Player Matchup

Kukulkan
Kukulkan
Envylol
Kukulkan
Level 22
God Stats
1W - 3L
1,292 SR
Queue Stats
42W - 31L
1,642 Elo+
Party 1
Ymir
Ymir
Monkeylover777
Ymir
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 65L
1,492 Elo+
Party 1
Cernunnos
Cernunnos
dashedscroll
Cernunnos
Level 124
God Stats
1W - 0L
1,650 SR
Queue Stats
22W - 14L
1,517 Elo+
Party 1
Team Averages
Level 81
1,481 SR
1,550 Elo+

VS

Team Averages
Level 80
1,418 SR
1,455 Elo+
Ymir
Ymir
Kelmaa
Ymir
Level 12
God Stats
4W - 5L
1,593 SR
Queue Stats
4W - 13L
1,296 Elo+
Solo
Nu Wa
Nu Wa
MrsFairfield
Nu Wa
Level 125
God Stats
18W - 14L
1,326 SR
Queue Stats
190W - 184L
1,535 Elo+
Party 2
Heimdallr
Heimdallr
TheSilencedWolf
Heimdallr
Level 104
God Stats
7W - 10L
1,335 SR
Queue Stats
190W - 184L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Envylol
Kukulkan
14
4 / 6 / 13
11,670
729
11,308
11,268
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 1 / 21
13,657
854
6,839
13,216
10,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
dashedscroll
Cernunnos
18
21 / 3 / 8
14,968
936
28,323
18,563
7,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kelmaa
Ymir
13
1 / 11 / 5
10,318
645
7,313
20,096
7,923
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 11 / 5
10,233
640
11,700
15,198
4,537
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
TheSilencedWolf
Heimdallr
17
7 / 10 / 2
13,206
825
12,306
16,683
6,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
32
Kills
10
10
Deaths
32
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Envylol
Kukulkan
4
6
13
1.75
L
Ymir
Kelmaa
Ymir
1
11
5
0.32
W
7
1
21
17.5
L
2
11
5
0.41
L
Heimdallr
TheSilencedWolf
Heimdallr
7
10
2
0.8
W
Cernunnos
dashedscroll
Cernunnos
21
3
8
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,470
Damage
31,319
43,047
Taken
51,977
21,379
Mitigated
19,458
14,034
Healing
1,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Envylol
Kukulkan
11,308
716
0
1,949
11,268
4,161
949
4,977
6,240
56,878
0
L
Ymir
Kelmaa
Ymir
7,313
950
0
973
20,096
7,923
0
6,177
13,919
27,004
0
W
6,839
627
0
4,935
13,216
10,188
880
4,400
7,069
29,257
0
L
11,700
4,007
0
698
15,198
4,537
0
5,625
9,573
35,940
0
L
Heimdallr
TheSilencedWolf
Heimdallr
12,306
3,422
0
263
16,683
6,998
1,548
6,357
10,326
0
40,926
W
Cernunnos
dashedscroll
Cernunnos
28,323
17,186
0
7,150
18,563
7,030
1,198
9,794
8,769
0
91,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,295
Gold Earned
33,757
214
Minions Killed
147
0
Camps Cleared
0
806,179
Distance Traveled
676,396
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,670
729
78
5
0
215,748
2
L
Ymir
10,318
645
50
3
0
237,184
4
W
Ymir
13,657
854
36
2
0
338,657
1
L
Nu Wa
10,233
640
32
2
0
208,592
3
L
Heimdallr
13,206
825
65
4
0
230,620
1
W
Cernunnos
14,968
936
100
6
0
251,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role