Player Matchup

Kukulkan
Kukulkan
Flying_Pole
Kukulkan
Level 23
God Stats
1W - 2L
1,436 SR
Queue Stats
17W - 19L
1,457 Elo+
Party 2
Olorun
Olorun
Kloorang-Utan
Olorun
Level 15
God Stats
0W - 1L
1,743 SR
Queue Stats
2W - 4L
1,314 Elo+
Party 2
Gilgamesh
Gilgamesh
SuperSaiyaStirn
Gilgamesh
Level 103
God Stats
10W - 5L
1,582 SR
Queue Stats
48W - 53L
1,545 Elo+
Party 2
Team Averages
Level 47
1,587 SR
1,439 Elo+

VS

Team Averages
Level 22
1,610 SR
1,423 Elo+
Discordia
Discordia
SeTePiraBro
Discordia
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,454 Elo+
Party 1
Horus
Horus
TheNoob1325
Horus
Level 25
God Stats
4W - 2L
1,830 SR
Queue Stats
22W - 13L
1,451 Elo+
Party 1
Xbalanque
Xbalanque
kubanowsky
Xbalanque
Level 19
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 19L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Flying_Pole
Kukulkan
20
3 / 9 / 14
16,630
640
12,745
18,960
5,964
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
1 / 12 / 14
15,011
577
5,183
27,072
18,463
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
SuperSaiyaStirn
Gilgamesh
20
16 / 3 / 2
18,818
724
33,301
44,204
37,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SeTePiraBro
Discordia
20
12 / 5 / 11
18,986
730
43,959
22,835
9,421
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 3 / 14
17,147
660
16,573
29,359
41,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
kubanowsky
Xbalanque
17
4 / 12 / 7
15,134
582
18,047
21,133
8,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
56
20
Kills
24
24
Deaths
20
30
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Flying_Pole
Kukulkan
3
9
14
1.11
L
1
12
14
0.67
W
Discordia
SeTePiraBro
Discordia
12
5
11
3.5
L
Gilgamesh
SuperSaiyaStirn
Gilgamesh
16
3
2
5.67
W
8
3
14
5
W
Xbalanque
kubanowsky
Xbalanque
4
12
7
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,229
Damage
78,579
90,236
Taken
73,327
62,312
Mitigated
59,099
18,849
Healing
22,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Flying_Pole
Kukulkan
12,745
1,394
0
2,279
18,960
5,964
1,665
11,415
6,921
85,708
0
L
5,183
3,586
1,669
9,039
27,072
18,463
1,548
14,206
11,894
28,090
0
W
Discordia
SeTePiraBro
Discordia
43,959
4,748
695
3,820
22,835
9,421
2,568
3,905
18,930
165,053
0
L
Gilgamesh
SuperSaiyaStirn
Gilgamesh
33,301
7,530
0
5,862
44,204
37,885
255
16,896
26,190
0
102,303
W
16,573
7,170
4,907
11,352
29,359
41,386
819
8,577
20,782
0
39,341
W
Xbalanque
kubanowsky
Xbalanque
18,047
8,988
0
1,402
21,133
8,292
887
5,801
15,332
0
89,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,459
Gold Earned
51,267
249
Minions Killed
314
0
Camps Cleared
0
1,287,206
Distance Traveled
1,310,679
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,630
640
128
5
0
448,106
0
L
Olorun
15,011
577
34
1
0
333,045
0
W
Discordia
18,986
730
173
7
0
438,404
1
L
Gilgamesh
18,818
724
87
3
0
506,055
6
W
Horus
17,147
660
39
2
0
483,654
0
W
Xbalanque
15,134
582
102
4
0
388,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role