Player Matchup

Hercules
Hercules
EpicSupportGamer
Hercules
Level 63
God Stats
15W - 5L
1,605 SR
Queue Stats
142W - 133L
1,598 Elo+
Solo
Olorun
Olorun
Grott
Olorun
Level 119
God Stats
13W - 6L
1,625 SR
Queue Stats
468W - 478L
1,558 Elo+
Solo
Cerberus
Cerberus
PreciousPawn
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Samons1441
Apollo
Level 144
God Stats
1W - 1L
1,389 SR
Queue Stats
53W - 53L
1,536 Elo+
Solo
Merlin
Merlin
annoyedenough
Merlin
Level 69
God Stats
24W - 24L
1,502 SR
Queue Stats
854W - 862L
1,535 Elo+
Solo
Team Averages
Level 100
1,524 SR
1,545 Elo+

VS

Team Averages
Level 59
1,667 SR
1,535 Elo+
Aphrodite
Aphrodite
Eldnik
Aphrodite
Level 53
God Stats
6W - 3L
1,904 SR
Queue Stats
70W - 72L
1,539 Elo+
Party 1
Vamana
Vamana
NobodyDR
Vamana
Level 49
God Stats
2W - 3L
1,547 SR
Queue Stats
22W - 29L
1,525 Elo+
Solo
He Bo
He Bo
StigmaOfLeft
He Bo
Level 64
God Stats
8W - 10L
1,484 SR
Queue Stats
94W - 83L
1,515 Elo+
Party 1
Discordia
Discordia
mikethemarksman
Discordia
Level 88
God Stats
2W - 4L
1,761 SR
Queue Stats
218W - 186L
1,548 Elo+
Solo
Heimdallr
Heimdallr
pinkfootgoliath
Heimdallr
Level 42
God Stats
17W - 12L
1,641 SR
Queue Stats
52W - 39L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 4
6,646
665
4,718
4,686
1,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
Grott
Olorun
11
4 / 0 / 3
6,550
655
3,045
4,715
1,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
PreciousPawn
Cerberus
11
1 / 0 / 2
6,326
633
3,886
5,434
3,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Samons1441
Apollo
10
4 / 0 / 4
5,988
599
4,891
4,239
1,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 4
5,718
572
1,423
3,209
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Eldnik
Aphrodite
7
0 / 4 / 0
4,591
459
1,258
4,684
2,445
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
NobodyDR
Vamana
10
0 / 2 / 0
5,260
526
3,359
6,255
2,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 0
4,900
490
1,662
5,252
1,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
mikethemarksman
Discordia
9
0 / 4 / 0
5,111
511
1,545
5,625
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
pinkfootgoliath
Heimdallr
7
0 / 3 / 0
4,391
439
2,457
4,652
1,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
16
Kills
0
0
Deaths
16
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Eldnik
Aphrodite
0
4
0
0
W
7
0
4
9
W
Olorun
Grott
Olorun
4
0
3
5.5
L
Vamana
NobodyDR
Vamana
0
2
0
0
W
Cerberus
PreciousPawn
Cerberus
1
0
2
2
W
Apollo
Samons1441
Apollo
4
0
4
6
L
0
3
0
0
W
0
0
4
2
L
Discordia
mikethemarksman
Discordia
0
4
0
0
L
Heimdallr
pinkfootgoliath
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,963
Damage
10,281
22,283
Taken
26,468
8,967
Mitigated
8,576
7,865
Healing
7,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Eldnik
Aphrodite
1,258
213
385
1,555
4,684
2,445
88
1,480
3,204
16,315
0
W
4,718
1,657
0
728
4,686
1,494
627
1,104
3,538
0
14,488
W
Olorun
Grott
Olorun
3,045
1,568
349
2,218
4,715
1,718
33
1,182
3,533
33,681
4,731
L
Vamana
NobodyDR
Vamana
3,359
1,394
0
2,369
6,255
2,274
216
3,540
2,715
0
30,216
W
Cerberus
PreciousPawn
Cerberus
3,886
410
0
3,290
5,434
3,675
303
80
5,354
34,057
0
W
Apollo
Samons1441
Apollo
4,891
3,047
0
639
4,239
1,153
1,037
1,027
3,154
0
31,205
L
1,662
31
0
2,434
5,252
1,196
0
797
4,415
22,756
0
W
1,423
61
0
641
3,209
927
408
752
2,239
26,250
0
L
Discordia
mikethemarksman
Discordia
1,545
0
0
720
5,625
1,499
0
1,010
4,465
27,473
0
L
Heimdallr
pinkfootgoliath
Heimdallr
2,457
1,556
0
344
4,652
1,162
166
1,017
3,635
0
16,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,228
Gold Earned
24,253
324
Minions Killed
249
0
Camps Cleared
0
948,445
Distance Traveled
889,676
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,591
459
26
3
0
178,916
3
W
Hercules
6,646
665
26
3
0
221,780
1
W
Olorun
6,550
655
67
7
0
170,058
3
L
Vamana
5,260
526
63
6
0
171,750
1
W
Cerberus
6,326
633
117
12
0
162,306
4
W
Apollo
5,988
599
55
6
0
212,126
3
L
He Bo
4,900
490
59
6
0
192,310
3
W
Merlin
5,718
572
59
6
0
182,175
2
L
Discordia
5,111
511
61
6
0
179,816
3
L
Heimdallr
4,391
439
40
4
0
166,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role