Player Matchup

Medusa
Medusa
O TwiisTz xCON5
Medusa
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 199L
1,491 Elo+
Solo
Bellona
Bellona
Slayer6666705
Bellona
Level 83
God Stats
6W - 4L
1,512 SR
Queue Stats
188W - 196L
1,426 Elo+
Solo
Tsukuyomi
Tsukuyomi
Taakanu
Tsukuyomi
Level 102
God Stats
1W - 2L
1,231 SR
Queue Stats
11W - 17L
1,205 Elo+
Party 3
Baba Yaga
Baba Yaga
WiinterSun
Baba Yaga
Level 113
God Stats
1W - 1L
1,326 SR
Queue Stats
8W - 16L
1,205 Elo+
Party 3
Nu Wa
Nu Wa
kirinado364
Nu Wa
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 18L
1,205 Elo+
Party 3
Team Averages
Level 106
1,414 SR
1,306 Elo+

VS

Team Averages
Level 79
1,493 SR
1,479 Elo+
Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Edgey113
Sylvanus
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
315W - 289L
1,563 Elo+
Party 2
Merlin
Merlin
F70o0ly_1
Merlin
Level 77
God Stats
8W - 7L
1,624 SR
Queue Stats
355W - 357L
1,414 Elo+
Party 1
Pele
Pele
F70o0ly_3
Pele
Level 77
God Stats
28W - 23L
1,606 SR
Queue Stats
662W - 677L
1,462 Elo+
Party 1
Hachiman
Hachiman
NINJA987231
Hachiman
Level 42
God Stats
1W - 2L
1,232 SR
Queue Stats
46W - 47L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 6 / 7
12,288
647
13,280
16,266
6,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
19
2 / 4 / 1
11,099
584
8,009
13,091
12,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Taakanu
Tsukuyomi
14
4 / 6 / 12
9,798
516
9,861
15,286
5,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
WiinterSun
Baba Yaga
15
2 / 4 / 17
9,742
513
9,879
11,091
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
19 / 4 / 12
13,449
708
27,639
12,492
3,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 4 / 3
9,223
485
5,184
13,514
7,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
Edgey113
Sylvanus
13
6 / 9 / 7
9,062
477
12,685
20,411
20,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
F70o0ly_1
Merlin
15
4 / 7 / 0
9,597
505
6,027
15,186
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
16
8 / 11 / 4
10,325
543
11,036
20,768
7,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
NINJA987231
Hachiman
10
1 / 8 / 4
7,181
378
3,429
13,576
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
40
39
Kills
22
24
Deaths
39
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
3
1.13
L
Sylvanus
Edgey113
Sylvanus
6
9
7
1.06
L
Merlin
F70o0ly_1
Merlin
4
7
0
0.57
L
Pele
8
11
4
0.91
L
Hachiman
NINJA987231
Hachiman
1
8
4
0.38
W
12
6
7
2.58
W
Bellona
2
4
1
0.63
W
Tsukuyomi
Taakanu
Tsukuyomi
4
6
12
1.67
W
Baba Yaga
WiinterSun
Baba Yaga
2
4
17
2.63
W
19
4
12
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,668
Damage
38,361
68,226
Taken
83,455
31,895
Mitigated
43,562
20,500
Healing
16,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,184
1,470
0
3,525
13,514
7,564
0
4,749
8,701
0
37,619
L
Sylvanus
Edgey113
Sylvanus
12,685
3,816
749
4,320
20,411
20,403
0
9,991
10,254
30,181
4,908
L
Merlin
F70o0ly_1
Merlin
6,027
0
240
3,003
15,186
5,178
0
7,565
7,347
59,487
0
L
Pele
11,036
2,809
0
3,818
20,768
7,518
0
8,042
12,582
0
62,518
L
Hachiman
NINJA987231
Hachiman
3,429
1,633
0
774
13,576
2,899
500
6,501
7,053
0
20,801
W
13,280
7,358
0
6,229
16,266
6,451
3,198
4,845
11,373
0
75,485
W
Bellona
8,009
3,377
0
3,516
13,091
12,267
2,116
758
12,281
0
81,340
W
Tsukuyomi
Taakanu
Tsukuyomi
9,861
3,071
633
1,520
15,286
5,427
2,444
3,047
12,168
0
41,200
W
Baba Yaga
WiinterSun
Baba Yaga
9,879
554
0
3,773
11,091
4,193
890
3,932
6,963
36,577
0
W
27,639
8,199
1,713
3,116
12,492
3,557
2,563
4,868
7,456
62,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,376
Gold Earned
45,388
476
Minions Killed
392
0
Camps Cleared
0
1,667,793
Distance Traveled
1,256,787
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,223
485
81
4
0
198,551
2
L
Sylvanus
9,062
477
41
2
0
232,637
2
L
Merlin
9,597
505
123
6
0
289,814
0
L
Pele
10,325
543
112
6
0
305,220
0
L
Hachiman
7,181
378
35
2
0
230,565
0
W
Medusa
12,288
647
107
6
0
318,410
1
W
Bellona
11,099
584
153
8
0
335,633
3
W
Tsukuyomi
9,798
516
75
4
0
373,551
3
W
Baba Yaga
9,742
513
72
4
0
319,729
4
W
Nu Wa
13,449
708
69
4
0
320,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role