Player Matchup

Khepri
Khepri
Kabayami
Khepri
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
YouAlredyDied
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 6L
1,849 Elo+
Party 2
Sol
Sol
Леоникон
Sol
Level 16
God Stats
66W - 74L
1,323 SR
Queue Stats
83W - 79L
1,292 Elo+
Solo
Team Averages
Level 61
1,441 SR
1,547 Elo+

VS

Team Averages
Level 43
1,571 SR
1,560 Elo+
Ullr
Ullr
Buenbi
Ullr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
MrDeathtruction
Gilgamesh
Level 120
God Stats
17W - 3L
1,713 SR
Queue Stats
133W - 148L
1,711 Elo+
Solo
Ra
Ra
rTevd
Ra
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 9L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kabayami
Khepri
11
1 / 0 / 14
7,536
754
4,340
3,599
2,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
11 / 0 / 4
8,951
895
9,552
9,145
5,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 2 / 8
8,037
804
6,762
7,138
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Buenbi
Ullr
9
1 / 6 / 0
6,097
610
3,736
7,120
2,756
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
MrDeathtruction
Gilgamesh
9
1 / 5 / 0
6,159
616
2,776
10,472
8,408
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
9
0 / 6 / 1
6,097
610
3,680
7,502
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
17
Kills
2
2
Deaths
17
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ullr
Buenbi
Ullr
1
6
0
0.17
W
Khepri
Kabayami
Khepri
1
0
14
8
L
Gilgamesh
MrDeathtruction
Gilgamesh
1
5
0
0.2
W
11
0
4
13
L
Ra
0
6
1
0.08
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,654
Damage
10,192
19,882
Taken
25,094
11,343
Mitigated
13,899
8,768
Healing
1,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Buenbi
Ullr
3,736
2,252
0
19
7,120
2,756
0
6,213
699
0
13,862
W
Khepri
Kabayami
Khepri
4,340
259
499
1,306
3,599
2,806
429
1,026
2,441
13,380
0
L
Gilgamesh
MrDeathtruction
Gilgamesh
2,776
622
0
340
10,472
8,408
0
6,953
3,399
0
20,747
W
9,552
3,482
0
3,353
9,145
5,740
552
1,259
7,764
47,549
0
L
Ra
3,680
500
370
804
7,502
2,735
0
6,361
957
22,351
0
W
6,762
2,891
0
3,610
7,138
2,797
1,722
1,038
5,957
22,469
1,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,524
Gold Earned
18,353
125
Minions Killed
92
0
Camps Cleared
0
530,269
Distance Traveled
439,328
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,097
610
26
3
0
134,619
0
W
Khepri
7,536
754
17
2
0
189,131
3
L
Gilgamesh
6,159
616
21
2
0
157,601
1
W
Ymir
8,951
895
72
7
0
184,390
2
L
Ra
6,097
610
45
5
0
147,108
0
W
Sol
8,037
804
36
4
0
156,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role