Player Matchup

Discordia
Discordia
MoreReturns
Discordia
Level 56
God Stats
5W - 3L
1,762 SR
Queue Stats
361W - 342L
1,523 Elo+
Party 4
Xing Tian
Xing Tian
Mortal99
Xing Tian
Level 35
God Stats
2W - 2L
1,547 SR
Queue Stats
28W - 23L
1,537 Elo+
Party 3
Medusa
Medusa
SliitoMski
Medusa
Level 28
God Stats
3W - 1L
1,879 SR
Queue Stats
186W - 194L
1,419 Elo+
Party 3
Nemesis
Nemesis
Thedijeysupreme
Nemesis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 179L
1,527 Elo+
Party 4
Anubis
Anubis
akridmanesp
Anubis
Level 47
God Stats
3W - 3L
1,606 SR
Queue Stats
181W - 168L
1,558 Elo+
Party 4
Team Averages
Level 41
1,659 SR
1,513 Elo+

VS

Team Averages
Level 47
1,510 SR
1,510 Elo+
Tsukuyomi
Tsukuyomi
Ayamedono
Tsukuyomi
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
105W - 120L
1,488 Elo+
Party 2
Heimdallr
Heimdallr
Diplodocidus
Heimdallr
Level 60
God Stats
2W - 10L
1,260 SR
Queue Stats
172W - 152L
1,501 Elo+
Party 1
Artio
Artio
IDontThink
Artio
Level 46
God Stats
6W - 8L
1,919 SR
Queue Stats
17W - 20L
1,581 Elo+
Party 1
Achilles
Achilles
Nodogodo
Achilles
Level 68
God Stats
5W - 6L
1,511 SR
Queue Stats
254W - 276L
1,556 Elo+
Party 2
Sol
Sol
TheLegitSloth
Sol
Level 35
God Stats
2W - 4L
1,362 SR
Queue Stats
43W - 52L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MoreReturns
Discordia
16
5 / 5 / 8
10,078
530
12,631
9,941
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Mortal99
Xing Tian
15
5 / 2 / 15
9,105
479
14,654
16,708
11,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
SliitoMski
Medusa
17
9 / 0 / 9
10,624
559
15,229
9,383
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 3 / 4
9,572
504
5,601
15,885
7,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
17
6 / 2 / 7
10,394
547
15,265
10,442
5,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ayamedono
Tsukuyomi
14
2 / 7 / 1
8,633
454
6,824
15,409
5,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Diplodocidus
Heimdallr
14
0 / 6 / 0
8,603
453
7,288
11,612
3,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
13
4 / 8 / 3
8,993
473
7,693
19,560
15,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
Nodogodo
Achilles
16
4 / 2 / 2
10,070
530
8,417
17,633
15,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 4 / 4
8,286
436
12,927
15,625
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
27
Kills
12
12
Deaths
27
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ayamedono
Tsukuyomi
2
7
1
0.36
L
Heimdallr
Diplodocidus
Heimdallr
0
6
0
0
L
Artio
4
8
3
0.69
W
Discordia
MoreReturns
Discordia
5
5
8
1.8
W
Xing Tian
Mortal99
Xing Tian
5
2
15
6.25
L
Achilles
Nodogodo
Achilles
4
2
2
2.5
W
Medusa
SliitoMski
Medusa
9
0
9
13.5
L
2
4
4
1
W
2
3
4
1.33
W
Anubis
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,380
Damage
43,149
62,359
Taken
79,839
31,569
Mitigated
44,613
20,909
Healing
17,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ayamedono
Tsukuyomi
6,824
1,092
0
1,689
15,409
5,147
0
6,371
8,750
0
55,295
L
Heimdallr
Diplodocidus
Heimdallr
7,288
3,700
0
2,180
11,612
3,801
554
4,019
7,261
0
52,104
L
Artio
7,693
342
611
3,178
19,560
15,850
0
11,816
7,045
19,852
0
W
Discordia
MoreReturns
Discordia
12,631
1,307
0
2,601
9,941
3,274
339
5,534
4,407
64,037
0
W
Xing Tian
Mortal99
Xing Tian
14,654
451
0
2,798
16,708
11,976
354
6,906
9,802
38,214
0
L
Achilles
Nodogodo
Achilles
8,417
1,319
0
3,585
17,633
15,176
825
8,383
9,061
0
54,078
W
Medusa
SliitoMski
Medusa
15,229
7,941
0
2,250
9,383
3,693
1,203
1,581
7,802
0
65,596
L
12,927
3,036
0
6,551
15,625
4,639
1,339
9,873
5,172
50,347
0
W
5,601
2,648
0
8,063
15,885
7,187
0
4,321
11,564
0
88,675
W
Anubis
15,265
963
0
5,197
10,442
5,439
654
2,278
8,164
61,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,773
Gold Earned
44,585
537
Minions Killed
454
0
Camps Cleared
0
1,841,023
Distance Traveled
1,685,184
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,633
454
85
4
0
312,265
0
L
Heimdallr
8,603
453
106
6
0
328,544
2
L
Artio
8,993
473
24
1
0
372,150
3
W
Discordia
10,078
530
124
7
0
333,160
4
W
Xing Tian
9,105
479
36
2
0
378,111
0
L
Achilles
10,070
530
135
7
0
348,953
0
W
Medusa
10,624
559
110
6
0
377,450
2
L
Sol
8,286
436
104
5
0
323,272
2
W
Nemesis
9,572
504
126
7
0
411,871
4
W
Anubis
10,394
547
141
7
0
340,431
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role