Player Matchup

Baron Samedi
Baron Samedi
LightningWolf50
Baron Samedi
Level 106
God Stats
4W - 2L
1,640 SR
Queue Stats
88W - 110L
1,444 Elo+
Party 1
The Morrigan
The Morrigan
ShadowCasterx1
The Morrigan
Level 107
God Stats
4W - 4L
1,426 SR
Queue Stats
212W - 215L
1,452 Elo+
Party 1
Amaterasu
Amaterasu
Shadowbearx1
Amaterasu
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,615 Elo+
Party 1
Team Averages
Level 91
1,522 SR
1,504 Elo+

VS

Team Averages
Level 62
1,614 SR
1,409 Elo+
Amaterasu
Amaterasu
Cann_ABYSS1221
Amaterasu
Level 111
God Stats
1W - 1L
1,678 SR
Queue Stats
196W - 173L
1,498 Elo+
Party 2
Thanatos
Thanatos
Ratbagthebrave
Thanatos
Level 68
God Stats
6W - 3L
1,664 SR
Queue Stats
151W - 112L
1,600 Elo+
Party 2
Bacchus
Bacchus
zombieattacker27
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LightningWolf50
Baron Samedi
15
11 / 5 / 9
11,899
850
12,448
9,331
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
ShadowCasterx1
The Morrigan
16
11 / 3 / 14
12,436
888
16,948
8,568
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Shadowbearx1
Amaterasu
13
6 / 4 / 14
10,825
773
7,958
11,740
4,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cann_ABYSS1221
Amaterasu
13
4 / 7 / 3
9,550
682
7,956
14,830
12,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
14
6 / 9 / 5
11,062
790
6,875
14,116
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 12 / 5
8,922
637
3,367
18,323
11,876
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
28
Kills
11
12
Deaths
28
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Cann_ABYSS1221
Amaterasu
4
7
3
0.79
W
Baron Samedi
LightningWolf50
Baron Samedi
11
5
9
3.1
L
Thanatos
6
9
5
0.94
W
The Morrigan
ShadowCasterx1
The Morrigan
11
3
14
6
W
Amaterasu
Shadowbearx1
Amaterasu
6
4
14
3.25
L
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,354
Damage
18,198
29,639
Taken
47,269
12,519
Mitigated
30,295
9,188
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Cann_ABYSS1221
Amaterasu
7,956
3,853
0
1,236
14,830
12,700
0
7,584
7,032
0
27,663
W
Baron Samedi
LightningWolf50
Baron Samedi
12,448
1,719
1,267
1,409
9,331
3,739
909
628
8,703
31,768
0
L
Thanatos
6,875
1,225
0
5,183
14,116
5,719
0
9,152
4,727
0
30,961
W
The Morrigan
ShadowCasterx1
The Morrigan
16,948
4,381
302
2,779
8,568
4,231
844
1,893
6,639
52,265
4,031
W
Amaterasu
Shadowbearx1
Amaterasu
7,958
3,474
0
3,431
11,740
4,549
775
846
10,894
0
23,826
L
3,367
410
0
17
18,323
11,876
0
10,729
7,253
21,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,160
Gold Earned
29,534
125
Minions Killed
92
0
Camps Cleared
0
737,184
Distance Traveled
662,260
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,550
682
25
2
0
237,059
0
W
Baron Samedi
11,899
850
43
3
0
240,882
0
L
Thanatos
11,062
790
39
3
0
237,388
0
W
The Morrigan
12,436
888
65
5
0
226,118
1
W
Amaterasu
10,825
773
17
1
0
270,184
1
L
Bacchus
8,922
637
28
2
0
187,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role