Player Matchup

Fenrir
Fenrir
Alexander34z
Fenrir
Level 29
God Stats
2W - 3L
1,310 SR
Queue Stats
155W - 141L
1,418 Elo+
Solo
Izanami
Izanami
Mixail123
Izanami
Level 28
God Stats
10W - 5L
1,195 SR
Queue Stats
37W - 41L
1,383 Elo+
Solo
Kuzenbo
Kuzenbo
Phreakshow
Kuzenbo
Level 21
God Stats
4W - 3L
1,513 SR
Queue Stats
33W - 27L
1,392 Elo+
Solo
Apollo
Apollo
Raccoon_Eggs46
Apollo
Level 29
God Stats
6W - 3L
1,409 SR
Queue Stats
107W - 104L
1,410 Elo+
Solo
Zhong Kui
Zhong Kui
ThyIronMaiden
Zhong Kui
Level 24
God Stats
5W - 6L
1,109 SR
Queue Stats
148W - 152L
1,428 Elo+
Solo
Team Averages
Level 26
1,307 SR
1,406 Elo+

VS

Team Averages
Level 13
1,525 SR
1,284 Elo+
Bellona
Bellona
AxeAndSwort
Bellona
Level 10
God Stats
5W - 6L
1,734 SR
Queue Stats
102W - 108L
1,314 Elo+
Solo
Kukulkan
Kukulkan
ChillImpala9791
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,056 Elo+
Solo
Merlin
Merlin
Quynza
Merlin
Level 28
God Stats
2W - 5L
1,422 SR
Queue Stats
48W - 54L
1,472 Elo+
Solo
Cerberus
Cerberus
V01dH3art
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,164 Elo+
Solo
Medusa
Medusa
caphowdy6t9
Medusa
Level 22
God Stats
49W - 57L
1,472 SR
Queue Stats
51W - 67L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 1 / 7
8,936
559
3,214
10,615
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Mixail123
Izanami
16
12 / 1 / 2
10,425
652
9,489
10,013
3,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Phreakshow
Kuzenbo
14
10 / 1 / 5
8,722
545
7,862
9,464
6,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 6 / 4
7,837
490
3,707
10,711
3,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ThyIronMaiden
Zhong Kui
17
9 / 0 / 8
10,714
670
12,317
11,154
8,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AxeAndSwort
Bellona
13
3 / 5 / 0
8,088
506
7,569
10,882
7,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
6
0 / 12 / 0
5,198
325
511
8,400
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Quynza
Merlin
10
0 / 5 / 0
6,359
397
4,801
8,216
2,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
V01dH3art
Cerberus
8
0 / 14 / 1
6,149
384
3,785
16,186
8,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
15
6 / 4 / 0
8,990
562
12,266
11,048
3,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
35
Kills
9
9
Deaths
40
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
1
7
6.5
L
Bellona
AxeAndSwort
Bellona
3
5
0
0.6
L
Kukulkan
0
12
0
0
W
Izanami
Mixail123
Izanami
12
1
2
13
W
Kuzenbo
Phreakshow
Kuzenbo
10
1
5
12.5
L
Merlin
Quynza
Merlin
0
5
0
0
W
1
6
4
0.5
W
Zhong Kui
ThyIronMaiden
Zhong Kui
9
0
8
13
L
Cerberus
V01dH3art
Cerberus
0
14
1
0.04
L
Medusa
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,589
Damage
28,932
51,957
Taken
54,732
26,218
Mitigated
24,803
20,427
Healing
7,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,214
1,092
0
4,188
10,615
4,261
0
881
9,734
0
47,740
L
Bellona
AxeAndSwort
Bellona
7,569
2,542
0
1,542
10,882
7,030
0
1,748
9,070
0
34,400
L
Kukulkan
511
511
0
0
8,400
2,114
623
2,930
5,199
5,525
0
W
Izanami
Mixail123
Izanami
9,489
6,870
356
5,800
10,013
3,430
4,469
1,901
8,112
0
65,556
W
Kuzenbo
Phreakshow
Kuzenbo
7,862
2,376
0
345
9,464
6,140
545
4,050
5,414
28,537
0
L
Merlin
Quynza
Merlin
4,801
683
0
1,663
8,216
2,713
0
5,758
2,236
35,157
0
W
3,707
1,855
0
1,363
10,711
3,418
545
570
10,141
0
24,291
W
Zhong Kui
ThyIronMaiden
Zhong Kui
12,317
2,305
0
8,375
11,154
8,969
1,951
1,695
9,459
74,238
0
L
Cerberus
V01dH3art
Cerberus
3,785
797
0
1,600
16,186
8,949
31
3,707
12,357
26,583
0
L
Medusa
12,266
5,701
0
2,663
11,048
3,997
902
5,325
5,691
0
60,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,634
Gold Earned
34,784
476
Minions Killed
305
0
Camps Cleared
0
1,553,476
Distance Traveled
1,251,129
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,936
559
97
6
0
363,857
0
L
Bellona
8,088
506
65
4
0
271,536
1
L
Kukulkan
5,198
325
7
0
0
205,634
1
W
Izanami
10,425
652
137
9
0
327,673
0
W
Kuzenbo
8,722
545
59
4
0
289,258
0
L
Merlin
6,359
397
64
4
0
256,127
0
W
Apollo
7,837
490
54
3
0
275,522
4
W
Zhong Kui
10,714
670
129
8
0
297,166
3
L
Cerberus
6,149
384
58
4
0
282,000
2
L
Medusa
8,990
562
111
7
0
235,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role