Player Matchup

Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
DrTcheirporvich
Gilgamesh
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 33L
1,500 Elo+
Party 3
Vulcan
Vulcan
Kenji C8
Vulcan
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 31L
1,219 Elo+
Party 3
Heimdallr
Heimdallr
RaXavius
Heimdallr
Level 123
God Stats
5W - 5L
1,500 SR
Queue Stats
55W - 75L
1,500 Elo+
Party 3
Janus
Janus
RejectedPeak4
Janus
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 94L
1,378 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,419 Elo+

VS

Team Averages
Level 99
1,488 SR
1,501 Elo+
Pele
Pele
AbyssalDisaster
Pele
Level 65
God Stats
33W - 28L
1,504 SR
Queue Stats
61W - 57L
1,503 Elo+
Party 1
Chang'e
Chang'e
ShumiHD
Chang'e
Level 69
God Stats
11W - 15L
1,432 SR
Queue Stats
152W - 172L
1,503 Elo+
Party 2
Hel
Hel
Supermansgal79
Hel
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 176L
1,396 Elo+
Solo
Neith
Neith
just_sam517
Neith
Level 146
God Stats
23W - 15L
1,383 SR
Queue Stats
160W - 148L
1,550 Elo+
Party 1
Sobek
Sobek
l ADrew l
Sobek
Level 152
God Stats
1W - 2L
1,623 SR
Queue Stats
197W - 211L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
0 / 8 / 8
10,856
905
12,159
25,350
39,600
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
DrTcheirporvich
Gilgamesh
15
2 / 2 / 5
10,454
871
4,568
7,258
5,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
Kenji C8
Vulcan
17
2 / 5 / 7
11,465
955
18,790
14,200
5,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
RaXavius
Heimdallr
17
5 / 4 / 6
12,501
1,042
20,714
18,578
7,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 13 / 9
11,701
975
17,104
22,635
9,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 17
13,549
1,129
17,101
14,529
8,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
ShumiHD
Chang'e
19
3 / 3 / 25
12,140
1,012
14,821
13,659
6,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 1 / 23
12,492
1,041
14,246
10,821
5,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
16 / 2 / 11
14,276
1,190
24,428
15,351
7,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
l ADrew l
Sobek
19
1 / 3 / 30
12,765
1,064
13,265
26,128
39,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
138
11
Kills
32
32
Deaths
11
35
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
8
8
0.5
W
9
2
17
8.75
L
Gilgamesh
DrTcheirporvich
Gilgamesh
2
2
5
2.25
L
Vulcan
Kenji C8
Vulcan
2
5
7
1.1
L
Heimdallr
RaXavius
Heimdallr
5
4
6
2
L
2
13
9
0.5
W
Chang'e
ShumiHD
Chang'e
3
3
25
5.17
W
3
1
23
14.5
W
16
2
11
10.75
W
Sobek
l ADrew l
Sobek
1
3
30
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,335
Damage
83,861
88,021
Taken
80,488
68,213
Mitigated
67,861
7,383
Healing
41,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
12,159
702
438
2,857
25,350
39,600
0
11,751
13,599
32,166
0
W
17,101
3,278
0
218
14,529
8,630
0
8,048
6,481
0
52,433
L
Gilgamesh
DrTcheirporvich
Gilgamesh
4,568
321
164
139
7,258
5,847
0
3,931
3,327
0
7,161
L
Vulcan
Kenji C8
Vulcan
18,790
5,776
0
2,215
14,200
5,736
0
6,871
7,329
46,735
0
L
Heimdallr
RaXavius
Heimdallr
20,714
11,821
0
1,567
18,578
7,846
0
7,524
11,054
0
42,102
L
17,104
2,553
0
3
22,635
9,184
0
12,255
10,380
36,304
0
W
Chang'e
ShumiHD
Chang'e
14,821
920
7,895
4,165
13,659
6,168
0
8,961
4,695
24,661
0
W
14,246
847
13,993
5,872
10,821
5,749
0
7,282
3,539
39,531
0
W
24,428
10,082
0
2,614
15,351
7,456
0
8,557
6,794
0
61,383
W
Sobek
l ADrew l
Sobek
13,265
758
0
6,757
26,128
39,858
0
15,205
10,459
24,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,977
Gold Earned
65,222
209
Minions Killed
279
4
Camps Cleared
12
986,423
Distance Traveled
1,331,269
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,856
905
34
3
0
201,646
3
W
Pele
13,549
1,129
66
6
7
266,000
0
L
Gilgamesh
10,454
871
6
1
0
166,340
0
L
Vulcan
11,465
955
67
6
0
244,485
0
L
Heimdallr
12,501
1,042
47
4
4
181,214
0
L
Janus
11,701
975
55
5
0
192,738
0
W
Chang'e
12,140
1,012
32
3
0
266,378
0
W
Hel
12,492
1,041
70
6
0
303,265
0
W
Neith
14,276
1,190
86
7
4
243,909
0
W
Sobek
12,765
1,064
25
2
1
251,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role