Player Matchup

Ymir
Ymir
Klline
Ymir
Level 26
God Stats
0W - 2L
1,296 SR
Queue Stats
24W - 26L
1,282 Elo+
Solo
Thor
Thor
Tobipinda
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
He Bo
He Bo
Votabrook
He Bo
Level 23
God Stats
12W - 15L
1,402 SR
Queue Stats
30W - 55L
1,233 Elo+
Solo
Anubis
Anubis
azer0304
Anubis
Level 28
God Stats
10W - 8L
1,616 SR
Queue Stats
235W - 311L
1,308 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fullMetalRonin
Ah Muzen Cab
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,264 Elo+
Solo
Team Averages
Level 19
1,463 SR
1,317 Elo+

VS

Team Averages
Level 25
1,457 SR
1,315 Elo+
Bellona
Bellona
Confidenceguy
Bellona
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 78L
1,331 Elo+
Party 1
Xbalanque
Xbalanque
Hαseo
Xbalanque
Level 7
God Stats
13W - 6L
1,596 SR
Queue Stats
16W - 10L
1,363 Elo+
Party 1
Ares
Ares
Murmillio
Ares
Level 15
God Stats
7W - 3L
1,507 SR
Queue Stats
18W - 13L
1,373 Elo+
Party 1
Bakasura
Bakasura
ProBro12
Bakasura
Level 43
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 18L
1,438 Elo+
Party 1
Set
Set
johndee00
Set
Level 14
God Stats
1W - 0L
1,184 SR
Queue Stats
1W - 8L
1,069 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Klline
Ymir
17
2 / 10 / 13
12,820
493
13,817
21,047
28,848
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
16
4 / 12 / 9
10,877
418
8,665
18,655
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Votabrook
He Bo
16
6 / 7 / 3
11,678
449
8,428
12,449
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
azer0304
Anubis
20
19 / 6 / 3
16,036
617
34,967
32,827
19,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
fullMetalRonin
Ah Muzen Cab
17
3 / 8 / 7
10,894
419
4,453
14,156
6,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
5 / 5 / 5
12,652
487
9,557
16,339
17,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Hαseo
Xbalanque
20
11 / 7 / 9
14,967
576
26,340
26,439
9,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ares
18
6 / 6 / 10
12,933
497
11,541
23,669
22,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
ProBro12
Bakasura
20
16 / 8 / 6
13,793
531
18,970
23,077
7,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
4 / 10 / 13
12,177
468
8,668
18,557
10,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
85
34
Kills
42
43
Deaths
36
35
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
5
5
1.5
W
Xbalanque
Hαseo
Xbalanque
11
7
9
2.21
L
Ymir
Klline
Ymir
2
10
13
0.85
W
Ares
6
6
10
1.83
W
Bakasura
ProBro12
Bakasura
16
8
6
2.38
L
Thor
4
12
9
0.71
L
He Bo
Votabrook
He Bo
6
7
3
1.07
L
Anubis
azer0304
Anubis
19
6
3
3.42
L
Ah Muzen Cab
fullMetalRonin
Ah Muzen Cab
3
8
7
0.81
W
4
10
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,330
Damage
75,076
99,134
Taken
108,081
63,450
Mitigated
67,434
27,490
Healing
19,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
9,557
3,748
0
1,284
16,339
17,700
885
7,704
8,584
0
65,499
W
Xbalanque
Hαseo
Xbalanque
26,340
18,047
0
8,712
26,439
9,120
5,968
15,924
10,187
0
100,815
L
Ymir
Klline
Ymir
13,817
3,142
0
564
21,047
28,848
310
5,743
15,116
40,019
0
W
Ares
11,541
944
0
2,290
23,669
22,397
1,043
12,736
10,927
42,303
0
W
Bakasura
ProBro12
Bakasura
18,970
13,445
0
5,408
23,077
7,988
1,938
11,073
10,017
0
70,680
L
Thor
8,665
2,609
0
2,166
18,655
6,108
0
1,791
15,962
0
35,345
L
He Bo
Votabrook
He Bo
8,428
106
172
1,572
12,449
2,786
134
68
11,889
40,825
0
L
Anubis
azer0304
Anubis
34,967
1,707
1,080
20,160
32,827
19,242
3,258
2,759
29,700
102,210
0
L
Ah Muzen Cab
fullMetalRonin
Ah Muzen Cab
4,453
2,251
0
1,776
14,156
6,466
458
1,180
12,683
0
62,697
W
8,668
2,914
0
1,631
18,557
10,229
1,558
9,098
9,305
0
54,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,305
Gold Earned
66,522
414
Minions Killed
542
0
Camps Cleared
0
1,822,222
Distance Traveled
2,239,178
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,652
487
109
4
0
434,278
2
W
Xbalanque
14,967
576
171
7
0
411,195
0
L
Ymir
12,820
493
60
2
0
345,531
3
W
Ares
12,933
497
45
2
0
436,164
2
W
Bakasura
13,793
531
131
5
0
528,801
0
L
Thor
10,877
418
47
2
0
430,436
1
L
He Bo
11,678
449
71
3
0
353,244
0
L
Anubis
16,036
617
164
6
0
369,089
1
L
Ah Muzen Cab
10,894
419
72
3
0
323,922
0
W
Set
12,177
468
86
3
0
428,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role