Player Matchup

Gilgamesh
Gilgamesh
Doloading
Gilgamesh
Level 87
God Stats
4W - 5L
1,695 SR
Queue Stats
72W - 83L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
Dylan3heVillian
Sylvanus
Level 72
God Stats
8W - 11L
1,413 SR
Queue Stats
96W - 89L
1,520 Elo+
Solo
Mercury
Mercury
Giyusan
Mercury
Level 125
God Stats
10W - 8L
1,640 SR
Queue Stats
230W - 249L
1,456 Elo+
Party 1
The Morrigan
The Morrigan
Idkaname213
The Morrigan
Level 60
God Stats
4W - 3L
1,754 SR
Queue Stats
355W - 358L
1,519 Elo+
Solo
Skadi
Skadi
nolimitmerc
Skadi
Level 104
God Stats
1W - 3L
1,445 SR
Queue Stats
3W - 4L
1,557 Elo+
Party 1
Team Averages
Level 90
1,589 SR
1,512 Elo+

VS

Team Averages
Level 98
1,549 SR
1,501 Elo+
Ares
Ares
Bsetzke
Ares
Level 129
God Stats
11W - 9L
1,539 SR
Queue Stats
365W - 328L
1,513 Elo+
Solo
Cernunnos
Cernunnos
DeadlyCam56
Cernunnos
Level 100
God Stats
10W - 6L
1,541 SR
Queue Stats
207W - 225L
1,492 Elo+
Solo
Da Ji
Da Ji
Impurial1313
Da Ji
Level 69
God Stats
2W - 2L
1,763 SR
Queue Stats
315W - 280L
1,507 Elo+
Solo
Artio
Artio
Joshquake67
Artio
Level 102
God Stats
3W - 6L
1,303 SR
Queue Stats
299W - 272L
1,473 Elo+
Solo
Zeus
Zeus
McCoppertop6114
Zeus
Level 91
God Stats
27W - 22L
1,600 SR
Queue Stats
126W - 114L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Doloading
Gilgamesh
8
2 / 1 / 0
4,780
598
3,256
6,443
2,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
7
0 / 2 / 0
3,938
492
2,145
4,771
1,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Giyusan
Mercury
7
0 / 1 / 0
4,205
526
575
5,234
1,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Idkaname213
The Morrigan
5
0 / 3 / 0
3,870
484
481
3,285
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 2 / 0
3,859
482
1,879
4,159
903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bsetzke
Ares
8
1 / 0 / 2
4,763
595
2,031
4,864
2,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
DeadlyCam56
Cernunnos
8
2 / 0 / 2
4,553
569
2,506
2,975
1,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 0 / 3
5,819
727
4,068
4,556
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
1 / 2 / 1
4,945
618
3,855
5,701
6,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 0 / 2
5,499
687
2,238
1,663
371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
9
9
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
Bsetzke
Ares
1
0
2
2
W
Cernunnos
DeadlyCam56
Cernunnos
2
0
2
3
L
Gilgamesh
Doloading
Gilgamesh
2
1
0
2
L
Sylvanus
0
2
0
0
L
Mercury
Giyusan
Mercury
0
1
0
0
L
The Morrigan
Idkaname213
The Morrigan
0
3
0
0
W
3
0
3
4.5
W
1
2
1
0.75
W
2
0
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,336
Damage
14,698
23,892
Taken
19,759
7,174
Mitigated
11,355
7,706
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Bsetzke
Ares
2,031
33
0
1,898
4,864
2,092
0
801
4,063
15,558
0
W
Cernunnos
DeadlyCam56
Cernunnos
2,506
889
0
1,182
2,975
1,035
90
1,017
1,958
0
20,700
L
Gilgamesh
Doloading
Gilgamesh
3,256
1,088
0
1,978
6,443
2,044
0
3,287
3,156
0
18,195
L
Sylvanus
2,145
708
1,035
1,504
4,771
1,862
0
1,304
3,467
15,407
3,100
L
Mercury
Giyusan
Mercury
575
379
0
2,094
5,234
1,430
0
1,276
3,958
0
17,290
L
The Morrigan
Idkaname213
The Morrigan
481
119
0
672
3,285
935
0
1,706
1,579
11,778
0
W
4,068
895
0
2,071
4,556
1,526
0
327
4,229
0
28,257
W
3,855
386
0
2,400
5,701
6,331
233
0
5,701
17,466
0
W
2,238
85
0
880
1,663
371
1,721
316
1,347
26,531
0
L
1,879
884
0
423
4,159
903
0
551
3,608
0
15,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,652
Gold Earned
25,579
181
Minions Killed
244
0
Camps Cleared
0
684,016
Distance Traveled
717,921
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,763
595
20
3
0
150,591
0
W
Cernunnos
4,553
569
50
6
0
125,677
0
L
Gilgamesh
4,780
598
41
5
0
142,743
0
L
Sylvanus
3,938
492
37
5
0
125,391
2
L
Mercury
4,205
526
48
6
0
157,493
2
L
The Morrigan
3,870
484
27
3
0
115,097
0
W
Da Ji
5,819
727
72
9
0
156,379
1
W
Artio
4,945
618
42
5
0
147,284
2
W
Zeus
5,499
687
60
8
0
137,990
1
L
Skadi
3,859
482
28
4
0
143,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role