Player Matchup

Izanami
Izanami
Elmalibu1
Izanami
Level 29
God Stats
21W - 22L
1,530 SR
Queue Stats
150W - 164L
1,449 Elo+
Solo
Fenrir
Fenrir
Painz_Ghost3
Fenrir
Level 4
God Stats
1W - 0L
1,175 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
RPG-Ghost-YT
Bakasura
Level 16
God Stats
13W - 17L
1,419 SR
Queue Stats
16W - 26L
1,283 Elo+
Solo
Ao Kuang
Ao Kuang
SpastiKxxSTL
Ao Kuang
Level 28
God Stats
9W - 2L
1,802 SR
Queue Stats
93W - 93L
1,317 Elo+
Solo
Ymir
Ymir
ytPainz_Death
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 16
1,485 SR
1,410 Elo+

VS

Team Averages
Level 15
1,422 SR
1,163 Elo+
Cthulhu
Cthulhu
AlcheMew
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,037 Elo+
Party 1
Chernobog
Chernobog
NRG_GraviDee
Chernobog
Level 18
God Stats
24W - 30L
1,392 SR
Queue Stats
26W - 36L
1,249 Elo+
Party 1
Camazotz
Camazotz
PlatinumGadget
Camazotz
Level 25
God Stats
17W - 22L
1,438 SR
Queue Stats
108W - 152L
1,235 Elo+
Solo
Janus
Janus
Qazaq_barisi
Janus
Level 21
God Stats
2W - 11L
1,281 SR
Queue Stats
8W - 18L
1,401 Elo+
Solo
Ares
Ares
jekoman86
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
893 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elmalibu1
Izanami
16
22 / 0 / 4
11,399
671
24,942
11,020
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
11
4 / 12 / 13
8,287
487
5,740
13,719
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
RPG-Ghost-YT
Bakasura
18
8 / 0 / 5
10,850
638
9,403
7,918
6,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
SpastiKxxSTL
Ao Kuang
14
8 / 3 / 1
9,776
575
8,093
10,598
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 8 / 16
8,825
519
8,031
11,811
8,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlcheMew
Cthulhu
11
3 / 9 / 3
7,161
421
5,595
20,539
9,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
NRG_GraviDee
Chernobog
12
2 / 9 / 5
7,404
436
6,612
14,183
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
12
6 / 5 / 4
8,163
480
9,246
19,032
6,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 11 / 3
8,321
489
4,298
11,510
3,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
8
1 / 12 / 1
6,124
360
826
11,158
3,714

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
31
45
Kills
15
23
Deaths
46
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlcheMew
Cthulhu
3
9
3
0.5
W
Izanami
Elmalibu1
Izanami
22
0
4
24
L
Chernobog
NRG_GraviDee
Chernobog
2
9
5
0.5
W
Fenrir
4
12
13
0.88
L
Camazotz
6
5
4
1.6
L
3
11
3
0.41
W
Bakasura
RPG-Ghost-YT
Bakasura
8
0
5
10.5
W
Ao Kuang
SpastiKxxSTL
Ao Kuang
8
3
1
2.83
L
Ares
1
12
1
0.13
W
3
8
16
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,209
Damage
26,577
55,066
Taken
76,422
27,745
Mitigated
27,184
16,639
Healing
13,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlcheMew
Cthulhu
5,595
881
0
3,008
20,539
9,214
0
4,481
15,849
22,118
0
W
Izanami
Elmalibu1
Izanami
24,942
20,475
0
6,673
11,020
4,015
3,861
1,999
8,989
0
76,323
L
Chernobog
NRG_GraviDee
Chernobog
6,612
5,101
0
3,184
14,183
4,589
0
2,993
11,190
0
34,383
W
Fenrir
5,740
4,093
0
969
13,719
4,625
1,519
1,480
12,219
0
19,015
L
Camazotz
9,246
3,324
0
6,485
19,032
6,238
0
1,928
17,044
0
36,923
L
4,298
691
0
439
11,510
3,429
544
3,932
7,534
34,790
0
W
Bakasura
RPG-Ghost-YT
Bakasura
9,403
7,267
0
3,987
7,918
6,851
2,140
995
6,923
0
48,169
W
Ao Kuang
SpastiKxxSTL
Ao Kuang
8,093
3,028
231
4,170
10,598
3,929
2,946
2,339
8,233
42,916
0
L
Ares
826
596
0
0
11,158
3,714
196
2,790
8,368
4,898
0
W
8,031
2,568
0
609
11,811
8,325
1,145
3,720
7,983
25,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,137
Gold Earned
37,173
360
Minions Killed
215
0
Camps Cleared
0
1,622,920
Distance Traveled
1,353,490
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,161
421
33
2
0
276,964
2
W
Izanami
11,399
671
115
7
0
324,481
5
L
Chernobog
7,404
436
54
3
0
259,675
1
W
Fenrir
8,287
487
35
2
0
347,588
0
L
Camazotz
8,163
480
51
3
0
299,284
0
L
Janus
8,321
489
68
4
0
275,783
0
W
Bakasura
10,850
638
104
6
0
357,222
0
W
Ao Kuang
9,776
575
72
4
0
267,621
3
L
Ares
6,124
360
9
1
0
241,784
0
W
Ymir
8,825
519
34
2
0
326,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role