Player Matchup

Fenrir
Fenrir
DanielYTgaming74
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,618 Elo+
Solo
Aphrodite
Aphrodite
Floaty Koala
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 1
Guan Yu
Guan Yu
Leon8904
Guan Yu
Level 8
God Stats
3W - 3L
1,593 SR
Queue Stats
7W - 20L
1,432 Elo+
Party 1
Merlin
Merlin
Liamissad69
Merlin
Level 12
God Stats
1W - 3L
1,688 SR
Queue Stats
3W - 14L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
Yami47
Sun Wukong
Level 29
God Stats
25W - 27L
1,717 SR
Queue Stats
374W - 382L
1,560 Elo+
Solo
Team Averages
Level 14
1,600 SR
1,463 Elo+

VS

Team Averages
Level 12
1,426 SR
1,568 Elo+
Cthulhu
Cthulhu
AndyTroya_PR
Cthulhu
Level 10
God Stats
96W - 85L
1,286 SR
Queue Stats
438W - 441L
1,502 Elo+
Solo
Skadi
Skadi
Grizzly022
Skadi
Level 15
God Stats
13W - 10L
1,541 SR
Queue Stats
52W - 35L
1,517 Elo+
Solo
Cerberus
Cerberus
TreyC2012
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,767 Elo+
Solo
Thoth
Thoth
UwU_Loskai_UwU
Thoth
Level 22
God Stats
1W - 1L
1,303 SR
Queue Stats
15W - 9L
1,759 Elo+
Solo
Ymir
Ymir
Zadokplayz1
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 11 / 4
10,816
470
6,477
18,958
6,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Floaty Koala
Aphrodite
11
0 / 7 / 4
7,807
339
1,537
7,880
5,175
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Leon8904
Guan Yu
14
3 / 5 / 4
9,218
401
4,357
13,750
8,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
11
2 / 6 / 2
8,601
374
4,533
11,062
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Yami47
Sun Wukong
20
13 / 1 / 5
14,171
616
22,049
19,634
14,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AndyTroya_PR
Cthulhu
16
0 / 3 / 1
10,132
441
4,588
15,580
17,621
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
20
12 / 4 / 2
14,096
613
20,266
11,179
4,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
TreyC2012
Cerberus
12
1 / 11 / 2
8,981
390
2,636
18,410
8,677
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
16 / 2 / 1
13,592
591
17,709
12,400
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 0
9,642
419
2,196
15,489
7,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
22
Kills
29
30
Deaths
24
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AndyTroya_PR
Cthulhu
0
3
1
0.17
L
4
11
4
0.55
L
Aphrodite
Floaty Koala
Aphrodite
0
7
4
0.29
W
Skadi
12
4
2
3.25
L
Guan Yu
Leon8904
Guan Yu
3
5
4
1
L
Merlin
2
6
2
0.5
W
Cerberus
TreyC2012
Cerberus
1
11
2
0.18
W
16
2
1
8.25
L
Sun Wukong
Yami47
Sun Wukong
13
1
5
15.5
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,953
Damage
47,395
71,284
Taken
73,058
38,464
Mitigated
44,371
5,644
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AndyTroya_PR
Cthulhu
4,588
223
0
2,980
15,580
17,621
1,489
1,078
14,406
56,544
0
L
6,477
3,078
0
1,605
18,958
6,353
0
7,951
11,007
0
40,003
L
Aphrodite
Floaty Koala
Aphrodite
1,537
517
187
1,104
7,880
5,175
0
3,132
4,748
14,508
0
W
Skadi
20,266
10,693
0
1,770
11,179
4,882
9,012
1,096
10,029
0
114,336
L
Guan Yu
Leon8904
Guan Yu
4,357
855
252
956
13,750
8,659
898
5,318
8,432
0
29,676
L
Merlin
4,533
303
0
0
11,062
3,292
380
2,011
9,051
40,254
0
W
Cerberus
TreyC2012
Cerberus
2,636
863
0
665
18,410
8,677
22
1,167
17,191
24,541
0
W
17,709
1,740
0
1,615
12,400
5,390
772
887
11,477
95,750
0
L
Sun Wukong
Yami47
Sun Wukong
22,049
5,476
0
1,540
19,634
14,985
1,975
8,717
10,917
0
86,536
W
2,196
326
0
1,983
15,489
7,801
1,923
1,484
13,885
60,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,613
Gold Earned
56,443
369
Minions Killed
563
0
Camps Cleared
0
1,929,742
Distance Traveled
1,988,723
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,132
441
90
4
0
426,325
6
L
Fenrir
10,816
470
56
2
0
434,034
2
L
Aphrodite
7,807
339
32
1
0
321,875
1
W
Skadi
14,096
613
170
7
0
386,920
1
L
Guan Yu
9,218
401
44
2
0
388,566
4
L
Merlin
8,601
374
80
3
0
337,907
3
W
Cerberus
8,981
390
61
3
0
356,111
3
W
Thoth
13,592
591
150
7
0
435,986
2
L
Sun Wukong
14,171
616
157
7
0
447,360
0
W
Ymir
9,642
419
92
4
0
383,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role