Player Matchup

Kali
Kali
Silver IV
 
Kali
Silver IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver IV
HiipowerHybrid
Chaac
Silver IV
Level 140
God Stats
4W - 6L
1,271 SR
Queue Stats
247W - 272L
688 MMR
Solo
Janus
Janus
Silver I
I_LionRazer_I
Janus
Silver I
Level 102
God Stats
11W - 3L
1,772 SR
Queue Stats
230W - 231L
885 MMR
Solo
Cthulhu
Cthulhu
Silver IV
MrKampaa
Cthulhu
Silver IV
Level 109
God Stats
45W - 41L
1,502 SR
Queue Stats
726W - 799L
739 MMR
Solo
Anhur
Anhur
Silver III
idler_owl
Anhur
Silver III
Level 148
God Stats
116W - 118L
1,514 SR
Queue Stats
887W - 922L
959 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,512 SR
954 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,486 SR
806 MMR
Loki
Loki
Silver IV
BigWeenieMarc
Loki
Silver IV
Level 83
God Stats
2W - 3L
1,685 SR
Queue Stats
61W - 66L
940 MMR
Solo
Cernunnos
Cernunnos
Silver IV
Blindside2391
Cernunnos
Silver IV
Level 61
God Stats
3W - 6L
1,347 SR
Queue Stats
73W - 96L
666 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
God5648
Erlang Shen
Silver III
Level 120
God Stats
1W - 6L
1,296 SR
Queue Stats
490W - 494L
797 MMR
Solo
Ra
Ra
Silver IV
Jarda5364
Ra
Silver IV
Level 69
God Stats
2W - 7L
1,487 SR
Queue Stats
43W - 74L
907 MMR
Solo
Ares
Ares
Silver IV
OImEGa_LoCO
Ares
Silver IV
Level 85
God Stats
6W - 4L
1,617 SR
Queue Stats
116W - 134L
720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
1 / 3 / 6
11,522
480
5,235
14,390
7,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
9 / 1 / 6
12,921
538
13,425
20,798
20,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
8 / 0 / 10
12,665
528
19,138
11,655
4,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MrKampaa
Cthulhu
17
3 / 2 / 12
11,434
476
16,698
20,121
20,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
idler_owl
Anhur
20
5 / 0 / 10
14,645
610
9,041
10,770
4,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetCu ChulainnAthenaTiamatKing Arthur

VS

Bans
GilgameshTsukuyomiDanzaburouBacchusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
9,996
417
6,149
16,784
5,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
Blindside2391
Cernunnos
17
2 / 2 / 1
10,495
437
6,597
12,463
6,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
God5648
Erlang Shen
15
3 / 9 / 1
10,348
431
11,380
21,338
12,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 6 / 2
10,406
434
8,688
17,606
7,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 5
9,094
379
6,377
17,146
13,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
26
Kills
6
6
Deaths
26
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
3
6
1.33
L
1
6
3
0.42
L
Cernunnos
Blindside2391
Cernunnos
2
2
1
1.25
L
Erlang Shen
God5648
Erlang Shen
3
9
1
0.39
W
9
1
6
12
W
8
0
10
13
L
0
6
2
0.17
W
Cthulhu
MrKampaa
Cthulhu
3
2
12
4.5
L
0
3
5
0.83
W
Anhur
idler_owl
Anhur
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,537
Damage
39,191
77,734
Taken
85,337
57,652
Mitigated
45,672
27,735
Healing
28,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,235
1,259
0
5,274
14,390
7,262
0
2,966
11,424
0
87,281
L
6,149
928
471
5,320
16,784
5,928
527
5,513
11,098
0
68,554
L
Cernunnos
Blindside2391
Cernunnos
6,597
3,317
415
4,326
12,463
6,076
1,198
6,051
6,328
0
64,662
L
Erlang Shen
God5648
Erlang Shen
11,380
5,505
0
5,292
21,338
12,427
1,028
6,178
15,038
0
56,705
W
13,425
2,772
0
9,634
20,798
20,527
1,260
2,960
17,838
0
74,335
W
19,138
1,269
0
686
11,655
4,813
2,106
3,764
7,891
82,073
0
L
8,688
179
2,804
6,037
17,606
7,855
1,477
8,358
8,878
80,728
0
W
Cthulhu
MrKampaa
Cthulhu
16,698
1,169
1,425
5,035
20,121
20,683
126
4,311
15,810
51,896
0
L
6,377
273
489
3,263
17,146
13,386
0
8,696
8,159
23,647
0
W
Anhur
idler_owl
Anhur
9,041
5,779
0
5,681
10,770
4,367
6,763
1,064
9,706
0
125,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,187
Gold Earned
50,339
640
Minions Killed
518
0
Camps Cleared
0
2,307,656
Distance Traveled
2,101,906
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,522
480
119
5
0
492,447
5
L
Loki
9,996
417
109
5
0
485,483
1
L
Cernunnos
10,495
437
130
5
0
404,507
4
L
Erlang Shen
10,348
431
92
4
0
389,028
3
W
Chaac
12,921
538
112
5
0
402,205
1
W
Janus
12,665
528
139
6
0
512,442
2
L
Ra
10,406
434
154
6
0
441,934
0
W
Cthulhu
11,434
476
73
3
0
454,886
12
L
Ares
9,094
379
33
1
0
380,954
5
W
Anhur
14,645
610
197
8
0
445,676
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role