Player Matchup

Neith
Neith
Bazinga1010
Neith
Level 26
God Stats
15W - 10L
1,580 SR
Queue Stats
18W - 16L
1,473 Elo+
Party 2
Ymir
Ymir
Flyyers
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,391 Elo+
Party 3
Guan Yu
Guan Yu
Flyyerss
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,386 Elo+
Party 3
Cerberus
Cerberus
Forever4Blues
Cerberus
Level 9
God Stats
2W - 3L
1,370 SR
Queue Stats
14W - 18L
1,464 Elo+
Party 3
Ra
Ra
Muchentuche
Ra
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,495 Elo+
Party 2
Team Averages
Level 17
1,490 SR
1,442 Elo+

VS

Team Averages
Level 11
1,352 SR
1,156 Elo+
Neith
Neith
AHlL
Neith
Level 7
God Stats
2W - 4L
1,465 SR
Queue Stats
7W - 19L
1,154 Elo+
Party 1
Thanatos
Thanatos
Mourrda
Thanatos
Level 7
God Stats
5W - 15L
1,129 SR
Queue Stats
5W - 18L
1,116 Elo+
Party 1
Cerberus
Cerberus
Redzsie
Cerberus
Level 7
God Stats
4W - 5L
1,467 SR
Queue Stats
5W - 16L
1,152 Elo+
Party 1
Chang'e
Chang'e
diuush
Chang'e
Level 6
God Stats
5W - 12L
1,200 SR
Queue Stats
5W - 16L
1,152 Elo+
Party 1
Vulcan
Vulcan
rapjs35
Vulcan
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 10L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 24
16,092
1,149
37,358
16,844
5,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
Flyyers
Ymir
20
17 / 5 / 26
17,510
1,251
26,617
26,220
38,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
Flyyerss
Guan Yu
20
1 / 7 / 22
12,889
921
6,841
24,653
23,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Forever4Blues
Cerberus
20
7 / 5 / 32
15,419
1,101
24,666
29,143
36,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 6 / 16
15,082
1,077
21,405
22,030
6,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AHlL
Neith
20
5 / 8 / 13
13,831
988
24,771
18,729
6,562
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Mourrda
Thanatos
20
5 / 15 / 12
14,496
1,035
19,219
26,592
10,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Redzsie
Cerberus
20
3 / 12 / 17
13,776
984
17,133
36,606
42,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
diuush
Chang'e
20
2 / 3 / 18
13,577
970
10,399
21,122
7,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
rapjs35
Vulcan
20
9 / 8 / 13
15,429
1,102
39,773
21,006
7,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
97
46
Kills
24
24
Deaths
46
120
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Neith
AHlL
Neith
5
8
13
1.44
W
11
1
24
23
W
Ymir
Flyyers
Ymir
17
5
26
6
W
Guan Yu
Flyyerss
Guan Yu
1
7
22
1.71
W
Cerberus
Forever4Blues
Cerberus
7
5
32
4.6
L
Thanatos
Mourrda
Thanatos
5
15
12
0.73
W
10
6
16
3
L
Cerberus
Redzsie
Cerberus
3
12
17
0.96
L
Chang'e
diuush
Chang'e
2
3
18
3.67
L
Vulcan
rapjs35
Vulcan
9
8
13
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,887
Damage
111,295
118,890
Taken
124,055
109,746
Mitigated
73,914
25,584
Healing
29,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AHlL
Neith
24,771
12,408
0
709
18,729
6,562
0
11,476
7,253
0
44,565
W
37,358
12,432
0
4,885
16,844
5,637
0
7,951
8,722
0
73,717
W
Ymir
Flyyers
Ymir
26,617
4,050
0
0
26,220
38,013
0
15,788
10,083
37,132
0
W
Guan Yu
Flyyerss
Guan Yu
6,841
2,112
2,429
1,984
24,653
23,205
0
15,262
9,208
0
16,734
W
Cerberus
Forever4Blues
Cerberus
24,666
1,447
0
5,515
29,143
36,100
0
15,715
12,349
49,615
0
L
Thanatos
Mourrda
Thanatos
19,219
6,140
0
7,973
26,592
10,129
0
15,760
10,832
0
39,482
W
21,405
2,544
6,071
4,700
22,030
6,791
0
11,379
10,467
55,714
0
L
Cerberus
Redzsie
Cerberus
17,133
1,364
0
3,585
36,606
42,276
0
22,198
14,408
34,109
0
L
Chang'e
diuush
Chang'e
10,399
756
9,980
5,632
21,122
7,750
0
9,900
11,222
36,083
0
L
Vulcan
rapjs35
Vulcan
39,773
7,143
268
1,231
21,006
7,197
0
13,354
7,652
87,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,992
Gold Earned
71,109
275
Minions Killed
295
4
Camps Cleared
8
1,306,032
Distance Traveled
1,330,471
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,831
988
34
2
2
227,591
0
W
Neith
16,092
1,149
97
7
0
253,639
0
W
Ymir
17,510
1,251
34
2
1
253,224
1
W
Guan Yu
12,889
921
15
1
0
251,227
0
W
Cerberus
15,419
1,101
56
4
0
275,136
0
L
Thanatos
14,496
1,035
37
3
5
263,993
1
W
Ra
15,082
1,077
73
5
3
272,806
2
L
Cerberus
13,776
984
52
4
1
257,751
0
L
Chang'e
13,577
970
55
4
0
296,566
0
L
Vulcan
15,429
1,102
117
8
0
284,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role