Player Matchup

Hachiman
Hachiman
Billy_the_TapouT
Hachiman
Level 28
God Stats
2W - 3L
1,278 SR
Queue Stats
61W - 53L
1,512 Elo+
Solo
Cthulhu
Cthulhu
MegaBecker
Cthulhu
Level 26
God Stats
107W - 111L
1,451 SR
Queue Stats
627W - 758L
1,475 Elo+
Solo
Horus
Horus
WuffyCerulei
Horus
Level 26
God Stats
3W - 6L
1,413 SR
Queue Stats
103W - 91L
1,514 Elo+
Solo
Nu Wa
Nu Wa
natsirt231
Nu Wa
Level 8
God Stats
22W - 19L
1,668 SR
Queue Stats
24W - 19L
1,599 Elo+
Solo
Ao Kuang
Ao Kuang
shanefeezy
Ao Kuang
Level 13
God Stats
13W - 13L
1,854 SR
Queue Stats
132W - 140L
1,596 Elo+
Solo
Team Averages
Level 20
1,533 SR
1,539 Elo+

VS

Team Averages
Level 19
1,608 SR
1,608 Elo+
Ganesha
Ganesha
Kiwiclaw
Ganesha
Level 25
God Stats
3W - 0L
1,555 SR
Queue Stats
9W - 3L
1,679 Elo+
Solo
Sun Wukong
Sun Wukong
LightRed0
Sun Wukong
Level 8
God Stats
7W - 5L
1,500 SR
Queue Stats
12W - 9L
1,519 Elo+
Party 1
Apollo
Apollo
Reject
Apollo
Level 5
God Stats
4W - 0L
1,830 SR
Queue Stats
9W - 1L
1,808 Elo+
Solo
Scylla
Scylla
Sinllock
Scylla
Level 28
God Stats
13W - 15L
1,532 SR
Queue Stats
202W - 175L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
kphavs
Danzaburou
Level 29
God Stats
67W - 48L
1,621 SR
Queue Stats
78W - 64L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 4
10,108
1,011
14,489
16,609
5,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
MegaBecker
Cthulhu
15
2 / 4 / 2
9,506
951
8,037
15,336
14,716
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 2 / 4
9,110
911
3,041
12,264
9,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
14
0 / 6 / 3
8,670
867
7,738
10,738
4,299
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
shanefeezy
Ao Kuang
14
3 / 6 / 2
9,438
944
9,040
16,159
7,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

136

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kiwiclaw
Ganesha
17
0 / 2 / 15
10,517
1,052
11,729
14,002
13,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
LightRed0
Sun Wukong
17
4 / 0 / 15
10,238
1,024
6,233
8,144
8,974
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Reject
Apollo
17
9 / 1 / 15
11,467
1,147
21,948
9,741
4,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Sinllock
Scylla
16
7 / 2 / 10
11,293
1,129
12,345
8,354
2,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
kphavs
Danzaburou
17
6 / 2 / 9
10,985
1,099
13,017
7,832
3,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
7
Kills
26
26
Deaths
7
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
Ganesha
Kiwiclaw
Ganesha
0
2
15
3.75
W
Sun Wukong
LightRed0
Sun Wukong
4
0
15
11.5
L
Cthulhu
MegaBecker
Cthulhu
2
4
2
0.75
W
Apollo
Reject
Apollo
9
1
15
16.5
W
Scylla
Sinllock
Scylla
7
2
10
6
L
0
2
4
1
W
Danzaburou
kphavs
Danzaburou
6
2
9
5.25
L
Nu Wa
0
6
3
0.25
L
Ao Kuang
shanefeezy
Ao Kuang
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,345
Damage
65,272
71,106
Taken
48,073
42,108
Mitigated
33,348
10,944
Healing
3,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,489
8,478
0
1,026
16,609
5,713
0
4,869
11,740
0
36,835
W
Ganesha
Kiwiclaw
Ganesha
11,729
1,003
0
1,288
14,002
13,902
0
8,011
5,845
21,331
0
W
Sun Wukong
LightRed0
Sun Wukong
6,233
786
0
105
8,144
8,974
0
3,989
4,155
0
16,668
L
Cthulhu
MegaBecker
Cthulhu
8,037
429
937
390
15,336
14,716
0
6,696
8,640
28,495
0
W
Apollo
Reject
Apollo
21,948
15,561
0
0
9,741
4,013
0
4,618
5,123
0
32,041
W
Scylla
Sinllock
Scylla
12,345
1,225
0
0
8,354
2,874
0
5,321
3,033
45,936
0
L
3,041
1,668
2,783
3,124
12,264
9,670
0
3,787
8,477
0
15,013
W
Danzaburou
kphavs
Danzaburou
13,017
5,360
243
1,478
7,832
3,585
0
2,876
4,956
0
25,747
L
Nu Wa
7,738
2,259
0
637
10,738
4,299
0
2,406
8,332
13,665
0
L
Ao Kuang
shanefeezy
Ao Kuang
9,040
3,298
171
1,876
16,159
7,710
0
6,316
9,843
12,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,832
Gold Earned
54,500
129
Minions Killed
171
3
Camps Cleared
10
826,297
Distance Traveled
956,005
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,108
1,011
32
3
1
179,133
1
W
Ganesha
10,517
1,052
8
1
0
213,437
0
W
Sun Wukong
10,238
1,024
21
2
1
202,578
0
L
Cthulhu
9,506
951
44
4
1
189,012
0
W
Apollo
11,467
1,147
20
2
2
178,371
0
W
Scylla
11,293
1,129
94
9
3
187,874
0
L
Horus
9,110
911
28
3
1
219,573
1
W
Danzaburou
10,985
1,099
28
3
4
173,745
0
L
Nu Wa
8,670
867
16
2
0
126,257
0
L
Ao Kuang
9,438
944
9
1
0
112,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role