Player Matchup

Scylla
Scylla
NotWhiteBlossom
Scylla
Level 48
God Stats
12W - 8L
1,549 SR
Queue Stats
188W - 198L
1,470 Elo+
Party 2
Loki
Loki
Perkamentus
Loki
Level 22
God Stats
13W - 10L
1,345 SR
Queue Stats
132W - 118L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
Rorsach-NL
Sun Wukong
Level 14
God Stats
10W - 7L
1,505 SR
Queue Stats
17W - 13L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
Tobitobman
Cthulhu
Level 24
God Stats
3W - 5L
1,372 SR
Queue Stats
41W - 63L
1,433 Elo+
Solo
Medusa
Medusa
sirng
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 27
1,454 SR
1,473 Elo+

VS

Team Averages
Level 19
1,561 SR
1,490 Elo+
Bellona
Bellona
boubak
Bellona
Level 25
God Stats
32W - 20L
1,630 SR
Queue Stats
103W - 103L
1,380 Elo+
Solo
Hera
Hera
melinxuall
Hera
Level 16
God Stats
9W - 6L
1,536 SR
Queue Stats
90W - 113L
1,503 Elo+
Party 1
Mulan
Mulan
salarisss
Mulan
Level 18
God Stats
9W - 11L
1,500 SR
Queue Stats
100W - 113L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
snaitslayer
Jormungandr
Level 14
God Stats
8W - 8L
1,637 SR
Queue Stats
34W - 35L
1,494 Elo+
Party 1
Medusa
Medusa
strike96
Medusa
Level 21
God Stats
7W - 9L
1,503 SR
Queue Stats
179W - 190L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 4
10,878
573
10,911
8,097
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 6
10,383
546
7,784
9,540
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Rorsach-NL
Sun Wukong
16
0 / 0 / 3
9,447
497
4,590
9,212
4,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Tobitobman
Cthulhu
13
2 / 3 / 7
8,399
442
7,977
23,292
13,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
sirng
Medusa
14
5 / 5 / 3
9,271
488
8,102
11,394
3,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
boubak
Bellona
13
2 / 5 / 4
8,270
435
4,192
12,480
8,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 2 / 1
8,509
448
3,620
6,334
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
salarisss
Mulan
16
1 / 4 / 0
9,272
488
8,575
14,459
12,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
snaitslayer
Jormungandr
13
2 / 3 / 8
8,164
430
6,498
12,599
8,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
strike96
Medusa
14
7 / 5 / 3
9,410
495
22,563
13,564
4,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
19
Kills
12
12
Deaths
19
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
W
7
2
6
5
W
Sun Wukong
Rorsach-NL
Sun Wukong
0
0
3
1.5
W
Cthulhu
Tobitobman
Cthulhu
2
3
7
1.83
L
Bellona
boubak
Bellona
2
5
4
0.8
L
0
2
1
0.25
L
Mulan
salarisss
Mulan
1
4
0
0.25
W
Medusa
sirng
Medusa
5
5
3
1.3
L
Jormungandr
snaitslayer
Jormungandr
2
3
8
2
L
Medusa
strike96
Medusa
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,364
Damage
45,448
61,535
Taken
59,436
28,195
Mitigated
35,962
15,735
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,911
1,152
0
1,665
8,097
2,992
96
1,166
6,833
85,082
0
W
7,784
2,274
0
0
9,540
3,333
0
649
8,831
0
63,476
W
Sun Wukong
Rorsach-NL
Sun Wukong
4,590
781
0
3,182
9,212
4,980
2,504
218
8,634
0
47,979
W
Cthulhu
Tobitobman
Cthulhu
7,977
257
0
7,729
23,292
13,383
32
5,825
17,401
27,978
0
L
Bellona
boubak
Bellona
4,192
715
0
2,624
12,480
8,397
0
2,996
9,392
0
50,011
L
3,620
1,208
0
996
6,334
1,982
215
3,365
2,801
48,049
0
L
Mulan
salarisss
Mulan
8,575
1,528
0
3,854
14,459
12,711
0
3,124
11,251
0
55,105
W
Medusa
sirng
Medusa
8,102
4,290
0
3,159
11,394
3,507
154
2,116
9,208
0
40,089
L
Jormungandr
snaitslayer
Jormungandr
6,498
1,407
444
1,440
12,599
8,466
0
3,625
8,948
25,707
0
L
Medusa
strike96
Medusa
22,563
10,936
0
2,465
13,564
4,406
450
5,354
8,156
0
70,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,378
Gold Earned
43,625
455
Minions Killed
447
0
Camps Cleared
0
1,802,757
Distance Traveled
1,743,205
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,878
573
159
8
0
331,638
8
W
Loki
10,383
546
107
6
0
352,384
0
W
Sun Wukong
9,447
497
85
4
0
361,553
0
W
Cthulhu
8,399
442
32
2
0
391,370
8
L
Bellona
8,270
435
78
4
0
373,633
0
L
Hera
8,509
448
97
5
0
338,058
0
L
Mulan
9,272
488
132
7
0
333,414
1
W
Medusa
9,271
488
72
4
0
365,812
4
L
Jormungandr
8,164
430
44
2
0
367,493
0
L
Medusa
9,410
495
96
5
0
330,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role