Player Matchup

Pele
Pele
AurelLazu
Pele
Level 17
God Stats
8W - 7L
1,704 SR
Queue Stats
237W - 211L
1,639 Elo+
Party 3
Bacchus
Bacchus
Desince17
Bacchus
Level 2
God Stats
22W - 25L
1,500 SR
Queue Stats
59W - 57L
1,500 Elo+
Party 3
Hades
Hades
Eisgnom2004
Hades
Level 12
God Stats
4W - 4L
1,332 SR
Queue Stats
84W - 94L
1,366 Elo+
Party 2
Scylla
Scylla
LimonadenLeon
Scylla
Level 12
God Stats
2W - 6L
1,219 SR
Queue Stats
118W - 143L
1,330 Elo+
Party 2
Janus
Janus
fatcoocheinator
Janus
Level 18
God Stats
1W - 2L
1,479 SR
Queue Stats
16W - 8L
1,595 Elo+
Solo
Team Averages
Level 12
1,447 SR
1,486 Elo+

VS

Team Averages
Level 13
1,495 SR
1,408 Elo+
Jormungandr
Jormungandr
DayliteVR
Jormungandr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,415 Elo+
Solo
Guan Yu
Guan Yu
DillingerGERR
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,460 Elo+
Party 1
Ra
Ra
Rinua88
Ra
Level 24
God Stats
26W - 50L
1,261 SR
Queue Stats
71W - 96L
1,312 Elo+
Party 1
Pele
Pele
SenpaiSwank
Pele
Level 29
God Stats
10W - 4L
1,899 SR
Queue Stats
63W - 34L
1,681 Elo+
Solo
Thor
Thor
ДжокерПро
Thor
Level 3
God Stats
2W - 1L
1,313 SR
Queue Stats
2W - 4L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
11 / 3 / 3
10,346
545
14,697
14,483
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Desince17
Bacchus
13
4 / 3 / 3
7,827
412
3,531
12,696
6,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 9 / 0
8,649
455
6,744
15,882
8,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 6 / 5
8,208
432
8,413
8,957
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 8 / 1
8,160
429
5,680
10,152
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DayliteVR
Jormungandr
13
0 / 5 / 7
8,128
428
8,189
11,649
6,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
15
6 / 5 / 7
9,626
507
8,132
15,389
12,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 6 / 5
9,076
478
6,957
14,297
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
20 / 2 / 2
14,263
751
18,686
13,520
8,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 5 / 2
8,331
438
2,371
10,325
3,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
22
Kills
29
29
Deaths
23
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
11
3
3
4.17
W
Jormungandr
DayliteVR
Jormungandr
0
5
7
0.7
L
Bacchus
Desince17
Bacchus
4
3
3
1.83
W
Guan Yu
6
5
7
1.9
L
4
9
0
0.44
L
2
6
5
0.75
W
1
6
5
0.58
W
20
2
2
10.5
L
1
8
1
0.19
W
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,065
Damage
44,335
62,170
Taken
65,180
25,657
Mitigated
35,619
10,505
Healing
11,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
14,697
2,650
0
3,779
14,483
5,395
0
2,800
11,531
0
59,910
W
Jormungandr
DayliteVR
Jormungandr
8,189
2,194
523
674
11,649
6,419
130
4,883
6,719
38,204
0
L
Bacchus
Desince17
Bacchus
3,531
552
0
2,628
12,696
6,891
111
4,004
8,618
16,539
0
W
Guan Yu
8,132
2,195
1,794
3,035
15,389
12,912
694
7,416
7,885
0
39,117
L
6,744
1,567
0
3,353
15,882
8,451
757
3,208
12,014
35,000
0
L
8,413
1,025
0
745
8,957
2,419
695
2,990
5,865
42,037
0
W
6,957
729
1,549
3,023
14,297
5,083
1,556
5,099
8,974
53,566
0
W
18,686
5,346
0
823
13,520
8,150
2,988
2,935
10,541
0
131,808
L
5,680
303
0
0
10,152
2,501
596
1,760
8,204
45,696
0
W
2,371
366
0
0
10,325
3,055
164
3,971
6,314
0
19,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,190
Gold Earned
49,424
353
Minions Killed
459
0
Camps Cleared
0
1,703,849
Distance Traveled
1,807,492
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,346
545
91
5
0
358,662
3
W
Jormungandr
8,128
428
52
3
0
360,084
0
L
Bacchus
7,827
412
28
1
0
317,463
0
W
Guan Yu
9,626
507
71
4
0
362,230
0
L
Hades
8,649
455
62
3
0
326,075
2
L
Scylla
8,208
432
81
4
0
342,523
0
W
Ra
9,076
478
106
6
0
332,815
5
W
Pele
14,263
751
197
10
0
403,694
0
L
Janus
8,160
429
91
5
0
359,126
4
W
Thor
8,331
438
33
2
0
348,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role