Player Matchup

Nu Wa
Nu Wa
DanielIbro22
Nu Wa
Level 28
God Stats
7W - 2L
1,910 SR
Queue Stats
32W - 45L
1,386 Elo+
Solo
Ra
Ra
EVOWEVO
Ra
Level 30
God Stats
15W - 11L
1,702 SR
Queue Stats
172W - 100L
1,643 Elo+
Solo
Merlin
Merlin
Kamoui
Merlin
Level 7
God Stats
1W - 4L
1,126 SR
Queue Stats
7W - 12L
1,426 Elo+
Solo
Cthulhu
Cthulhu
titansmasher9097
Cthulhu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,561 Elo+
Solo
Olorun
Olorun
vernal-folklore
Olorun
Level 5
God Stats
3W - 3L
1,674 SR
Queue Stats
3W - 6L
1,428 Elo+
Solo
Team Averages
Level 17
1,583 SR
1,489 Elo+

VS

Team Averages
Level 17
1,503 SR
1,545 Elo+
Artemis
Artemis
JadeSlayer08
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Geb
Geb
RYSports66
Geb
Level 17
God Stats
19W - 7L
1,581 SR
Queue Stats
79W - 69L
1,473 Elo+
Solo
Merlin
Merlin
amit and guy 85
Merlin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,790 Elo+
Solo
Kukulkan
Kukulkan
ilustraju
Kukulkan
Level 29
God Stats
9W - 11L
1,483 SR
Queue Stats
12W - 15L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
speedycaptain566
Tsukuyomi
Level 22
God Stats
17W - 9L
1,453 SR
Queue Stats
53W - 52L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 8
13,528
846
11,379
28,453
8,849
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
7 / 4 / 3
15,956
997
22,174
23,136
8,646
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Kamoui
Merlin
19
0 / 5 / 6
13,062
816
7,008
18,251
6,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
3 / 5 / 6
14,218
889
15,034
27,476
32,241
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 3 / 1
11,465
717
1,383
3,157
1,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JadeSlayer08
Artemis
18
0 / 1 / 6
12,371
773
3,842
5,343
2,034
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 5 / 14
15,800
988
22,945
22,398
31,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 1 / 0
11,295
706
149
1,995
739
Kukulkan
ilustraju
Kukulkan
20
5 / 1 / 8
15,724
983
30,354
17,218
6,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
20
15 / 3 / 5
17,997
1,125
36,249
17,905
7,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
11
Kills
27
27
Deaths
11
24
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
10
8
0.5
L
7
4
3
2.13
W
Artemis
JadeSlayer08
Artemis
0
1
6
3
L
Merlin
Kamoui
Merlin
0
5
6
0.6
W
7
5
14
2.8
W
0
1
0
0
W
Kukulkan
ilustraju
Kukulkan
5
1
8
9
W
Tsukuyomi
15
3
5
5.83
L
3
5
6
1.2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,978
Damage
93,539
100,473
Taken
64,859
57,241
Mitigated
47,379
11,315
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,379
2,117
0
308
28,453
8,849
0
19,365
9,088
22,908
0
L
22,174
3,028
3,778
4,910
23,136
8,646
0
11,284
11,852
77,730
0
W
Artemis
JadeSlayer08
Artemis
3,842
1,176
0
0
5,343
2,034
0
4,947
396
0
13,084
L
Merlin
Kamoui
Merlin
7,008
388
0
0
18,251
6,408
0
10,696
7,555
30,549
0
W
22,945
1,559
0
315
22,398
31,213
0
18,600
3,194
42,865
0
W
149
60
0
0
1,995
739
0
1,684
311
595
0
W
Kukulkan
ilustraju
Kukulkan
30,354
1,311
0
2,209
17,218
6,256
0
16,109
1,109
101,882
0
W
Tsukuyomi
36,249
9,504
657
8,446
17,905
7,137
0
15,638
2,267
0
82,529
L
15,034
486
1,024
887
27,476
32,241
0
11,182
16,294
33,193
0
L
1,383
1,011
72
336
3,157
1,097
0
921
2,236
2,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,229
Gold Earned
73,187
246
Minions Killed
336
4
Camps Cleared
11
1,152,566
Distance Traveled
1,035,930
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,528
846
21
1
1
228,019
0
L
Ra
15,956
997
140
9
0
283,156
0
W
Artemis
12,371
773
20
1
0
116,504
0
L
Merlin
13,062
816
54
3
2
274,971
0
W
Geb
15,800
988
46
3
1
320,754
0
W
Merlin
11,295
706
2
0
1
19,559
0
W
Kukulkan
15,724
983
171
11
0
300,911
2
W
Tsukuyomi
17,997
1,125
97
6
9
278,202
0
L
Cthulhu
14,218
889
31
2
1
316,841
0
L
Olorun
11,465
717
0
0
0
49,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role