Player Matchup

Cernunnos
Cernunnos
D2JI White
Cernunnos
Level 29
God Stats
2W - 7L
1,154 SR
Queue Stats
5W - 14L
1,102 Elo+
Party 3
Izanami
Izanami
Gullet
Izanami
Level 47
God Stats
17W - 8L
1,703 SR
Queue Stats
42W - 39L
1,571 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kodogi
Tsukuyomi
Level 74
God Stats
17W - 10L
1,703 SR
Queue Stats
117W - 118L
1,549 Elo+
Party 2
Baba Yaga
Baba Yaga
MonaraPie
Baba Yaga
Level 29
God Stats
5W - 5L
1,897 SR
Queue Stats
39W - 41L
1,502 Elo+
Party 2
Sobek
Sobek
nachoplvta
Sobek
Level 47
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 5L
1,088 Elo+
Party 3
Team Averages
Level 45
1,551 SR
1,362 Elo+

VS

Team Averages
Level 48
1,520 SR
1,443 Elo+
Guan Yu
Guan Yu
Alhosanii
Guan Yu
Level 6
God Stats
1W - 2L
1,307 SR
Queue Stats
3W - 4L
1,371 Elo+
Party 4
Ao Kuang
Ao Kuang
Chayra
Ao Kuang
Level 45
God Stats
4W - 1L
1,643 SR
Queue Stats
69W - 59L
1,511 Elo+
Party 1
Loki
Loki
Lvrx8
Loki
Level 49
God Stats
16W - 14L
1,657 SR
Queue Stats
665W - 635L
1,413 Elo+
Party 4
Sol
Sol
PhilSRD
Sol
Level 75
God Stats
10W - 3L
1,759 SR
Queue Stats
404W - 383L
1,498 Elo+
Party 1
Janus
Janus
Zouman1
Janus
Level 67
God Stats
1W - 3L
1,236 SR
Queue Stats
349W - 355L
1,420 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
D2JI White
Cernunnos
13
0 / 6 / 3
8,133
452
6,616
13,420
4,595
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Gullet
Izanami
14
4 / 7 / 3
9,053
503
8,078
13,073
4,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Kodogi
Tsukuyomi
14
5 / 10 / 3
9,042
502
10,436
17,671
6,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
MonaraPie
Baba Yaga
15
5 / 7 / 4
10,073
560
10,234
10,717
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
13
1 / 4 / 3
7,201
400
4,034
14,273
9,925
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alhosanii
Guan Yu
13
0 / 5 / 11
8,516
473
2,185
12,753
8,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Chayra
Ao Kuang
17
13 / 1 / 5
11,672
648
15,688
18,967
7,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Loki
Lvrx8
Loki
16
4 / 0 / 9
10,669
593
6,779
10,337
3,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Sol
18
14 / 3 / 6
12,405
689
22,092
12,960
4,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Zouman1
Janus
15
3 / 6 / 7
10,138
563
6,967
9,813
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
15
Kills
34
34
Deaths
15
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alhosanii
Guan Yu
0
5
11
1.1
W
Ao Kuang
Chayra
Ao Kuang
13
1
5
15.5
L
Cernunnos
D2JI White
Cernunnos
0
6
3
0.25
L
Izanami
Gullet
Izanami
4
7
3
0.79
L
Tsukuyomi
Kodogi
Tsukuyomi
5
10
3
0.65
W
Loki
Lvrx8
Loki
4
0
9
8.5
L
Baba Yaga
MonaraPie
Baba Yaga
5
7
4
1
W
Sol
14
3
6
5.67
W
Janus
Zouman1
Janus
3
6
7
1.08
L
Sobek
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,398
Damage
53,711
69,154
Taken
64,830
30,167
Mitigated
27,404
9,063
Healing
23,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alhosanii
Guan Yu
2,185
637
1,490
2,121
12,753
8,043
921
3,448
9,177
0
15,671
W
Ao Kuang
Chayra
Ao Kuang
15,688
3,721
0
11,171
18,967
7,582
3,126
2,191
16,686
58,778
0
L
Cernunnos
D2JI White
Cernunnos
6,616
3,229
0
3,717
13,420
4,595
598
7,930
5,436
0
48,911
L
Izanami
Gullet
Izanami
8,078
5,007
0
2,099
13,073
4,567
753
7,633
5,406
0
52,401
L
Tsukuyomi
Kodogi
Tsukuyomi
10,436
3,016
0
999
17,671
6,623
35
10,487
7,104
0
52,308
W
Loki
Lvrx8
Loki
6,779
2,313
0
1,542
10,337
3,576
175
1,503
8,709
0
59,041
L
Baba Yaga
MonaraPie
Baba Yaga
10,234
802
0
1,227
10,717
4,457
678
6,513
4,002
43,701
0
W
Sol
22,092
11,746
0
5,333
12,960
4,784
10,864
3,480
9,338
85,723
0
W
Janus
Zouman1
Janus
6,967
140
255
1,875
9,813
3,419
59
2,979
6,652
52,315
0
L
Sobek
4,034
280
0
1,021
14,273
9,925
0
11,744
2,459
11,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,502
Gold Earned
53,400
367
Minions Killed
485
0
Camps Cleared
0
1,545,991
Distance Traveled
1,724,498
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,516
473
31
2
0
326,322
0
W
Ao Kuang
11,672
648
102
6
0
358,953
4
L
Cernunnos
8,133
452
86
5
0
300,003
0
L
Izanami
9,053
503
108
6
0
272,460
2
L
Tsukuyomi
9,042
502
86
5
0
333,899
2
W
Loki
10,669
593
105
6
0
412,178
1
L
Baba Yaga
10,073
560
77
4
0
294,775
3
W
Sol
12,405
689
131
7
0
298,143
2
W
Janus
10,138
563
116
6
0
328,902
8
L
Sobek
7,201
400
10
1
0
344,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role