Player Matchup

Fafnir
Fafnir
Platinum I
Adrian99K
Fafnir
Platinum I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum III
DanielDeCool1234
Heimdallr
Platinum III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
2,067 MMR
Party 1
Anhur
Anhur
Platinum III
NoordBrabant
Anhur
Platinum III
Level 46
God Stats
2W - 2L
1,814 SR
Queue Stats
34W - 34L
1,928 MMR
Party 1
Thor
Thor
Diamond IV
ParkugoIceBoy
Thor
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond IV
xK3ROx
Ra
Diamond IV
Level 160
God Stats
35W - 38L
1,678 SR
Queue Stats
534W - 527L
2,026 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 102
1,598 SR
1,804 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,705 SR
1,933 MMR
Kuzenbo
Kuzenbo
Diamond V
Courtroom
Kuzenbo
Diamond V
Level 160
God Stats
4W - 3L
1,614 SR
Queue Stats
354W - 345L
2,086 MMR
Solo
Fenrir
Fenrir
Platinum I
FartEaters
Fenrir
Platinum I
Level 160
God Stats
26W - 23L
1,663 SR
Queue Stats
505W - 482L
2,014 MMR
Solo
Ravana
Ravana
Platinum I
MrHåy
Ravana
Platinum I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum I
Serakc
Tiamat
Platinum I
Level 155
God Stats
14W - 13L
1,898 SR
Queue Stats
237W - 236L
2,051 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Strogonoff
Hou Yi
Platinum I
Level 64
God Stats
17W - 5L
1,851 SR
Queue Stats
113W - 108L
2,014 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Adrian99K
Fafnir
15
1 / 3 / 5
10,107
481
4,633
16,134
17,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
17
0 / 7 / 0
10,130
482
6,664
19,834
8,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 8 / 0
10,606
505
5,600
17,310
5,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 4 / 2
10,283
490
11,085
18,799
6,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ra
18
3 / 8 / 1
11,472
546
11,832
15,688
6,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TsukuyomiScyllaSetGilgameshAthena

VS

Bans
JanusHun BatzTyrThanatosKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Courtroom
Kuzenbo
16
1 / 1 / 10
12,480
594
8,380
19,586
23,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
FartEaters
Fenrir
20
5 / 3 / 10
13,286
633
7,207
18,372
10,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
MrHåy
Ravana
20
6 / 1 / 4
14,675
699
19,465
11,873
10,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
Serakc
Tiamat
20
9 / 3 / 2
15,482
737
16,961
12,821
9,864
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Strogonoff
Hou Yi
20
9 / 2 / 3
14,440
688
18,646
17,269
7,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
9
Kills
30
30
Deaths
10
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Adrian99K
Fafnir
1
3
5
1.17
W
Kuzenbo
Courtroom
Kuzenbo
1
1
10
6
L
Heimdallr
0
7
0
0
W
Fenrir
FartEaters
Fenrir
5
3
10
3.33
W
Ravana
MrHåy
Ravana
6
1
4
8
L
2
8
0
0.25
L
3
4
2
1
W
Tiamat
Serakc
Tiamat
9
3
2
3.33
W
Hou Yi
Strogonoff
Hou Yi
9
2
3
5.25
L
Ra
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,814
Damage
70,659
87,765
Taken
79,921
45,814
Mitigated
61,745
18,764
Healing
30,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Adrian99K
Fafnir
4,633
937
0
3,158
16,134
17,510
0
5,135
10,747
23,947
0
W
Kuzenbo
Courtroom
Kuzenbo
8,380
2,169
0
4,227
19,586
23,207
227
7,019
12,301
23,137
0
L
Heimdallr
6,664
4,075
0
6,429
19,834
8,727
0
646
19,188
0
70,065
W
Fenrir
FartEaters
Fenrir
7,207
2,872
0
4,663
18,372
10,582
3,048
3,957
14,143
0
106,896
W
Ravana
MrHåy
Ravana
19,465
1,971
0
5,617
11,873
10,498
2,165
554
11,313
335
104,827
L
5,600
4,210
0
4,453
17,310
5,980
94
4,809
12,429
0
76,112
L
11,085
2,307
0
940
18,799
6,706
0
6,694
11,849
0
79,195
W
Tiamat
Serakc
Tiamat
16,961
2,683
132
5,277
12,821
9,864
3,407
2,817
9,812
114,520
0
W
Hou Yi
Strogonoff
Hou Yi
18,646
12,182
0
10,843
17,269
7,594
6,222
3,044
14,209
0
102,783
L
Ra
11,832
421
413
3,371
15,688
6,891
0
7,472
7,982
81,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,598
Gold Earned
70,363
641
Minions Killed
732
0
Camps Cleared
0
1,906,442
Distance Traveled
2,217,162
22
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,107
481
41
2
0
387,216
3
W
Kuzenbo
12,480
594
23
1
0
446,242
13
L
Heimdallr
10,130
482
150
7
0
349,990
4
W
Fenrir
13,286
633
145
7
0
474,697
7
W
Ravana
14,675
699
180
9
0
504,355
6
L
Anhur
10,606
505
152
7
0
329,696
2
L
Thor
10,283
490
123
6
0
409,710
6
W
Tiamat
15,482
737
226
11
0
437,856
2
W
Hou Yi
14,440
688
158
8
0
354,012
7
L
Ra
11,472
546
175
8
0
429,830
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role