Player Matchup

Olorun
Olorun
Daloncir
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Jenzal
Fenrir
Level 25
God Stats
11W - 6L
1,200 SR
Queue Stats
271W - 298L
1,384 Elo+
Party 1
Odin
Odin
Saymon24
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,744 Elo+
Party 1
Sylvanus
Sylvanus
Zuakks
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,497 Elo+
Solo
Rama
Rama
kiinoacrew
Rama
Level 105
God Stats
7W - 6L
1,294 SR
Queue Stats
319W - 331L
1,384 Elo+
Party 1
Team Averages
Level 36
1,399 SR
1,502 Elo+

VS

Team Averages
Level 12
1,641 SR
1,415 Elo+
Izanami
Izanami
Raverok
Izanami
Level 14
God Stats
3W - 2L
1,726 SR
Queue Stats
6W - 7L
1,449 Elo+
Party 2
Baba Yaga
Baba Yaga
Remol
Baba Yaga
Level 15
God Stats
2W - 2L
1,789 SR
Queue Stats
6W - 7L
1,449 Elo+
Party 2
Odin
Odin
RosaDX
Odin
Level 5
God Stats
3W - 1L
1,869 SR
Queue Stats
5W - 4L
1,642 Elo+
Party 2
Tiamat
Tiamat
TheChadAatrox
Tiamat
Level 8
God Stats
3W - 7L
1,210 SR
Queue Stats
4W - 10L
1,143 Elo+
Party 3
Loki
Loki
kaggelos
Loki
Level 18
God Stats
8W - 5L
1,612 SR
Queue Stats
23W - 23L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Daloncir
Olorun
14
2 / 8 / 3
9,417
471
6,449
16,472
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Jenzal
Fenrir
13
5 / 7 / 2
9,153
458
10,741
17,069
7,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
16
1 / 4 / 2
9,686
484
5,751
10,596
6,638
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Zuakks
Sylvanus
13
2 / 4 / 3
8,731
437
3,698
11,495
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 5 / 2
10,073
504
5,697
13,217
4,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Raverok
Izanami
17
7 / 2 / 7
10,731
537
9,815
10,368
4,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Remol
Baba Yaga
17
4 / 2 / 10
10,570
529
10,349
10,772
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
RosaDX
Odin
15
0 / 2 / 7
8,870
444
3,518
10,023
8,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
3 / 7 / 5
8,821
441
7,627
9,407
4,403
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
17
14 / 5 / 5
11,348
567
18,644
16,423
6,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
16
Kills
28
28
Deaths
18
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Olorun
Daloncir
Olorun
2
8
3
0.44
L
Fenrir
Jenzal
Fenrir
5
7
2
0.86
W
Izanami
Raverok
Izanami
7
2
7
5.25
W
Baba Yaga
Remol
Baba Yaga
4
2
10
4.5
W
Odin
RosaDX
Odin
0
2
7
1.75
L
Odin
1
4
2
0.5
W
3
7
5
0.79
L
Sylvanus
Zuakks
Sylvanus
2
4
3
0.88
W
Loki
14
5
5
3.3
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,336
Damage
49,953
68,849
Taken
56,993
33,048
Mitigated
28,523
15,836
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Daloncir
Olorun
6,449
1,955
60
4,464
16,472
5,285
1,236
4,540
11,490
44,387
0
L
Fenrir
Jenzal
Fenrir
10,741
2,362
222
3,471
17,069
7,559
0
4,260
12,507
0
44,508
W
Izanami
Raverok
Izanami
9,815
5,673
0
2,019
10,368
4,695
2,019
2,973
7,395
0
73,354
W
Baba Yaga
Remol
Baba Yaga
10,349
683
0
2,684
10,772
4,531
216
2,603
8,169
60,523
0
W
Odin
RosaDX
Odin
3,518
1,047
0
1,902
10,023
8,531
0
1,143
8,880
0
40,734
L
Odin
5,751
1,307
0
1,312
10,596
6,638
643
3,746
6,500
0
44,373
W
7,627
466
0
980
9,407
4,403
336
2,653
6,754
24,876
0
L
Sylvanus
Zuakks
Sylvanus
3,698
947
123
2,771
11,495
9,432
501
1,541
9,954
33,897
0
W
Loki
18,644
6,563
0
5,104
16,423
6,363
0
3,129
13,294
0
77,718
L
5,697
4,826
0
3,413
13,217
4,134
83
3,065
10,122
0
62,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,060
Gold Earned
50,340
398
Minions Killed
458
0
Camps Cleared
0
1,683,206
Distance Traveled
1,802,177
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,417
471
82
4
0
312,798
1
L
Fenrir
9,153
458
67
3
0
368,053
2
W
Izanami
10,731
537
137
7
0
376,805
3
W
Baba Yaga
10,570
529
110
6
0
398,827
1
W
Odin
8,870
444
82
4
0
311,999
0
L
Odin
9,686
484
86
4
0
319,284
2
W
Tiamat
8,821
441
35
2
0
332,172
1
L
Sylvanus
8,731
437
53
3
0
322,824
5
W
Loki
11,348
567
94
5
0
382,374
1
L
Rama
10,073
504
110
6
0
360,247
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role