Player Matchup

Achilles
Achilles
ChaØsWaNtEd
Achilles
Level 47
God Stats
14W - 20L
1,460 SR
Queue Stats
497W - 492L
1,465 Elo+
Solo
Anubis
Anubis
MesserJack
Anubis
Level 25
God Stats
1W - 1L
1,726 SR
Queue Stats
1W - 3L
1,358 Elo+
Party 1
Serqet
Serqet
PapiDragan
Serqet
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,307 Elo+
Party 3
Guan Yu
Guan Yu
Penner65719
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,553 Elo+
Party 1
Scylla
Scylla
x4kt
Scylla
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,290 Elo+
Party 3
Team Averages
Level 69
1,537 SR
1,395 Elo+

VS

Team Averages
Level 80
1,649 SR
1,513 Elo+
Osiris
Osiris
Jahking
Osiris
Level 128
God Stats
3W - 1L
1,861 SR
Queue Stats
40W - 41L
1,512 Elo+
Party 2
Merlin
Merlin
PAPIFUEGO184
Merlin
Level 63
God Stats
9W - 7L
1,513 SR
Queue Stats
199W - 164L
1,571 Elo+
Solo
Thanatos
Thanatos
Potenti
Thanatos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,408 Elo+
Party 2
Hel
Hel
SlGH
Hel
Level 24
God Stats
2W - 0L
1,671 SR
Queue Stats
45W - 33L
1,573 Elo+
Party 2
Skadi
Skadi
ThunderihS
Skadi
Level 99
God Stats
2W - 0L
1,699 SR
Queue Stats
29W - 25L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChaØsWaNtEd
Achilles
15
1 / 6 / 2
9,671
461
8,364
16,312
14,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
MesserJack
Anubis
14
1 / 11 / 4
8,786
418
8,232
15,049
6,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
PapiDragan
Serqet
15
4 / 9 / 2
9,743
464
7,779
18,787
6,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
Penner65719
Guan Yu
14
1 / 5 / 1
8,547
407
2,463
23,111
14,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
x4kt
Scylla
17
7 / 6 / 4
11,612
553
20,010
18,615
6,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jahking
Osiris
18
5 / 2 / 8
11,882
566
10,965
18,491
19,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
17
4 / 4 / 14
11,306
538
19,551
14,721
6,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Potenti
Thanatos
18
7 / 5 / 7
11,454
545
10,785
16,997
8,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
SlGH
Hel
17
6 / 1 / 23
11,855
565
10,940
15,929
17,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
19
15 / 2 / 10
12,529
597
24,406
17,077
8,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
99
14
Kills
37
37
Deaths
14
13
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Achilles
ChaØsWaNtEd
Achilles
1
6
2
0.33
W
Osiris
Jahking
Osiris
5
2
8
4.5
L
Anubis
MesserJack
Anubis
1
11
4
0.27
W
Merlin
4
4
14
2.75
L
Serqet
PapiDragan
Serqet
4
9
2
0.56
L
Guan Yu
Penner65719
Guan Yu
1
5
1
0.3
W
Thanatos
Potenti
Thanatos
7
5
7
2.1
W
Hel
SlGH
Hel
6
1
23
17.5
W
Skadi
15
2
10
10
L
Scylla
x4kt
Scylla
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,848
Damage
76,647
91,874
Taken
83,215
48,847
Mitigated
60,929
14,820
Healing
39,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ChaØsWaNtEd
Achilles
8,364
2,473
0
1,109
16,312
14,307
0
3,256
12,820
0
48,733
W
Osiris
Jahking
Osiris
10,965
2,244
0
3,062
18,491
19,947
2,648
3,666
13,614
5,467
74,122
L
Anubis
MesserJack
Anubis
8,232
115
0
1,807
15,049
6,301
47
5,795
9,090
51,495
0
W
Merlin
19,551
1,197
404
2,340
14,721
6,994
1,990
5,657
8,728
70,640
0
L
Serqet
PapiDragan
Serqet
7,779
1,008
0
510
18,787
6,763
28
3,870
14,725
0
36,722
L
Guan Yu
Penner65719
Guan Yu
2,463
214
2,267
6,096
23,111
14,953
177
8,281
14,620
0
22,013
W
Thanatos
Potenti
Thanatos
10,785
1,994
0
12,038
16,997
8,014
0
4,103
12,502
0
73,240
W
Hel
SlGH
Hel
10,940
1,010
10,728
8,026
15,929
17,882
851
6,419
8,467
37,442
0
W
Skadi
24,406
11,205
0
3,090
17,077
8,092
5,567
7,499
9,283
0
98,643
L
Scylla
x4kt
Scylla
20,010
983
453
2,578
18,615
6,523
306
8,687
9,177
75,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,359
Gold Earned
59,026
420
Minions Killed
587
0
Camps Cleared
0
1,873,439
Distance Traveled
2,069,535
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,671
461
99
5
0
388,707
7
W
Osiris
11,882
566
149
7
0
432,657
2
L
Anubis
8,786
418
91
4
0
332,710
2
W
Merlin
11,306
538
127
6
0
377,847
1
L
Serqet
9,743
464
74
4
0
385,261
4
L
Guan Yu
8,547
407
38
2
0
409,907
5
W
Thanatos
11,454
545
119
6
0
442,565
0
W
Hel
11,855
565
46
2
0
416,203
5
W
Skadi
12,529
597
146
7
0
400,263
4
L
Scylla
11,612
553
118
6
0
356,854
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role