Player Matchup

Izanami
Izanami
ArchGulag
Izanami
Level 29
God Stats
13W - 9L
1,626 SR
Queue Stats
189W - 202L
1,508 Elo+
Solo
Bellona
Bellona
BackOnTheWok
Bellona
Level 6
God Stats
2W - 2L
1,569 SR
Queue Stats
8W - 8L
1,543 Elo+
Solo
Sobek
Sobek
JoaoFolox
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 152L
1,605 Elo+
Party 2
Janus
Janus
N0Sk1llPl4y3r
Janus
Level 6
God Stats
21W - 11L
1,773 SR
Queue Stats
44W - 43L
1,699 Elo+
Solo
Mercury
Mercury
Raumd02
Mercury
Level 29
God Stats
6W - 9L
1,494 SR
Queue Stats
39W - 32L
1,645 Elo+
Party 2
Team Averages
Level 20
1,593 SR
1,600 Elo+

VS

Team Averages
Level 19
1,698 SR
1,644 Elo+
Sobek
Sobek
Catherwhy
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 29L
1,601 Elo+
Party 1
Izanami
Izanami
Jchs
Izanami
Level 16
God Stats
6W - 2L
1,970 SR
Queue Stats
32W - 22L
1,580 Elo+
Party 1
Gilgamesh
Gilgamesh
Koprov
Gilgamesh
Level 17
God Stats
27W - 17L
1,702 SR
Queue Stats
80W - 66L
1,573 Elo+
Party 1
Xbalanque
Xbalanque
Rikrax
Xbalanque
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,803 Elo+
Solo
Aphrodite
Aphrodite
xZanfis
Aphrodite
Level 21
God Stats
2W - 2L
1,817 SR
Queue Stats
99W - 56L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArchGulag
Izanami
20
11 / 5 / 8
16,039
573
29,668
23,479
10,433
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
BackOnTheWok
Bellona
20
10 / 4 / 7
15,386
550
21,019
33,229
31,548
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
JoaoFolox
Sobek
18
2 / 6 / 28
14,797
528
14,080
38,561
57,352
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
10 / 2 / 17
14,844
530
33,155
14,685
6,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Raumd02
Mercury
20
11 / 5 / 14
14,091
503
15,143
23,188
11,500
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Catherwhy
Sobek
16
0 / 9 / 13
11,942
427
11,381
35,472
48,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Jchs
Izanami
20
8 / 11 / 4
14,185
507
27,190
26,581
11,874
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Koprov
Gilgamesh
16
4 / 15 / 4
11,965
427
21,199
36,836
28,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Rikrax
Xbalanque
13
0 / 10 / 6
9,711
347
5,861
16,869
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
xZanfis
Aphrodite
20
10 / 0 / 3
15,881
567
24,317
24,958
14,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
52
44
Kills
22
22
Deaths
45
74
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
ArchGulag
Izanami
11
5
8
3
W
Bellona
BackOnTheWok
Bellona
10
4
7
3.38
L
Sobek
Catherwhy
Sobek
0
9
13
0.72
L
Izanami
Jchs
Izanami
8
11
4
0.91
W
Sobek
JoaoFolox
Sobek
2
6
28
2.67
L
Gilgamesh
Koprov
Gilgamesh
4
15
4
0.4
W
10
2
17
9.25
W
Mercury
Raumd02
Mercury
11
5
14
3.6
L
Xbalanque
Rikrax
Xbalanque
0
10
6
0.3
L
Aphrodite
xZanfis
Aphrodite
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,065
Damage
89,948
133,142
Taken
140,716
117,606
Mitigated
108,584
28,747
Healing
39,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ArchGulag
Izanami
29,668
21,644
0
8,062
23,479
10,433
3,893
5,949
17,408
0
163,249
W
Bellona
BackOnTheWok
Bellona
21,019
11,605
0
11,693
33,229
31,548
718
4,806
26,917
1,913
114,759
L
Sobek
Catherwhy
Sobek
11,381
1,218
0
4,371
35,472
48,360
90
13,884
21,085
27,538
0
L
Izanami
Jchs
Izanami
27,190
20,842
0
3,059
26,581
11,874
1,169
6,139
20,308
0
132,634
W
Sobek
JoaoFolox
Sobek
14,080
1,496
0
4,458
38,561
57,352
480
10,947
26,930
27,926
0
L
Gilgamesh
Koprov
Gilgamesh
21,199
4,387
0
2,000
36,836
28,017
215
12,959
23,587
0
60,838
W
33,155
2,866
0
1,368
14,685
6,773
1,047
6,059
8,382
108,941
0
W
Mercury
Raumd02
Mercury
15,143
6,244
0
3,166
23,188
11,500
1,074
6,753
16,243
0
77,892
L
Xbalanque
Rikrax
Xbalanque
5,861
3,352
0
1,172
16,869
5,820
555
6,224
10,339
0
38,021
L
Aphrodite
xZanfis
Aphrodite
24,317
1,049
11,063
18,033
24,958
14,513
294
7,845
16,653
138,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,157
Gold Earned
63,684
675
Minions Killed
588
0
Camps Cleared
0
2,734,239
Distance Traveled
2,271,757
3
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,039
573
205
7
0
471,388
1
W
Bellona
15,386
550
197
7
0
506,901
0
L
Sobek
11,942
427
19
1
0
545,620
21
L
Izanami
14,185
507
199
7
0
453,898
3
W
Sobek
14,797
528
9
0
0
589,051
2
L
Gilgamesh
11,965
427
72
3
0
440,221
0
W
Janus
14,844
530
160
6
0
574,805
0
W
Mercury
14,091
503
104
4
0
592,094
0
L
Xbalanque
9,711
347
52
2
0
279,263
5
L
Aphrodite
15,881
567
246
9
0
552,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role