Player Matchup

Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
A Toxic Jester
Ah Muzen Cab
Level 156
God Stats
5W - 0L
1,837 SR
Queue Stats
37W - 27L
1,702 Elo+
Party 1
Hel
Hel
RapidPupCam
Hel
Level 104
God Stats
10W - 2L
1,737 SR
Queue Stats
1,157W - 1,098L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
Raz0r135
Gilgamesh
Level 160
God Stats
17W - 9L
1,624 SR
Queue Stats
122W - 103L
1,548 Elo+
Party 1
Ymir
Ymir
Visimajoris
Ymir
Level 107
God Stats
7W - 10L
1,211 SR
Queue Stats
105W - 89L
1,523 Elo+
Solo
Team Averages
Level 123
1,582 SR
1,556 Elo+

VS

Team Averages
Level 90
1,488 SR
1,493 Elo+
Ah Puch
Ah Puch
Itaidori
Ah Puch
Level 60
God Stats
1W - 2L
1,539 SR
Queue Stats
29W - 28L
1,529 Elo+
Solo
Cupid
Cupid
Necromancing_fae
Cupid
Level 90
God Stats
10W - 6L
1,466 SR
Queue Stats
423W - 420L
1,417 Elo+
Solo
Cernunnos
Cernunnos
Razordwarf
Cernunnos
Level 119
God Stats
137W - 150L
1,444 SR
Queue Stats
950W - 1,006L
1,491 Elo+
Solo
Kukulkan
Kukulkan
Tdogfreshhh
Kukulkan
Level 79
God Stats
42W - 44L
1,492 SR
Queue Stats
106W - 116L
1,434 Elo+
Solo
Guan Yu
Guan Yu
Yeetle
Guan Yu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 24L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
10 / 2 / 9
13,091
1,091
12,768
9,953
4,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
A Toxic Jester
Ah Muzen Cab
20
9 / 1 / 13
14,399
1,200
33,501
10,682
4,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 2 / 10
10,841
903
6,158
10,250
8,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Raz0r135
Gilgamesh
19
3 / 2 / 12
12,568
1,047
17,129
25,950
22,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
3 / 1 / 15
12,848
1,071
6,309
11,434
14,933
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

189

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Itaidori
Ah Puch
17
1 / 3 / 6
10,840
903
12,203
9,551
3,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 8 / 5
11,667
972
14,688
20,027
7,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
Razordwarf
Cernunnos
16
1 / 3 / 5
10,520
877
11,321
16,533
5,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Tdogfreshhh
Kukulkan
17
2 / 5 / 3
11,613
968
15,082
14,029
5,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Yeetle
Guan Yu
18
1 / 7 / 6
10,866
906
11,397
19,378
15,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
33
26
Kills
8
8
Deaths
26
59
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
2
9
7.25
W
Ah Muzen Cab
A Toxic Jester
Ah Muzen Cab
9
1
13
15.5
L
Ah Puch
Itaidori
Ah Puch
1
3
6
1.33
L
3
8
5
0.69
W
1
2
10
3
W
Gilgamesh
Raz0r135
Gilgamesh
3
2
12
4.5
L
Cernunnos
Razordwarf
Cernunnos
1
3
5
1.17
L
Kukulkan
Tdogfreshhh
Kukulkan
2
5
3
0.7
W
3
1
15
10.5
L
Guan Yu
Yeetle
Guan Yu
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,865
Damage
64,691
68,269
Taken
79,518
54,365
Mitigated
38,364
20,171
Healing
15,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,768
1,211
0
1,464
9,953
4,270
0
3,603
6,350
0
19,648
W
Ah Muzen Cab
A Toxic Jester
Ah Muzen Cab
33,501
10,853
0
2,772
10,682
4,454
0
3,227
7,455
0
90,907
L
Ah Puch
Itaidori
Ah Puch
12,203
576
0
1,492
9,551
3,813
0
1,214
8,337
39,288
0
L
14,688
7,492
1,169
3,096
20,027
7,410
0
2,986
17,041
0
36,591
W
6,158
1,903
3,846
3,298
10,250
8,245
0
5,377
4,873
22,228
0
W
Gilgamesh
Raz0r135
Gilgamesh
17,129
3,385
1,410
5,853
25,950
22,463
0
9,130
16,820
817
25,379
L
Cernunnos
Razordwarf
Cernunnos
11,321
5,621
64
604
16,533
5,988
0
2,800
13,733
0
28,164
L
Kukulkan
Tdogfreshhh
Kukulkan
15,082
926
0
542
14,029
5,735
0
894
13,135
58,363
0
W
6,309
0
0
1,528
11,434
14,933
0
6,198
5,236
19,261
0
L
Guan Yu
Yeetle
Guan Yu
11,397
2,317
4,244
4,766
19,378
15,418
0
5,390
13,988
265
18,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,747
Gold Earned
55,506
269
Minions Killed
287
7
Camps Cleared
7
1,129,821
Distance Traveled
1,161,888
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,091
1,091
14
1
3
200,196
0
W
Ah Muzen Cab
14,399
1,200
151
13
0
258,654
0
L
Ah Puch
10,840
903
70
6
0
230,529
0
L
Cupid
11,667
972
62
5
3
227,033
2
W
Hel
10,841
903
42
4
2
194,028
0
W
Gilgamesh
12,568
1,047
23
2
0
258,149
3
L
Cernunnos
10,520
877
40
3
0
214,383
0
L
Kukulkan
11,613
968
102
9
4
231,267
0
W
Ymir
12,848
1,071
39
3
2
218,794
0
L
Guan Yu
10,866
906
13
1
0
258,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role