Player Matchup

Gilgamesh
Gilgamesh
FTG Den0minat0r
Gilgamesh
Level 146
God Stats
82W - 46L
1,623 SR
Queue Stats
876W - 762L
1,438 Elo+
Party 1
Chiron
Chiron
Fearful HD
Chiron
Level 124
God Stats
3W - 5L
1,730 SR
Queue Stats
395W - 349L
1,441 Elo+
Party 1
Zeus
Zeus
TerrasThighs
Zeus
Level 160
God Stats
3W - 3L
1,356 SR
Queue Stats
142W - 102L
1,598 Elo+
Party 1
Team Averages
Level 143
1,570 SR
1,492 Elo+

VS

Team Averages
Level 88
1,684 SR
1,962 Elo+
Kumbhakarna
Kumbhakarna
Onipuyo
Kumbhakarna
Level 157
God Stats
5W - 10L
1,430 SR
Queue Stats
110W - 154L
1,409 Elo+
Party 2
Thanatos
Thanatos
Sad Drag
Thanatos
Level 77
God Stats
3W - 0L
1,610 SR
Queue Stats
193W - 10L
2,230 Elo+
Party 2
Ra
Ra
Sadder Drag
Ra
Level 29
God Stats
8W - 0L
2,011 SR
Queue Stats
145W - 1L
2,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FTG Den0minat0r
Gilgamesh
14
4 / 7 / 3
11,715
732
10,990
19,376
10,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Fearful HD
Chiron
12
0 / 11 / 6
9,546
597
9,886
16,640
3,935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 7 / 3
10,392
650
11,927
12,169
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Onipuyo
Kumbhakarna
14
2 / 1 / 19
10,883
680
4,359
12,456
11,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Sad Drag
Thanatos
16
17 / 5 / 8
13,529
846
20,518
22,816
12,413
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 1 / 18
12,312
770
18,151
9,085
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
7
Kills
25
25
Deaths
7
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FTG Den0minat0r
Gilgamesh
4
7
3
0.79
L
Chiron
Fearful HD
Chiron
0
11
6
0.27
W
Kumbhakarna
Onipuyo
Kumbhakarna
2
1
19
11.5
W
Thanatos
Sad Drag
Thanatos
17
5
8
4.2
W
6
1
18
15
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,803
Damage
43,028
48,185
Taken
44,357
17,700
Mitigated
27,337
6,548
Healing
29,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FTG Den0minat0r
Gilgamesh
10,990
1,760
0
2,681
19,376
10,828
0
10,698
8,678
0
21,096
L
Chiron
Fearful HD
Chiron
9,886
3,108
227
1,836
16,640
3,935
0
7,263
9,377
0
40,847
W
Kumbhakarna
Onipuyo
Kumbhakarna
4,359
101
667
648
12,456
11,022
899
3,953
8,171
20,501
0
W
Thanatos
Sad Drag
Thanatos
20,518
6,172
0
15,652
22,816
12,413
542
4,496
17,857
0
44,403
W
18,151
1,334
6,895
5,340
9,085
3,902
634
2,557
6,290
91,697
0
L
11,927
1,223
108
1,696
12,169
2,937
50
4,589
7,580
46,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,653
Gold Earned
36,724
164
Minions Killed
206
0
Camps Cleared
0
726,392
Distance Traveled
948,228
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,715
732
23
1
0
270,232
1
L
Chiron
9,546
597
61
4
0
237,126
2
W
Kumbhakarna
10,883
680
20
1
0
320,681
3
W
Thanatos
13,529
846
37
2
0
293,909
2
W
Ra
12,312
770
149
9
0
333,638
4
L
Zeus
10,392
650
80
5
0
219,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role