Player Matchup

Khepri
Khepri
Gerardo18Sempai
Khepri
Level 29
God Stats
8W - 8L
1,617 SR
Queue Stats
265W - 246L
1,572 Elo+
Solo
Bellona
Bellona
HandsomeMagee77
Bellona
Level 29
God Stats
8W - 13L
1,588 SR
Queue Stats
141W - 154L
1,596 Elo+
Solo
Loki
Loki
IlFinesssedlI
Loki
Level 23
God Stats
28W - 30L
1,401 SR
Queue Stats
65W - 89L
1,460 Elo+
Solo
Neith
Neith
chipsmall90
Neith
Level 28
God Stats
2W - 1L
1,263 SR
Queue Stats
50W - 74L
1,355 Elo+
Solo
Ah Puch
Ah Puch
etozheOrlenok
Ah Puch
Level 8
God Stats
5W - 5L
1,763 SR
Queue Stats
10W - 14L
1,430 Elo+
Solo
Team Averages
Level 23
1,526 SR
1,483 Elo+

VS

Team Averages
Level 24
1,541 SR
1,511 Elo+
Tiamat
Tiamat
Inbred Pinecone
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,642 Elo+
Solo
Thanatos
Thanatos
Stebos_Hot_Mom69
Thanatos
Level 27
God Stats
2W - 2L
1,527 SR
Queue Stats
11W - 9L
1,621 Elo+
Solo
Sobek
Sobek
UnicornGlam214
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,584 Elo+
Solo
Gilgamesh
Gilgamesh
冰激凌蘸芥末
Gilgamesh
Level 26
God Stats
1W - 3L
1,741 SR
Queue Stats
39W - 44L
1,353 Elo+
Party 1
Medusa
Medusa
既过不恋
Medusa
Level 27
God Stats
8W - 12L
1,437 SR
Queue Stats
82W - 98L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 5
6,928
533
4,749
9,550
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 1 / 2
7,973
613
6,656
7,938
6,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
6 / 2 / 1
7,227
556
5,143
8,658
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 0 / 6
5,956
458
5,349
4,307
1,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
12
0 / 1 / 0
6,292
484
2,014
4,462
1,352
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 1
8,634
664
6,949
5,815
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
1 / 4 / 0
6,019
463
3,018
8,101
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 3 / 2
6,078
468
4,086
12,214
8,200
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 4 / 0
6,703
516
3,323
9,643
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
8
0 / 5 / 2
5,478
421
4,733
7,029
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
6
6
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
5
1
2
6
W
6
2
1
3.25
L
4
0
1
4.5
L
1
4
0
0.25
L
0
3
2
0.33
W
1
0
6
4
W
Ah Puch
0
1
0
0
L
1
4
0
0.25
L
Medusa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,911
Damage
22,109
34,915
Taken
42,802
18,883
Mitigated
20,345
8,783
Healing
16,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,749
1,009
0
3,025
9,550
7,159
0
3,342
6,208
22,588
0
W
6,656
3,637
0
2,904
7,938
6,498
57
1,186
6,752
0
45,295
W
5,143
1,565
0
708
8,658
2,480
0
2,028
6,630
0
41,132
L
6,949
1,082
0
2,816
5,815
4,346
318
2,013
3,802
48,655
0
L
3,018
978
0
4,886
8,101
2,277
0
530
7,571
0
22,002
L
4,086
344
417
5,958
12,214
8,200
0
2,595
9,619
25,423
0
W
5,349
2,366
0
1,476
4,307
1,394
283
1,915
2,392
0
23,173
W
Ah Puch
2,014
117
0
670
4,462
1,352
561
2,564
1,898
27,616
0
L
3,323
1,341
0
2,730
9,643
3,436
828
0
9,643
0
31,181
L
Medusa
4,733
2,094
0
0
7,029
2,086
0
1,625
5,404
0
17,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,376
Gold Earned
32,912
301
Minions Killed
321
0
Camps Cleared
0
1,149,801
Distance Traveled
1,189,578
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,928
533
26
2
0
226,932
2
W
Bellona
7,973
613
98
8
0
241,380
2
W
Loki
7,227
556
62
5
0
248,652
1
L
Tiamat
8,634
664
125
10
0
256,980
0
L
Thanatos
6,019
463
52
4
0
244,728
6
L
Sobek
6,078
468
40
3
0
221,039
2
W
Neith
5,956
458
46
4
0
237,078
0
W
Ah Puch
6,292
484
69
5
0
195,759
1
L
Gilgamesh
6,703
516
73
6
0
243,407
0
L
Medusa
5,478
421
31
2
0
223,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role