Player Matchup

Kumbhakarna
Kumbhakarna
Cottotheking
Kumbhakarna
Level 132
God Stats
2W - 2L
1,394 SR
Queue Stats
19W - 24L
1,426 Elo+
Party 3
Freya
Freya
Didier Dudson
Freya
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 341L
1,488 Elo+
Party 2
Gilgamesh
Gilgamesh
Geekier
Gilgamesh
Level 128
God Stats
1W - 3L
1,524 SR
Queue Stats
5W - 9L
1,474 Elo+
Party 3
Hades
Hades
TTaneD
Hades
Level 116
God Stats
6W - 7L
1,359 SR
Queue Stats
14W - 19L
1,432 Elo+
Party 3
Anhur
Anhur
millzy boi
Anhur
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 142L
1,476 Elo+
Party 2
Team Averages
Level 112
1,455 SR
1,459 Elo+

VS

Team Averages
Level 91
1,516 SR
1,459 Elo+
Janus
Janus
BeNasr_
Janus
Level 99
God Stats
65W - 66L
1,478 SR
Queue Stats
751W - 793L
1,410 Elo+
Party 1
Amaterasu
Amaterasu
Faris-Qnasa744
Amaterasu
Level 106
God Stats
10W - 12L
1,461 SR
Queue Stats
702W - 711L
1,459 Elo+
Party 1
Ymir
Ymir
Meister-Luke
Ymir
Level 96
God Stats
7W - 6L
1,805 SR
Queue Stats
406W - 377L
1,521 Elo+
Party 4
Thanatos
Thanatos
THUNDER-G0D-_-
Thanatos
Level 84
God Stats
12W - 19L
1,422 SR
Queue Stats
248W - 236L
1,495 Elo+
Party 4
Danzaburou
Danzaburou
medoel3ntel
Danzaburou
Level 68
God Stats
23W - 27L
1,413 SR
Queue Stats
360W - 403L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cottotheking
Kumbhakarna
14
1 / 7 / 8
9,488
499
8,421
18,369
13,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 6 / 1
8,184
431
7,123
15,988
4,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
Geekier
Gilgamesh
17
3 / 6 / 2
10,344
544
7,725
14,577
8,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
TTaneD
Hades
16
2 / 5 / 1
9,452
497
7,588
13,653
6,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
14
4 / 4 / 2
9,465
498
9,676
13,838
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BeNasr_
Janus
19
8 / 1 / 6
11,597
610
12,875
8,182
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Faris-Qnasa744
Amaterasu
20
7 / 0 / 4
12,838
676
11,019
17,520
14,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 2 / 13
9,825
517
5,463
15,173
9,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
19
10 / 3 / 7
11,670
614
8,596
13,398
6,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
medoel3ntel
Danzaburou
15
3 / 5 / 6
10,273
541
9,391
12,922
4,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
11
Kills
28
28
Deaths
11
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Janus
BeNasr_
Janus
8
1
6
11
L
Kumbhakarna
Cottotheking
Kumbhakarna
1
7
8
0.71
L
1
6
1
0.25
W
Amaterasu
Faris-Qnasa744
Amaterasu
7
0
4
9
L
Gilgamesh
Geekier
Gilgamesh
3
6
2
0.67
W
0
2
13
3.25
W
Thanatos
10
3
7
4.5
L
Hades
TTaneD
Hades
2
5
1
0.5
W
Danzaburou
medoel3ntel
Danzaburou
3
5
6
1.2
L
Anhur
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,533
Damage
47,344
76,425
Taken
67,195
36,919
Mitigated
38,532
18,038
Healing
29,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BeNasr_
Janus
12,875
698
166
2,629
8,182
3,064
450
4,617
3,525
80,345
0
L
Kumbhakarna
Cottotheking
Kumbhakarna
8,421
874
0
1,642
18,369
13,240
222
6,361
11,686
30,967
0
L
7,123
2,175
0
5,207
15,988
4,820
332
2,602
13,290
40,263
0
W
Amaterasu
Faris-Qnasa744
Amaterasu
11,019
6,192
0
10,211
17,520
14,682
721
5,175
12,146
0
96,861
L
Gilgamesh
Geekier
Gilgamesh
7,725
2,463
0
2,114
14,577
8,365
840
1,574
12,933
0
54,791
W
5,463
1,306
0
1,400
15,173
9,874
0
5,056
9,983
27,243
0
W
Thanatos
8,596
2,701
0
12,442
13,398
6,514
1,597
3,535
9,681
0
86,377
L
Hades
TTaneD
Hades
7,588
426
481
5,051
13,653
6,273
1,017
4,962
8,461
61,054
0
W
Danzaburou
medoel3ntel
Danzaburou
9,391
4,597
0
3,079
12,922
4,398
256
4,154
8,728
0
59,157
L
Anhur
9,676
4,880
0
3,543
13,838
4,221
558
2,079
11,717
0
58,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,933
Gold Earned
56,203
429
Minions Killed
651
0
Camps Cleared
0
1,654,582
Distance Traveled
1,925,094
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,597
610
163
9
0
408,261
3
L
Kumbhakarna
9,488
499
44
2
0
340,433
6
L
Freya
8,184
431
69
4
0
324,874
2
W
Amaterasu
12,838
676
198
10
0
444,441
9
L
Gilgamesh
10,344
544
118
6
0
356,449
3
W
Ymir
9,825
517
35
2
0
348,216
3
W
Thanatos
11,670
614
148
8
0
417,243
3
L
Hades
9,452
497
111
6
0
310,580
0
W
Danzaburou
10,273
541
107
6
0
306,933
6
L
Anhur
9,465
498
87
5
0
322,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role