Player Matchup

Tsukuyomi
Tsukuyomi
EasyH00n
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,719 Elo+
Party 1
Izanami
Izanami
Juliian05
Izanami
Level 8
God Stats
9W - 8L
1,350 SR
Queue Stats
15W - 16L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
KingTaki
Gilgamesh
Level 13
God Stats
2W - 1L
1,799 SR
Queue Stats
12W - 11L
1,560 Elo+
Solo
Amaterasu
Amaterasu
PebsLegacy
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,803 Elo+
Solo
Ymir
Ymir
RIPMiura
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,719 Elo+
Party 1
Team Averages
Level 12
1,530 SR
1,646 Elo+

VS

Team Averages
Level 23
1,533 SR
1,503 Elo+
Scylla
Scylla
Gornax
Scylla
Level 27
God Stats
13W - 3L
1,745 SR
Queue Stats
130W - 128L
1,485 Elo+
Solo
Hercules
Hercules
JesusXChrist
Hercules
Level 25
God Stats
3W - 1L
1,714 SR
Queue Stats
93W - 80L
1,590 Elo+
Solo
Anhur
Anhur
STRxBEAST
Anhur
Level 8
God Stats
5W - 11L
1,364 SR
Queue Stats
16W - 24L
1,448 Elo+
Solo
King Arthur
King Arthur
YeOldeExcalibur
King Arthur
Level 27
God Stats
3W - 1L
1,611 SR
Queue Stats
5W - 3L
1,542 Elo+
Solo
Nemesis
Nemesis
ensutance
Nemesis
Level 26
God Stats
2W - 3L
1,231 SR
Queue Stats
123W - 142L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EasyH00n
Tsukuyomi
8
0 / 4 / 0
4,502
450
3,005
5,478
1,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Juliian05
Izanami
9
1 / 4 / 0
5,321
532
761
4,992
1,337
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
KingTaki
Gilgamesh
10
3 / 2 / 1
5,825
583
3,290
6,581
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
PebsLegacy
Amaterasu
10
0 / 3 / 1
5,507
551
3,765
8,381
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
8
0 / 3 / 0
4,940
494
1,341
5,229
1,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gornax
Scylla
11
2 / 1 / 2
6,234
623
3,142
3,939
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
JesusXChrist
Hercules
10
8 / 0 / 4
7,048
705
4,577
4,473
3,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
STRxBEAST
Anhur
11
4 / 0 / 4
6,704
670
3,666
6,155
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
YeOldeExcalibur
King Arthur
10
1 / 2 / 2
5,727
573
5,143
9,771
5,473
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
ensutance
Nemesis
9
1 / 1 / 1
5,516
552
1,601
6,465
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
16
16
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
EasyH00n
Tsukuyomi
0
4
0
0
W
Scylla
Gornax
Scylla
2
1
2
3
W
Hercules
JesusXChrist
Hercules
8
0
4
10
L
Izanami
Juliian05
Izanami
1
4
0
0.25
L
Gilgamesh
KingTaki
Gilgamesh
3
2
1
1.75
L
Amaterasu
PebsLegacy
Amaterasu
0
3
1
0.17
L
Ymir
0
3
0
0
W
Anhur
STRxBEAST
Anhur
4
0
4
6
W
King Arthur
YeOldeExcalibur
King Arthur
1
2
2
1
W
Nemesis
ensutance
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,162
Damage
18,129
30,661
Taken
30,803
11,884
Mitigated
14,025
6,653
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
EasyH00n
Tsukuyomi
3,005
914
0
454
5,478
1,118
410
0
5,478
0
13,877
W
Scylla
Gornax
Scylla
3,142
299
0
500
3,939
1,031
272
0
3,939
35,809
0
W
Hercules
JesusXChrist
Hercules
4,577
1,256
0
2,516
4,473
3,880
649
265
4,208
0
13,230
L
Izanami
Juliian05
Izanami
761
656
0
281
4,992
1,337
1,053
2,045
2,795
0
18,992
L
Gilgamesh
KingTaki
Gilgamesh
3,290
1,335
0
1,290
6,581
3,834
0
386
6,159
0
20,672
L
Amaterasu
PebsLegacy
Amaterasu
3,765
1,526
0
4,212
8,381
3,613
0
498
7,858
0
21,218
L
Ymir
1,341
362
0
416
5,229
1,982
108
0
5,229
12,901
0
W
Anhur
STRxBEAST
Anhur
3,666
2,385
0
2,402
6,155
1,682
0
1,076
5,079
0
27,754
W
King Arthur
YeOldeExcalibur
King Arthur
5,143
916
0
2,140
9,771
5,473
136
0
9,771
0
31,927
W
Nemesis
ensutance
Nemesis
1,601
222
0
2,522
6,465
1,959
0
0
6,465
0
25,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,095
Gold Earned
31,229
184
Minions Killed
296
0
Camps Cleared
0
920,930
Distance Traveled
999,932
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,502
450
24
2
0
203,551
2
W
Scylla
6,234
623
83
8
0
167,831
2
W
Hercules
7,048
705
19
2
0
229,388
4
L
Izanami
5,321
532
48
5
0
155,074
0
L
Gilgamesh
5,825
583
44
4
0
213,181
0
L
Amaterasu
5,507
551
44
4
0
175,382
2
L
Ymir
4,940
494
24
2
0
173,742
1
W
Anhur
6,704
670
55
6
0
190,437
2
W
King Arthur
5,727
573
74
7
0
205,269
4
W
Nemesis
5,516
552
65
7
0
207,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role