Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CHRISTOS_M3
Sol
Level 153
God Stats
14W - 9L
1,448 SR
Queue Stats
593W - 544L
1,501 Elo+
Solo
Bellona
Bellona
Digglett
Bellona
Level 80
God Stats
210W - 127L
1,591 SR
Queue Stats
855W - 793L
1,462 Elo+
Solo
Raijin
Raijin
killerhubi052
Raijin
Level 99
God Stats
8W - 4L
1,731 SR
Queue Stats
124W - 133L
1,506 Elo+
Solo
Team Averages
Level 115
1,554 SR
1,494 Elo+

VS

Team Averages
Level 106
1,519 SR
1,493 Elo+
Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DaniRubio__Ibz
Nu Wa
Level 103
God Stats
13W - 10L
1,497 SR
Queue Stats
213W - 239L
1,493 Elo+
Solo
King Arthur
King Arthur
Gobby_Puntang
King Arthur
Level 108
God Stats
9W - 8L
1,663 SR
Queue Stats
296W - 296L
1,520 Elo+
Party 2
Da Ji
Da Ji
GrimGiratina
Da Ji
Level 106
God Stats
4W - 6L
1,377 SR
Queue Stats
270W - 264L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
Stealthy-Feng
Cthulhu
Level 81
God Stats
39W - 30L
1,556 SR
Queue Stats
111W - 105L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
3 / 0 / 4
5,830
530
2,620
8,759
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
 
Hercules
9
3 / 1 / 4
5,398
491
3,148
8,058
4,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
3 / 1 / 3
6,265
570
6,889
9,121
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Digglett
Bellona
11
0 / 0 / 0
6,260
569
4,139
7,973
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 2 / 1
6,301
573
5,444
5,118
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 2 / 0
5,707
519
5,581
6,214
1,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 3
6,136
558
5,401
5,881
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Gobby_Puntang
King Arthur
10
0 / 0 / 0
5,949
541
5,787
7,337
3,728
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 2 / 2
5,054
459
872
6,631
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
7
0 / 4 / 2
4,748
432
5,287
7,573
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
3
4
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
0
4
5
W
Hercules
 
Hercules
3
1
4
5
L
Neith
 
Neith
2
2
0
1
W
3
1
3
4.5
L
1
3
3
0.83
W
Bellona
Digglett
Bellona
0
0
0
0
L
King Arthur
Gobby_Puntang
King Arthur
0
0
0
0
L
0
2
2
0.5
L
Cthulhu
0
4
2
0.25
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,240
Damage
22,928
39,029
Taken
33,636
17,523
Mitigated
12,295
18,691
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,620
702
0
4,814
8,759
3,454
0
2,891
5,868
0
27,294
W
Hercules
 
Hercules
3,148
1,110
0
2,969
8,058
4,894
0
2,896
5,162
0
11,449
L
Neith
 
Neith
5,581
2,119
0
1,441
6,214
1,622
597
3,007
3,207
0
31,824
W
6,889
2,361
0
6,521
9,121
2,419
0
2,308
6,813
40,392
0
L
5,401
945
0
1,061
5,881
1,855
0
3,422
2,459
39,992
0
W
Bellona
Digglett
Bellona
4,139
2,402
0
3,417
7,973
5,184
0
519
7,454
0
39,593
L
King Arthur
Gobby_Puntang
King Arthur
5,787
592
0
2,461
7,337
3,728
0
0
7,337
0
38,184
L
872
86
0
400
6,631
2,001
0
1,776
4,855
0
24,883
L
Cthulhu
5,287
345
305
1,152
7,573
3,089
0
4,128
3,445
12,565
0
W
5,444
492
0
970
5,118
1,572
373
2,074
3,044
43,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,054
Gold Earned
27,594
346
Minions Killed
292
0
Camps Cleared
0
1,006,133
Distance Traveled
1,013,285
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,830
530
48
4
0
208,317
2
W
Hercules
5,398
491
15
1
0
225,104
0
L
Neith
5,707
519
61
6
0
174,186
1
W
Sol
6,265
570
87
8
0
166,305
3
L
Nu Wa
6,136
558
82
7
0
194,552
3
W
Bellona
6,260
569
100
9
0
209,828
0
L
King Arthur
5,949
541
82
7
0
220,547
2
L
Da Ji
5,054
459
59
5
0
213,161
1
L
Cthulhu
4,748
432
8
1
0
210,839
3
W
Raijin
6,301
573
96
9
0
196,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role