Player Matchup

Eset
Eset
GrimmSlayer5366
Eset
Level 28
God Stats
4W - 4L
1,501 SR
Queue Stats
122W - 127L
1,360 Elo+
Solo
Nu Wa
Nu Wa
Kolbae
Nu Wa
Level 27
God Stats
6W - 2L
1,809 SR
Queue Stats
6W - 3L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Testecleeze
Cthulhu
Level 29
God Stats
37W - 37L
1,476 SR
Queue Stats
968W - 1,057L
1,377 Elo+
Solo
Cernunnos
Cernunnos
kingganga
Cernunnos
Level 29
God Stats
15W - 21L
1,468 SR
Queue Stats
499W - 488L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
摇到外婆桥丶
Sun Wukong
Level 5
God Stats
3W - 4L
1,679 SR
Queue Stats
77W - 87L
1,416 Elo+
Solo
Team Averages
Level 24
1,586 SR
1,437 Elo+

VS

Team Averages
Level 19
1,552 SR
1,403 Elo+
Kali
Kali
Bu11etW0undz
Kali
Level 22
God Stats
2W - 6L
1,500 SR
Queue Stats
280W - 300L
1,354 Elo+
Solo
Ares
Ares
Meowurface25
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,203 Elo+
Solo
Persephone
Persephone
OLuSuSO
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo
Sol
Sol
TheRealEliNeri21
Sol
Level 27
God Stats
2W - 1L
1,788 SR
Queue Stats
64W - 52L
1,496 Elo+
Solo
Ravana
Ravana
Toquedivino
Ravana
Level 15
God Stats
2W - 3L
1,473 SR
Queue Stats
347W - 388L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 9
10,337
940
6,413
7,847
3,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
Kolbae
Nu Wa
18
8 / 2 / 11
12,184
1,108
18,431
6,287
2,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Testecleeze
Cthulhu
17
0 / 5 / 14
10,312
937
7,064
10,962
9,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
kingganga
Cernunnos
18
11 / 1 / 5
13,020
1,184
19,767
10,638
4,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
18
2 / 2 / 17
11,103
1,009
10,084
11,306
10,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

248

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 8
11,768
1,070
8,525
18,400
9,095
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 4
9,765
888
1,689
11,817
10,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
OLuSuSO
Persephone
17
4 / 1 / 6
12,589
1,144
20,842
16,621
6,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 0
9,113
828
1,566
4,364
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
17
3 / 10 / 6
11,128
1,012
9,727
20,129
7,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
23
Kills
12
12
Deaths
23
56
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
W
2
2
9
3.25
W
Nu Wa
Kolbae
Nu Wa
8
2
11
6.75
L
1
5
4
0.6
L
Persephone
OLuSuSO
Persephone
4
1
6
7
W
Cthulhu
Testecleeze
Cthulhu
0
5
14
1.4
L
1
1
0
1
L
Ravana
3
10
6
0.6
W
Cernunnos
kingganga
Cernunnos
11
1
5
13.5
W
Sun Wukong
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,759
Damage
42,349
47,040
Taken
71,331
29,533
Mitigated
34,807
4,371
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,525
3,811
0
1,434
18,400
9,095
0
6,188
12,212
0
23,339
W
6,413
536
352
1,189
7,847
3,051
0
3,756
4,091
18,900
0
W
Nu Wa
Kolbae
Nu Wa
18,431
8,264
0
334
6,287
2,545
0
3,399
2,888
43,206
0
L
1,689
75
0
0
11,817
10,492
0
5,790
6,027
10,170
0
L
Persephone
OLuSuSO
Persephone
20,842
2,369
0
3,265
16,621
6,151
0
6,269
10,351
71,510
0
W
Cthulhu
Testecleeze
Cthulhu
7,064
278
601
452
10,962
9,269
0
5,532
5,430
22,187
0
L
1,566
309
0
770
4,364
1,213
0
2,049
2,315
10,643
0
L
Ravana
9,727
455
0
944
20,129
7,856
0
11,853
8,276
0
21,592
W
Cernunnos
kingganga
Cernunnos
19,767
10,853
0
1,125
10,638
4,436
0
5,222
5,416
0
39,102
W
Sun Wukong
10,084
1,908
0
318
11,306
10,232
0
6,188
5,118
241
27,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,956
Gold Earned
54,363
204
Minions Killed
201
4
Camps Cleared
3
1,035,306
Distance Traveled
856,043
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,768
1,070
25
2
1
197,867
0
W
Eset
10,337
940
31
3
0
217,230
1
W
Nu Wa
12,184
1,108
64
6
0
165,504
0
L
Ares
9,765
888
11
1
0
140,395
0
L
Persephone
12,589
1,144
127
12
0
201,848
1
W
Cthulhu
10,312
937
14
1
0
197,870
0
L
Sol
9,113
828
15
1
1
82,019
0
L
Ravana
11,128
1,012
23
2
1
233,914
2
W
Cernunnos
13,020
1,184
54
5
4
211,280
0
W
Sun Wukong
11,103
1,009
41
4
0
243,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role