Player Matchup

Rama
Rama
Platinum IV
Bolevshik
Rama
Platinum IV
Level 139
God Stats
10W - 4L
1,488 SR
Queue Stats
227W - 212L
1,653 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
GamerChase2
Sun Wukong
Gold I
Level 96
God Stats
9W - 8L
1,639 SR
Queue Stats
591W - 588L
1,662 MMR
Solo
Bastet
Bastet
Platinum II
PrimeV
Bastet
Platinum II
Level 124
God Stats
63W - 37L
1,699 SR
Queue Stats
173W - 164L
1,697 MMR
Party 1
Raijin
Raijin
Platinum V
Zаhard
Raijin
Platinum V
Level 88
God Stats
12W - 6L
1,902 SR
Queue Stats
143W - 130L
1,729 MMR
Party 1
Fafnir
Fafnir
Gold I
iLulu
Fafnir
Gold I
Level 155
God Stats
4W - 5L
1,746 SR
Queue Stats
136W - 139L
1,662 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,695 SR
1,681 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,521 SR
1,658 MMR
Anhur
Anhur
Silver IV
MagoWxs
Anhur
Silver IV
Level 138
God Stats
2W - 1L
1,891 SR
Queue Stats
26W - 42L
1,369 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
Railcommand
Gilgamesh
Platinum III
Level 103
God Stats
92W - 81L
1,075 SR
Queue Stats
1,520W - 1,514L
1,850 MMR
Party 2
Apollo
Apollo
Gold II
TurkTD
Apollo
Gold II
Level 107
God Stats
3W - 8L
1,385 SR
Queue Stats
18W - 23L
1,614 MMR
Party 2
Nemesis
Nemesis
Platinum IV
camilo1001
Nemesis
Platinum IV
Level 127
God Stats
3W - 3L
1,691 SR
Queue Stats
190W - 177L
1,751 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
kµsa
Kuzenbo
Gold V
Level 158
God Stats
1W - 2L
1,566 SR
Queue Stats
179W - 163L
1,707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
9 / 0 / 8
15,081
686
31,219
20,020
9,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
GamerChase2
Sun Wukong
18
2 / 3 / 5
12,540
570
12,440
18,864
16,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bastet
PrimeV
Bastet
19
11 / 2 / 5
13,753
625
17,271
16,824
7,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Raijin
Zаhard
Raijin
20
6 / 1 / 10
13,815
628
20,654
17,076
12,301
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
iLulu
Fafnir
17
0 / 1 / 19
13,376
608
6,417
16,790
23,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
TiamatGuan YuAthenaSet

VS

Bans
King ArthurTsukuyomiSobekScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MagoWxs
Anhur
15
0 / 8 / 1
9,537
434
2,990
19,100
6,325
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Railcommand
Gilgamesh
19
4 / 5 / 2
11,946
543
13,503
27,021
26,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
TurkTD
Apollo
20
3 / 4 / 1
12,295
559
12,076
16,745
6,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
camilo1001
Nemesis
15
0 / 7 / 3
9,409
428
5,298
20,185
7,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
kµsa
Kuzenbo
14
0 / 4 / 3
10,197
464
11,967
25,769
26,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
28
Kills
7
7
Deaths
28
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
9
0
8
13
W
Sun Wukong
GamerChase2
Sun Wukong
2
3
5
1.5
L
Anhur
MagoWxs
Anhur
0
8
1
0.06
W
Bastet
PrimeV
Bastet
11
2
5
6.75
L
Gilgamesh
Railcommand
Gilgamesh
4
5
2
1
L
Apollo
TurkTD
Apollo
3
4
1
0.88
W
Raijin
Zаhard
Raijin
6
1
10
11
L
Nemesis
camilo1001
Nemesis
0
7
3
0.21
W
Fafnir
iLulu
Fafnir
0
1
19
9.5
L
Kuzenbo
kµsa
Kuzenbo
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,001
Damage
45,834
89,574
Taken
108,820
69,804
Mitigated
73,313
34,509
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
31,219
28,242
0
13,821
20,020
9,565
9,690
4,026
15,994
0
148,566
W
Sun Wukong
GamerChase2
Sun Wukong
12,440
2,262
0
6,023
18,864
16,692
734
1,397
16,561
0
65,974
L
Anhur
MagoWxs
Anhur
2,990
1,176
0
2,319
19,100
6,325
0
3,552
15,500
0
66,160
W
Bastet
PrimeV
Bastet
17,271
5,347
0
4,391
16,824
7,767
1,189
1,313
15,511
0
84,944
L
Gilgamesh
Railcommand
Gilgamesh
13,503
3,493
0
5,494
27,021
26,151
0
4,774
21,945
451
74,413
L
Apollo
TurkTD
Apollo
12,076
6,606
0
669
16,745
6,789
856
5,079
11,148
0
111,300
W
Raijin
Zаhard
Raijin
20,654
1,976
0
4,998
17,076
12,301
2,193
4,393
12,683
106,351
0
L
Nemesis
camilo1001
Nemesis
5,298
944
0
1,674
20,185
7,864
0
3,142
16,845
0
74,828
W
Fafnir
iLulu
Fafnir
6,417
1,541
0
5,276
16,790
23,479
430
2,382
12,689
29,519
0
L
Kuzenbo
kµsa
Kuzenbo
11,967
3,662
0
3,472
25,769
26,184
0
9,436
15,927
30,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,565
Gold Earned
53,384
692
Minions Killed
606
0
Camps Cleared
0
2,267,453
Distance Traveled
2,126,914
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,081
686
199
9
0
403,514
3
W
Sun Wukong
12,540
570
139
6
0
471,605
3
L
Anhur
9,537
434
130
6
0
349,766
3
W
Bastet
13,753
625
118
5
0
509,399
10
L
Gilgamesh
11,946
543
127
6
0
414,720
0
L
Apollo
12,295
559
190
9
0
463,890
4
W
Raijin
13,815
628
193
9
0
430,829
2
L
Nemesis
9,409
428
113
5
0
450,380
3
W
Fafnir
13,376
608
43
2
0
452,106
7
L
Kuzenbo
10,197
464
46
2
0
448,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role