Player Matchup

Ra
Ra
Balagos23
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Lord Diablo8982
Gilgamesh
Level 17
God Stats
18W - 16L
1,649 SR
Queue Stats
18W - 18L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tsukuyomi4736
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
fgomaa
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
jmsmunroe1989
Apollo
Level 30
God Stats
22W - 12L
1,515 SR
Queue Stats
84W - 88L
1,307 Elo+
Solo
Team Averages
Level 12
1,533 SR
1,452 Elo+

VS

Team Averages
Level 24
1,522 SR
1,380 Elo+
Hades
Hades
ItzTrb19
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 47L
1,289 Elo+
Solo
Fenrir
Fenrir
SerpentDX340
Fenrir
Level 28
God Stats
6W - 1L
1,557 SR
Queue Stats
32W - 25L
1,336 Elo+
Party 2
Rama
Rama
deftdoc07
Rama
Level 42
God Stats
5W - 10L
1,398 SR
Queue Stats
110W - 114L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
thorrenn
Gilgamesh
Level 28
God Stats
1W - 0L
1,652 SR
Queue Stats
20W - 16L
1,318 Elo+
Party 2
Nemesis
Nemesis
tipsy_butterfly
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 15 / 0
7,748
408
4,196
12,944
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Lord Diablo8982
Gilgamesh
15
2 / 10 / 1
10,450
550
9,379
18,511
7,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
Tsukuyomi4736
Tsukuyomi
6
1 / 1 / 1
6,086
320
1,993
2,972
722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
fgomaa
Yemoja
10
0 / 11 / 2
6,502
342
459
15,260
4,797
13
0 / 10 / 2
7,943
418
11,014
17,127
7,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ItzTrb19
Hades
17
12 / 1 / 10
12,170
641
15,498
14,255
8,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
2 / 1 / 10
9,079
478
3,177
16,601
9,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
18
12 / 0 / 2
11,909
627
16,090
14,725
5,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
thorrenn
Gilgamesh
16
2 / 1 / 4
10,569
556
2,542
7,551
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
14 / 4 / 10
11,733
618
10,906
13,636
6,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
78
5
Kills
42
47
Deaths
7
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
15
0
0.13
W
Hades
ItzTrb19
Hades
12
1
10
17
L
Gilgamesh
Lord Diablo8982
Gilgamesh
2
10
1
0.25
W
Fenrir
2
1
10
7
L
Tsukuyomi
Tsukuyomi4736
Tsukuyomi
1
1
1
1.5
W
Rama
12
0
2
13
L
Yemoja
fgomaa
Yemoja
0
11
2
0.09
L
0
10
2
0.1
W
Gilgamesh
thorrenn
Gilgamesh
2
1
4
4
W
14
4
10
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,041
Damage
48,213
66,814
Taken
66,768
23,696
Mitigated
33,892
2,993
Healing
29,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,196
867
0
67
12,944
3,439
0
3,631
9,101
22,955
0
W
Hades
ItzTrb19
Hades
15,498
1,813
244
8,082
14,255
8,981
3,067
1,782
12,255
69,226
0
L
Gilgamesh
Lord Diablo8982
Gilgamesh
9,379
3,446
0
211
18,511
7,660
0
4,978
13,293
0
50,346
W
Fenrir
3,177
484
0
5,402
16,601
9,235
976
780
15,745
0
13,133
L
Tsukuyomi
Tsukuyomi4736
Tsukuyomi
1,993
676
0
54
2,972
722
29
569
2,365
0
9,276
W
Rama
16,090
14,499
0
9,456
14,725
5,891
5,720
1,100
13,571
0
75,947
L
Yemoja
fgomaa
Yemoja
459
422
306
0
15,260
4,797
0
1,915
13,285
6,507
0
L
11,014
5,379
0
2,355
17,127
7,078
0
3,699
13,272
0
43,542
W
Gilgamesh
thorrenn
Gilgamesh
2,542
624
255
834
7,551
3,443
3,796
0
7,551
0
41,623
W
10,906
4,695
0
4,856
13,636
6,342
736
543
12,991
0
61,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,729
Gold Earned
55,460
225
Minions Killed
460
0
Camps Cleared
0
1,241,273
Distance Traveled
1,711,570
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,748
408
32
2
0
255,383
2
W
Hades
12,170
641
140
7
0
323,276
2
L
Gilgamesh
10,450
550
90
5
0
305,078
0
W
Fenrir
9,079
478
17
1
0
346,200
0
L
Tsukuyomi
6,086
320
20
1
0
144,424
3
W
Rama
11,909
627
113
6
0
307,682
4
L
Yemoja
6,502
342
7
0
0
257,570
0
L
Apollo
7,943
418
76
4
0
278,818
1
W
Gilgamesh
10,569
556
87
5
0
347,424
0
W
Nemesis
11,733
618
103
5
0
386,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role