Player Matchup

Tiamat
Tiamat
AIR_Lexx
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 52L
1,259 Elo+
Party 1
Loki
Loki
Air_Teknik
Loki
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 30L
1,176 Elo+
Party 1
Skadi
Skadi
SkyzFly_ytb
Skadi
Level 31
God Stats
4W - 7L
1,488 SR
Queue Stats
9W - 17L
1,266 Elo+
Party 1
Team Averages
Level 53
1,496 SR
1,234 Elo+

VS

Team Averages
Level 57
1,501 SR
1,415 Elo+
Medusa
Medusa
Arumaso_132
Medusa
Level 64
God Stats
28W - 29L
1,491 SR
Queue Stats
85W - 111L
1,329 Elo+
Solo
Yemoja
Yemoja
Falseheal
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Itashika
Chaac
Level 103
God Stats
23W - 24L
1,513 SR
Queue Stats
226W - 331L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AIR_Lexx
Tiamat
10
1 / 5 / 3
7,151
650
4,956
8,721
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 7 / 1
6,998
636
4,293
7,795
2,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
2 / 3 / 2
7,126
648
3,896
6,597
2,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
10 / 0 / 5
9,882
898
9,289
6,808
2,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Falseheal
Yemoja
10
0 / 3 / 8
7,416
674
2,627
4,937
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Itashika
Chaac
12
5 / 1 / 9
9,535
867
4,907
8,151
5,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
15
15
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AIR_Lexx
Tiamat
1
5
3
0.5
L
1
7
1
0.21
W
Medusa
10
0
5
12.5
W
Yemoja
Falseheal
Yemoja
0
3
8
1.33
W
Chaac
Itashika
Chaac
5
1
9
9.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,145
Damage
16,823
23,113
Taken
19,896
8,405
Mitigated
10,031
2,641
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AIR_Lexx
Tiamat
4,956
725
0
1,114
8,721
3,737
0
650
8,071
16,867
0
L
4,293
1,117
0
0
7,795
2,485
0
756
7,039
0
21,109
W
Medusa
9,289
4,458
888
2,361
6,808
2,416
2,057
858
5,814
0
41,265
W
Yemoja
Falseheal
Yemoja
2,627
356
953
602
4,937
1,728
279
1,236
3,607
15,158
0
W
Chaac
Itashika
Chaac
4,907
326
0
2,427
8,151
5,887
0
2,426
5,473
0
26,286
L
3,896
1,468
0
1,527
6,597
2,183
0
1,312
5,285
0
20,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,275
Gold Earned
26,833
84
Minions Killed
125
0
Camps Cleared
0
516,155
Distance Traveled
567,092
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,151
650
30
3
0
166,786
2
L
Loki
6,998
636
25
2
0
193,348
2
W
Medusa
9,882
898
58
5
0
216,604
2
W
Yemoja
7,416
674
29
3
0
138,037
0
W
Chaac
9,535
867
38
3
0
212,451
2
L
Skadi
7,126
648
29
3
0
156,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role