Player Matchup

Bacchus
Bacchus
Olavmeister1
Bacchus
Level 26
God Stats
91W - 63L
1,585 SR
Queue Stats
213W - 174L
1,522 Elo+
Party 3
Hades
Hades
Vurds
Hades
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
WING3L
Merlin
Level 99
God Stats
26W - 32L
1,591 SR
Queue Stats
1,008W - 992L
1,459 Elo+
Party 3
Danzaburou
Danzaburou
lukkie_king147
Danzaburou
Level 88
God Stats
117W - 84L
1,594 SR
Queue Stats
412W - 393L
1,431 Elo+
Party 3
Thanatos
Thanatos
mmmDanon
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 61
1,554 SR
1,482 Elo+

VS

Team Averages
Level 47
1,400 SR
1,476 Elo+
Awilix
Awilix
Blutgrätsche
Awilix
Level 69
God Stats
15W - 16L
1,463 SR
Queue Stats
518W - 526L
1,502 Elo+
Party 2
Chiron
Chiron
FlintiMcFlint
Chiron
Level 68
God Stats
4W - 3L
1,285 SR
Queue Stats
384W - 372L
1,509 Elo+
Party 2
Freya
Freya
Fäde
Freya
Level 49
God Stats
8W - 8L
1,659 SR
Queue Stats
146W - 157L
1,518 Elo+
Solo
Nu Wa
Nu Wa
Melanome
Nu Wa
Level 32
God Stats
3W - 2L
1,369 SR
Queue Stats
16W - 7L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
edin2103
Kuzenbo
Level 16
God Stats
32W - 24L
1,223 SR
Queue Stats
172W - 160L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Olavmeister1
Bacchus
12
4 / 3 / 4
8,079
577
7,177
10,254
8,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
Vurds
Hades
11
2 / 5 / 2
6,951
497
6,752
11,038
4,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
WING3L
Merlin
13
3 / 3 / 0
7,683
549
5,465
6,910
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
lukkie_king147
Danzaburou
11
4 / 5 / 2
6,895
493
4,646
9,922
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
mmmDanon
Thanatos
10
2 / 7 / 2
6,620
473
4,568
12,867
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 3 / 4
9,381
670
12,564
11,319
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 4 / 3
7,725
552
8,992
10,042
2,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Fäde
Freya
15
3 / 2 / 2
9,013
644
5,927
9,683
3,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nu Wa
Melanome
Nu Wa
12
1 / 3 / 5
7,268
519
7,516
6,616
1,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
edin2103
Kuzenbo
11
1 / 4 / 4
6,198
443
3,080
6,499
5,727
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
15
Kills
23
23
Deaths
16
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
12
3
4
4.67
W
6
4
3
1.88
W
Freya
Fäde
Freya
3
2
2
2
W
Nu Wa
Melanome
Nu Wa
1
3
5
1.17
L
Bacchus
Olavmeister1
Bacchus
4
3
4
2
L
Hades
Vurds
Hades
2
5
2
0.6
L
Merlin
WING3L
Merlin
3
3
0
1
W
Kuzenbo
edin2103
Kuzenbo
1
4
4
0.75
L
Danzaburou
lukkie_king147
Danzaburou
4
5
2
1
L
Thanatos
mmmDanon
Thanatos
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,608
Damage
38,079
50,991
Taken
44,159
22,031
Mitigated
17,787
15,554
Healing
17,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,564
5,634
0
4,201
11,319
3,777
0
3,193
7,942
0
50,122
W
8,992
3,912
659
3,954
10,042
2,922
1,633
3,854
6,088
0
50,622
W
Freya
Fäde
Freya
5,927
2,208
0
5,783
9,683
3,674
1,058
5,238
4,019
62,416
4,630
W
Nu Wa
Melanome
Nu Wa
7,516
1,552
0
2,335
6,616
1,687
1,057
4,255
2,075
29,712
0
L
Bacchus
Olavmeister1
Bacchus
7,177
553
0
1,958
10,254
8,140
0
2,916
7,338
24,168
0
L
Hades
Vurds
Hades
6,752
994
226
3,081
11,038
4,663
445
5,941
5,097
24,904
0
L
Merlin
WING3L
Merlin
5,465
148
0
171
6,910
2,228
0
2,029
4,881
48,927
0
W
Kuzenbo
edin2103
Kuzenbo
3,080
1,216
0
90
6,499
5,727
539
1,864
4,635
9,139
0
L
Danzaburou
lukkie_king147
Danzaburou
4,646
1,550
0
2,432
9,922
3,027
0
2,187
7,735
0
31,814
L
Thanatos
mmmDanon
Thanatos
4,568
1,383
510
7,176
12,867
3,973
689
3,161
9,706
0
30,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,228
Gold Earned
39,585
312
Minions Killed
353
0
Camps Cleared
0
1,315,609
Distance Traveled
1,330,495
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,381
670
92
7
0
294,184
1
W
Chiron
7,725
552
82
6
0
244,419
2
W
Freya
9,013
644
118
8
0
267,889
7
W
Nu Wa
7,268
519
49
4
0
227,872
4
L
Bacchus
8,079
577
34
2
0
278,522
0
L
Hades
6,951
497
51
4
0
264,799
3
L
Merlin
7,683
549
105
8
0
250,721
4
W
Kuzenbo
6,198
443
12
1
0
296,131
4
L
Danzaburou
6,895
493
60
4
0
248,959
2
L
Thanatos
6,620
473
62
4
0
272,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role