Player Matchup

King Arthur
King Arthur
AurelLazu
King Arthur
Level 17
God Stats
2W - 8L
1,500 SR
Queue Stats
237W - 211L
1,604 Elo+
Party 1
Janus
Janus
DBKSasuke
Janus
Level 17
God Stats
5W - 7L
1,388 SR
Queue Stats
49W - 69L
1,270 Elo+
Solo
Bacchus
Bacchus
Desince17
Bacchus
Level 3
God Stats
22W - 25L
1,188 SR
Queue Stats
59W - 57L
1,149 Elo+
Party 1
Amaterasu
Amaterasu
Skittkurze
Amaterasu
Level 17
God Stats
0W - 2L
1,304 SR
Queue Stats
20W - 24L
1,511 Elo+
Solo
Eset
Eset
swirrrl XV
Eset
Level 14
God Stats
0W - 4L
1,153 SR
Queue Stats
25W - 42L
1,231 Elo+
Solo
Team Averages
Level 14
1,307 SR
1,353 Elo+

VS

Team Averages
Level 21
1,447 SR
1,420 Elo+
Neith
Neith
Cthulhu7
Neith
Level 25
God Stats
3W - 4L
1,430 SR
Queue Stats
10W - 17L
1,138 Elo+
Party 2
Odin
Odin
DirtySeaSLug
Odin
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
162W - 135L
1,613 Elo+
Solo
Cthulhu
Cthulhu
MedianExodus
Cthulhu
Level 22
God Stats
6W - 8L
1,306 SR
Queue Stats
18W - 34L
1,141 Elo+
Party 2
Fenrir
Fenrir
OMGLMAOKEKW
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 24L
1,637 Elo+
Solo
Olorun
Olorun
wh1tewolfxx
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AurelLazu
King Arthur
7
1 / 3 / 0
5,137
467
1,797
4,703
3,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
DBKSasuke
Janus
9
1 / 2 / 0
5,385
490
5,441
3,875
1,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Desince17
Bacchus
6
0 / 4 / 1
4,611
419
689
6,271
5,664
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Skittkurze
Amaterasu
9
1 / 3 / 1
5,929
539
3,339
8,934
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 0
5,713
519
1,828
5,604
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cthulhu7
Neith
10
4 / 1 / 2
6,122
557
3,963
4,670
1,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 0 / 1
6,677
607
3,476
3,250
2,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
MedianExodus
Cthulhu
8
1 / 1 / 4
4,933
448
1,276
5,409
3,484
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes

Shoes

+6%
Movement Speed

Fenrir
13
6 / 2 / 2
7,385
671
6,240
7,782
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
11
3 / 1 / 4
6,499
591
3,719
5,283
1,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
17
17
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AurelLazu
King Arthur
1
3
0
0.33
W
Neith
Cthulhu7
Neith
4
1
2
5
L
Janus
DBKSasuke
Janus
1
2
0
0.5
L
Bacchus
Desince17
Bacchus
0
4
1
0.13
W
3
0
1
3.5
W
Cthulhu
MedianExodus
Cthulhu
1
1
4
3
W
Fenrir
6
2
2
3.5
L
Amaterasu
Skittkurze
Amaterasu
1
3
1
0.5
L
1
5
0
0.2
W
Olorun
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,094
Damage
18,674
29,387
Taken
26,394
15,348
Mitigated
11,573
3,522
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AurelLazu
King Arthur
1,797
472
0
1,210
4,703
3,536
0
0
4,441
0
10,607
W
Neith
Cthulhu7
Neith
3,963
1,690
147
789
4,670
1,505
588
2,879
1,791
0
29,074
L
Janus
DBKSasuke
Janus
5,441
364
0
314
3,875
1,032
0
1,089
2,786
32,858
0
L
Bacchus
Desince17
Bacchus
689
186
0
408
6,271
5,664
112
1,145
5,126
6,370
0
W
3,476
1,520
0
1,205
3,250
2,201
318
0
3,040
0
28,623
W
Cthulhu
MedianExodus
Cthulhu
1,276
105
252
1,712
5,409
3,484
270
3,323
2,046
6,604
0
W
Fenrir
6,240
2,672
0
4,156
7,782
2,777
0
0
7,719
0
41,185
L
Amaterasu
Skittkurze
Amaterasu
3,339
1,951
0
1,567
8,934
3,329
0
475
8,405
0
27,837
L
1,828
713
0
23
5,604
1,787
798
2,286
3,318
25,257
0
W
Olorun
3,719
2,491
189
2,637
5,283
1,606
1,082
1,612
3,567
28,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,775
Gold Earned
31,616
206
Minions Killed
275
0
Camps Cleared
0
864,264
Distance Traveled
969,339
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,137
467
17
2
0
108,596
1
W
Neith
6,122
557
53
5
0
191,410
0
L
Janus
5,385
490
63
6
0
214,165
0
L
Bacchus
4,611
419
16
1
0
170,412
1
W
Odin
6,677
607
63
6
0
199,252
1
W
Cthulhu
4,933
448
10
1
0
167,917
1
W
Fenrir
7,385
671
86
8
0
203,701
1
L
Amaterasu
5,929
539
57
5
0
189,670
3
L
Eset
5,713
519
53
5
0
181,421
0
W
Olorun
6,499
591
63
6
0
207,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role