Player Matchup

Medusa
Medusa
JamsFranco
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
LolTrigga
Chang'e
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,504 Elo+
Party 3
Danzaburou
Danzaburou
MKESK23
Danzaburou
Level 90
God Stats
5W - 4L
1,540 SR
Queue Stats
213W - 249L
1,575 Elo+
Party 3
Nemesis
Nemesis
Shmercury
Nemesis
Level 123
God Stats
2W - 2L
1,297 SR
Queue Stats
118W - 134L
1,567 Elo+
Party 3
Loki
Loki
demonizedº
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Team Averages
Level 74
1,467 SR
1,529 Elo+

VS

Team Averages
Level 75
1,450 SR
1,454 Elo+
Awilix
Awilix
ArtVandalay240
Awilix
Level 156
God Stats
12W - 11L
1,505 SR
Queue Stats
524W - 531L
1,513 Elo+
Solo
Cthulhu
Cthulhu
IsALLinMyPlaN
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Thernun
Sylvanus
Level 25
God Stats
1W - 1L
1,289 SR
Queue Stats
23W - 34L
1,311 Elo+
Party 1
Anubis
Anubis
nazeral
Anubis
Level 149
God Stats
3W - 6L
1,458 SR
Queue Stats
86W - 64L
1,551 Elo+
Solo
Fenrir
Fenrir
uribeparacoo
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JamsFranco
Medusa
18
1 / 12 / 11
11,224
624
12,429
20,868
8,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
LolTrigga
Chang'e
20
9 / 10 / 12
14,268
793
17,607
26,673
8,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MKESK23
Danzaburou
20
2 / 7 / 13
13,217
734
14,599
17,638
5,945
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Shmercury
Nemesis
20
8 / 10 / 11
13,540
752
21,890
23,126
14,013
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 12 / 14
12,007
667
10,378
20,502
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 21
15,234
846
21,643
16,955
13,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
20
4 / 5 / 32
12,954
720
16,133
24,425
39,754
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Thernun
Sylvanus
20
3 / 4 / 35
12,698
705
8,022
23,452
37,115
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
nazeral
Anubis
20
16 / 3 / 29
14,723
818
31,557
15,832
10,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
20
14 / 7 / 21
13,525
751
23,967
20,178
14,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
189
23
Kills
51
51
Deaths
23
61
Assists
138
Player
Kills
Deaths
Assists
KDA
W
14
4
21
6.13
W
Cthulhu
4
5
32
4
L
Medusa
JamsFranco
Medusa
1
12
11
0.54
L
Chang'e
LolTrigga
Chang'e
9
10
12
1.5
L
Danzaburou
MKESK23
Danzaburou
2
7
13
1.21
L
Nemesis
Shmercury
Nemesis
8
10
11
1.35
W
Sylvanus
Thernun
Sylvanus
3
4
35
5.13
L
3
12
14
0.83
W
Anubis
nazeral
Anubis
16
3
29
10.17
W
Fenrir
14
7
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,903
Damage
101,322
108,807
Taken
100,842
42,883
Mitigated
116,751
29,783
Healing
38,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,643
7,726
2,377
3,055
16,955
13,978
1,248
4,520
12,435
0
42,329
W
Cthulhu
16,133
874
1,423
1,346
24,425
39,754
712
4,422
20,003
42,921
0
L
Medusa
JamsFranco
Medusa
12,429
6,396
1,006
1,876
20,868
8,799
0
10,799
10,069
0
26,151
L
Chang'e
LolTrigga
Chang'e
17,607
3,413
7,999
7,567
26,673
8,429
560
14,575
12,098
27,906
0
L
Danzaburou
MKESK23
Danzaburou
14,599
6,515
879
2,495
17,638
5,945
1,390
9,126
8,512
0
50,254
L
Nemesis
Shmercury
Nemesis
21,890
8,869
2,391
4,551
23,126
14,013
824
10,262
12,864
0
32,239
W
Sylvanus
Thernun
Sylvanus
8,022
1,805
8,240
5,988
23,452
37,115
1,272
2,026
21,426
18,453
0
L
10,378
2,938
0
1,019
20,502
5,697
732
10,950
9,552
0
16,876
W
Anubis
nazeral
Anubis
31,557
562
4,001
6,442
15,832
10,950
2,133
1,928
13,904
53,969
0
W
Fenrir
23,967
5,854
1,794
3,493
20,178
14,954
614
4,711
15,467
0
34,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,256
Gold Earned
69,134
188
Minions Killed
173
0
Camps Cleared
0
1,190,502
Distance Traveled
1,470,493
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,234
846
43
2
0
300,648
0
W
Cthulhu
12,954
720
37
2
0
321,175
4
L
Medusa
11,224
624
42
2
0
218,067
1
L
Chang'e
14,268
793
33
2
0
211,178
0
L
Danzaburou
13,217
734
78
4
0
235,922
0
L
Nemesis
13,540
752
20
1
0
256,427
3
W
Sylvanus
12,698
705
22
1
0
253,356
1
L
Loki
12,007
667
15
1
0
268,908
1
W
Anubis
14,723
818
45
3
0
289,492
1
W
Fenrir
13,525
751
26
1
0
305,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role