Player Matchup

Loki
Loki
AgentJBoB
Loki
Level 28
God Stats
9W - 11L
1,750 SR
Queue Stats
351W - 330L
1,417 Elo+
Party 1
Discordia
Discordia
Andrey197904
Discordia
Level 29
God Stats
9W - 8L
1,575 SR
Queue Stats
59W - 76L
1,321 Elo+
Solo
Janus
Janus
BogdanWOLF72
Janus
Level 15
God Stats
8W - 10L
1,784 SR
Queue Stats
315W - 287L
1,474 Elo+
Party 1
Odin
Odin
D1SSPASIONATE
Odin
Level 17
God Stats
1W - 3L
1,368 SR
Queue Stats
15W - 22L
1,273 Elo+
Party 3
Ymir
Ymir
Fattalliti
Ymir
Level 17
God Stats
1W - 6L
1,177 SR
Queue Stats
14W - 19L
1,245 Elo+
Party 3
Team Averages
Level 21
1,531 SR
1,346 Elo+

VS

Team Averages
Level 15
1,478 SR
1,354 Elo+
Khepri
Khepri
DanTheman832
Khepri
Level 25
God Stats
7W - 8L
1,330 SR
Queue Stats
94W - 94L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
DrPickleX
Gilgamesh
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 23L
1,305 Elo+
Party 2
Nemesis
Nemesis
KaZeZoNa
Nemesis
Level 15
God Stats
22W - 10L
1,577 SR
Queue Stats
31W - 24L
1,413 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NexusBulbul
Tsukuyomi
Level 15
God Stats
6W - 10L
1,301 SR
Queue Stats
15W - 21L
1,255 Elo+
Party 2
Izanami
Izanami
Toxidox
Izanami
Level 8
God Stats
6W - 2L
1,680 SR
Queue Stats
25W - 23L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
9 / 6 / 4
11,747
489
14,565
18,509
6,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Andrey197904
Discordia
15
0 / 10 / 2
9,524
397
8,958
15,841
4,587
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 10 / 4
10,421
434
8,568
14,430
4,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 4 / 6
12,139
506
6,826
15,332
14,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 7 / 1
10,854
452
6,134
17,278
16,526
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
4 / 2 / 12
12,644
527
9,557
13,705
14,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
DrPickleX
Gilgamesh
18
5 / 8 / 4
12,100
504
7,634
15,766
10,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
KaZeZoNa
Nemesis
20
18 / 5 / 4
14,459
602
27,589
17,516
9,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
NexusBulbul
Tsukuyomi
18
1 / 4 / 3
11,468
478
4,058
18,064
7,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Toxidox
Izanami
19
9 / 3 / 7
12,552
523
14,682
16,048
7,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
22
Kills
37
37
Deaths
22
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Loki
9
6
4
1.83
L
Discordia
Andrey197904
Discordia
0
10
2
0.1
L
1
10
4
0.3
L
7
4
6
2.5
W
Khepri
4
2
12
5
W
Gilgamesh
DrPickleX
Gilgamesh
5
8
4
0.88
L
5
7
1
0.79
W
Nemesis
KaZeZoNa
Nemesis
18
5
4
4
W
Tsukuyomi
NexusBulbul
Tsukuyomi
1
4
3
0.63
W
Izanami
Toxidox
Izanami
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,051
Damage
63,520
81,390
Taken
81,099
46,753
Mitigated
49,184
13,632
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
14,565
5,901
0
4,638
18,509
6,719
0
2,684
15,825
0
75,629
L
Discordia
Andrey197904
Discordia
8,958
559
402
2,844
15,841
4,587
908
1,964
13,877
62,730
0
L
8,568
1,303
0
1,262
14,430
4,335
992
1,672
12,758
57,930
0
L
6,826
1,464
0
1,858
15,332
14,586
566
1,023
14,309
0
29,933
W
Khepri
9,557
1,112
0
2,216
13,705
14,054
632
6,055
7,593
47,217
0
W
Gilgamesh
DrPickleX
Gilgamesh
7,634
1,721
0
721
15,766
10,627
1,280
1,020
14,386
0
63,382
L
6,134
1,388
0
2,628
17,278
16,526
281
2,214
15,064
31,078
0
W
Nemesis
KaZeZoNa
Nemesis
27,589
18,192
0
2,295
17,516
9,417
4,112
7,234
10,192
0
81,653
W
Tsukuyomi
NexusBulbul
Tsukuyomi
4,058
1,721
0
6,222
18,064
7,391
441
1,712
16,238
0
85,815
W
Izanami
Toxidox
Izanami
14,682
8,724
0
3,073
16,048
7,695
6,679
7,639
8,409
0
91,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,685
Gold Earned
63,223
417
Minions Killed
557
0
Camps Cleared
0
2,128,358
Distance Traveled
2,339,940
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,747
489
114
5
0
492,368
0
L
Discordia
9,524
397
99
4
0
404,679
2
L
Janus
10,421
434
97
4
0
418,506
1
L
Odin
12,139
506
54
2
0
433,239
0
W
Khepri
12,644
527
57
2
0
461,773
1
W
Gilgamesh
12,100
504
120
5
0
462,352
5
L
Ymir
10,854
452
53
2
0
379,566
1
W
Nemesis
14,459
602
108
5
0
508,603
2
W
Tsukuyomi
11,468
478
132
6
0
473,534
4
W
Izanami
12,552
523
140
6
0
433,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role