Player Matchup

Aphrodite
Aphrodite
IQall
Aphrodite
Level 6
God Stats
2W - 8L
1,395 SR
Queue Stats
8W - 17L
1,415 Elo+
Solo
Khepri
Khepri
Pr0stochlen
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,692 Elo+
Party 2
Odin
Odin
Toptun
Odin
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 128L
1,420 Elo+
Solo
Nemesis
Nemesis
abdulkadir111
Nemesis
Level 28
God Stats
13W - 12L
1,560 SR
Queue Stats
77W - 78L
1,414 Elo+
Solo
Neith
Neith
cmpunkwwe
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,692 Elo+
Party 2
Team Averages
Level 18
1,491 SR
1,527 Elo+

VS

Team Averages
Level 41
1,521 SR
1,375 Elo+
Ymir
Ymir
Azarahhh
Ymir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,152 Elo+
Party 1
Fenrir
Fenrir
Gcommisar
Fenrir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 19L
1,769 Elo+
Party 1
Apollo
Apollo
Horro
Apollo
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 48L
1,169 Elo+
Party 1
Cthulhu
Cthulhu
MFGHOST
Cthulhu
Level 28
God Stats
6W - 6L
1,665 SR
Queue Stats
93W - 94L
1,394 Elo+
Solo
Aphrodite
Aphrodite
w4kfu
Aphrodite
Level 27
God Stats
6W - 5L
1,440 SR
Queue Stats
76W - 97L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IQall
Aphrodite
17
1 / 5 / 2
10,801
491
7,437
11,301
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
14
1 / 3 / 0
8,807
400
3,031
11,319
11,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odin
Toptun
Odin
16
2 / 5 / 1
10,527
479
9,864
16,321
13,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
17
7 / 5 / 4
11,116
505
13,047
17,174
7,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
cmpunkwwe
Neith
15
1 / 3 / 3
9,303
423
6,738
11,230
4,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 2 / 7
8,598
391
8,668
13,985
9,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Gcommisar
Fenrir
17
5 / 4 / 4
10,338
470
7,846
15,740
9,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Horro
Apollo
17
7 / 1 / 1
10,340
470
13,482
8,188
3,141
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
MFGHOST
Cthulhu
19
2 / 1 / 3
11,255
512
9,736
15,581
10,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
w4kfu
Aphrodite
19
7 / 4 / 1
11,601
527
11,628
17,231
6,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
12
Kills
21
21
Deaths
12
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
2
7
1.75
W
Fenrir
Gcommisar
Fenrir
5
4
4
1.75
W
Apollo
Horro
Apollo
7
1
1
7.5
L
Aphrodite
IQall
Aphrodite
1
5
2
0.4
W
Cthulhu
MFGHOST
Cthulhu
2
1
3
3.5
L
Khepri
1
3
0
0.33
L
Odin
Toptun
Odin
2
5
1
0.5
L
Nemesis
7
5
4
1.8
L
Neith
cmpunkwwe
Neith
1
3
3
0.83
W
Aphrodite
w4kfu
Aphrodite
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,117
Damage
51,360
67,345
Taken
70,725
41,081
Mitigated
39,165
16,107
Healing
30,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,668
1,191
0
2,735
13,985
9,569
0
2,565
11,340
34,565
0
W
Fenrir
Gcommisar
Fenrir
7,846
3,277
0
7,867
15,740
9,051
0
1,477
14,088
0
67,048
W
Apollo
Horro
Apollo
13,482
8,657
0
1,000
8,188
3,141
391
1,155
7,033
0
61,855
L
Aphrodite
IQall
Aphrodite
7,437
1,891
269
3,540
11,301
4,199
2,158
5,916
5,385
53,848
0
W
Cthulhu
MFGHOST
Cthulhu
9,736
871
96
6,884
15,581
10,460
598
65
14,971
71,933
0
L
Khepri
3,031
193
0
1,236
11,319
11,887
31
2,949
8,370
21,984
0
L
Odin
Toptun
Odin
9,864
3,470
0
3,920
16,321
13,007
0
9,486
6,205
0
52,495
L
Nemesis
13,047
7,359
0
4,368
17,174
7,444
39
7,716
9,278
174
61,728
L
Neith
cmpunkwwe
Neith
6,738
3,319
0
2,774
11,230
4,544
777
3,155
8,075
0
54,299
W
Aphrodite
w4kfu
Aphrodite
11,628
1,325
1,448
10,043
17,231
6,944
60
4,938
11,966
83,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,554
Gold Earned
52,132
441
Minions Killed
567
0
Camps Cleared
0
1,914,463
Distance Traveled
1,935,515
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,598
391
46
2
0
402,890
5
W
Fenrir
10,338
470
101
5
0
400,390
0
W
Apollo
10,340
470
115
5
0
369,715
4
L
Aphrodite
10,801
491
118
5
0
338,119
0
W
Cthulhu
11,255
512
155
7
0
411,625
2
L
Khepri
8,807
400
36
2
0
383,711
1
L
Odin
10,527
479
119
5
0
381,462
4
L
Nemesis
11,116
505
80
4
0
445,338
1
L
Neith
9,303
423
88
4
0
365,833
0
W
Aphrodite
11,601
527
150
7
0
350,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role