8 / 4
8,948
471
6,922
14,033
5,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
LinFei
Sobek
12
4 / 5 / 3
8,388
441
7,943
17,860
18,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Murjy
Aphrodite
15
2 / 7 / 3
9,367
493
5,823
17,065
6,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 10 / 1
8,371
441
9,918
11,167
3,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Xplodiumz
Danzaburou
14
4 / 8 / 4
8,947
471
9,794
15,898
5,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArachneApolloRaAthenaKing Arthur

VS

Bans
SetScyllaRamaJanusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 6
11,649
613
14,100
12,162
9,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MolyKai
Gilgamesh
19
12 / 1 / 6
12,241
644
14,860
20,256
14,500
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 5 / 7
10,467
551
7,256
13,320
4,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
ahmadQQQQQ
Fenrir
16
11 / 4 / 4
10,578
557
13,982
18,236
14,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
stelspihota
Chang'e
17
5 / 1 / 10
10,624
559
8,433
12,564
4,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
12
Kills
38
38
Deaths
13
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CoutaoPt
Tsukuyomi
2
8
4
0.5
W
7
2
6
5
L
Sobek
LinFei
Sobek
4
5
3
1.1
W
Gilgamesh
MolyKai
Gilgamesh
12
1
6
15
L
Aphrodite
Murjy
Aphrodite
2
7
3
0.5
L
0
10
1
0.05
W
3
5
7
1.3
L
Danzaburou
Xplodiumz
Danzaburou
4
8
4
0.75
W
Fenrir
ahmadQQQQQ
Fenrir
11
4
4
3.25
W
Chang'e
stelspihota
Chang'e
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,400
Damage
58,631
76,023
Taken
76,538
38,825
Mitigated
46,182
17,574
Healing
24,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CoutaoPt
Tsukuyomi
6,922
1,906
0
489
14,033
5,238
0
2,585
11,304
0
57,841
W
14,100
1,226
0
5,367
12,162
9,035
841
4,648
7,514
70,147
0
L
Sobek
LinFei
Sobek
7,943
990
0
4,291
17,860
18,050
0
5,132
12,670
21,406
0
W
Gilgamesh
MolyKai
Gilgamesh
14,860
3,239
0
6,668
20,256
14,500
372
7,680
12,576
4,614
77,961
L
Aphrodite
Murjy
Aphrodite
5,823
379
1,429
5,857
17,065
6,868
0
10,212
6,201
48,660
0
L
9,918
2,846
0
1,046
11,167
3,403
1,085
1,886
9,237
50,302
0
W
7,256
3,752
0
4,159
13,320
4,202
2,307
4,517
8,803
0
62,376
L
Danzaburou
Xplodiumz
Danzaburou
9,794
4,004
0
4,462
15,898
5,266
1,188
2,565
13,303
0
52,549
W
Fenrir
ahmadQQQQQ
Fenrir
13,982
1,270
0
1,286
18,236
14,331
69
4,656
13,580
361
42,290
W
Chang'e
stelspihota
Chang'e
8,433
982
1,733
5,178
12,564
4,114
1,183
2,183
10,381
63,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,021
Gold Earned
55,559
422
Minions Killed
583
0
Camps Cleared
0
1,606,479
Distance Traveled
1,851,448
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,948
471
98
5
0
342,381
3
W
Tiamat
11,649
613
152
8
0
367,661
6
L
Sobek
8,388
441
25
1
0
364,974
3
W
Gilgamesh
12,241
644
160
8
0
383,372
0
L
Aphrodite
9,367
493
110
6
0
317,524
7
L
Nu Wa
8,371
441
97
5
0
289,938
14
W
Anhur
10,467
551
122
6
0
332,236
2
L
Danzaburou
8,947
471
92
5
0
291,662
0
W
Fenrir
10,578
557
45
2
0
375,061
7
W
Chang'e
10,624
559
104
5
0
393,118
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role