Player Matchup

Yemoja
Yemoja
Hachi_no_kage
Yemoja
Level 16
God Stats
2W - 0L
1,245 SR
Queue Stats
8W - 12L
1,235 Elo+
Party 1
Zeus
Zeus
IlGary17
Zeus
Level 17
God Stats
6W - 1L
1,455 SR
Queue Stats
29W - 28L
1,254 Elo+
Party 1
Anubis
Anubis
Kaskada1996
Anubis
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Re_Ar3s02
Cupid
Level 17
God Stats
5W - 2L
1,300 SR
Queue Stats
55W - 47L
1,257 Elo+
Party 1
Chernobog
Chernobog
the_eaten25
Chernobog
Level 12
God Stats
3W - 3L
1,334 SR
Queue Stats
5W - 9L
1,240 Elo+
Party 1
Team Averages
Level 18
1,367 SR
1,297 Elo+

VS

Team Averages
Level 25
1,541 SR
1,327 Elo+
Chaac
Chaac
FULOFRNO
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,244 Elo+
Solo
Heimdallr
Heimdallr
GREENSLAYER 109
Heimdallr
Level 22
God Stats
7W - 2L
1,715 SR
Queue Stats
9W - 5L
1,588 Elo+
Solo
Olorun
Olorun
Mr_DryCheese
Olorun
Level 8
God Stats
4W - 3L
1,488 SR
Queue Stats
4W - 5L
1,306 Elo+
Party 2
Kali
Kali
cuernos07
Kali
Level 23
God Stats
10W - 12L
1,500 SR
Queue Stats
91W - 118L
1,142 Elo+
Solo
Pele
Pele
saint-eouah
Pele
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 11
12,836
475
7,547
14,789
19,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
17
5 / 5 / 11
12,043
446
8,154
11,767
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
20
12 / 2 / 10
14,186
525
22,290
16,230
9,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Re_Ar3s02
Cupid
20
18 / 1 / 10
14,421
534
26,385
18,102
8,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
the_eaten25
Chernobog
17
8 / 5 / 15
12,579
466
13,365
15,596
6,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FULOFRNO
Chaac
8
0 / 5 / 0
7,760
287
2,561
8,965
6,275
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
GREENSLAYER 109
Heimdallr
16
6 / 14 / 4
11,395
422
23,150
22,585
9,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
17
1 / 9 / 2
10,535
390
7,996
18,529
6,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kali
15
2 / 10 / 2
9,960
369
6,915
21,651
11,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 11 / 6
12,254
454
18,504
26,265
9,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
29
49
Kills
15
15
Deaths
49
57
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
FULOFRNO
Chaac
0
5
0
0
L
Heimdallr
GREENSLAYER 109
Heimdallr
6
14
4
0.57
W
6
2
11
5.75
W
Zeus
5
5
11
2.1
W
Anubis
12
2
10
8.5
L
Olorun
1
9
2
0.22
W
Cupid
Re_Ar3s02
Cupid
18
1
10
23
L
Kali
2
10
2
0.3
L
6
11
6
0.82
W
Chernobog
the_eaten25
Chernobog
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,741
Damage
59,126
76,484
Taken
97,995
48,215
Mitigated
42,451
25,003
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
FULOFRNO
Chaac
2,561
138
0
1,469
8,965
6,275
0
3,506
5,459
0
17,358
L
Heimdallr
GREENSLAYER 109
Heimdallr
23,150
12,083
0
0
22,585
9,571
986
8,238
14,347
0
61,134
W
7,547
3,120
2,558
1,806
14,789
19,452
2,330
1,574
13,215
32,349
0
W
Zeus
8,154
2,166
519
1,894
11,767
3,473
2,598
1,401
10,366
52,535
0
W
Anubis
22,290
709
0
9,426
16,230
9,953
3,569
3,067
13,163
90,016
0
L
Olorun
7,996
2,424
221
3,005
18,529
6,049
1,834
9,954
8,575
57,198
0
W
Cupid
Re_Ar3s02
Cupid
26,385
18,830
653
5,457
18,102
8,456
3,463
1,954
16,148
0
75,526
L
Kali
6,915
3,470
0
1,643
21,651
11,163
0
6,451
15,200
0
31,171
L
18,504
6,292
489
4,573
26,265
9,393
484
9,842
16,423
0
65,771
W
Chernobog
the_eaten25
Chernobog
13,365
8,905
0
2,690
15,596
6,881
2,662
0
15,164
0
46,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,065
Gold Earned
51,904
424
Minions Killed
312
0
Camps Cleared
0
2,556,673
Distance Traveled
1,816,323
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,760
287
25
1
0
189,860
1
L
Heimdallr
11,395
422
72
3
0
394,742
0
W
Yemoja
12,836
475
37
1
0
537,854
0
W
Zeus
12,043
446
84
3
0
499,482
3
W
Anubis
14,186
525
137
5
0
470,228
1
L
Olorun
10,535
390
92
3
0
364,590
1
W
Cupid
14,421
534
102
4
0
537,819
0
L
Kali
9,960
369
47
2
0
411,467
2
L
Pele
12,254
454
76
3
0
455,664
0
W
Chernobog
12,579
466
64
2
0
511,290
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role