Player Matchup

Kumbhakarna
Kumbhakarna
Changanroad
Kumbhakarna
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,423 Elo+
Solo
Olorun
Olorun
Z麥克斯
Olorun
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 6L
1,279 Elo+
Party 1
Odin
Odin
竈門炭乙郎
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,122 Elo+
Party 1
Danzaburou
Danzaburou
竈門炭甲郎
Danzaburou
Level 3
God Stats
2W - 1L
1,243 SR
Queue Stats
4W - 4L
1,200 Elo+
Party 1
Ra
Ra
郭兄不会玩浩劫
Ra
Level 5
God Stats
2W - 2L
1,379 SR
Queue Stats
3W - 4L
1,236 Elo+
Solo
Team Averages
Level 7
1,424 SR
1,252 Elo+

VS

Team Averages
Level 11
1,578 SR
1,508 Elo+
Cerberus
Cerberus
FatMiike
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
joykitsu
Chiron
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 35L
1,505 Elo+
Solo
Yemoja
Yemoja
pruthvirg
Yemoja
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
179W - 177L
1,500 Elo+
Solo
Fenrir
Fenrir
radjirito
Fenrir
Level 30
God Stats
8W - 3L
1,711 SR
Queue Stats
161W - 114L
1,586 Elo+
Solo
Cthulhu
Cthulhu
vipplayer4122
Cthulhu
Level 9
God Stats
3W - 5L
1,677 SR
Queue Stats
7W - 12L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Changanroad
Kumbhakarna
19
9 / 1 / 24
13,501
1,125
14,942
17,563
24,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Z麥克斯
Olorun
19
7 / 0 / 19
12,266
1,022
15,767
10,003
3,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 4 / 25
12,822
1,069
18,731
13,312
10,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
竈門炭甲郎
Danzaburou
18
7 / 7 / 19
12,922
1,077
19,870
14,296
5,534
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 0 / 15
13,411
1,118
16,743
7,937
2,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FatMiike
Cerberus
16
0 / 8 / 4
10,206
851
5,009
17,407
9,180
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
joykitsu
Chiron
18
2 / 2 / 7
12,028
1,002
15,136
11,231
4,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
pruthvirg
Yemoja
18
0 / 14 / 8
11,620
968
5,089
26,127
27,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
radjirito
Fenrir
17
7 / 6 / 1
12,969
1,081
16,207
18,366
13,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
17
3 / 10 / 5
11,880
990
17,099
23,468
11,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
37
40
Kills
12
12
Deaths
40
102
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Changanroad
Kumbhakarna
9
1
24
21
L
Cerberus
FatMiike
Cerberus
0
8
4
0.25
W
Olorun
Z麥克斯
Olorun
7
0
19
16.5
L
Chiron
joykitsu
Chiron
2
2
7
2.75
L
Yemoja
pruthvirg
Yemoja
0
14
8
0.29
L
Fenrir
radjirito
Fenrir
7
6
1
1.25
L
Cthulhu
3
10
5
0.55
W
7
4
25
4.88
W
Danzaburou
竈門炭甲郎
Danzaburou
7
7
19
2.36
W
10
0
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,053
Damage
58,540
63,111
Taken
96,599
46,782
Mitigated
67,096
13,822
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Changanroad
Kumbhakarna
14,942
3,064
616
900
17,563
24,179
0
4,765
12,498
21,337
0
L
Cerberus
FatMiike
Cerberus
5,009
280
0
1,654
17,407
9,180
0
10,340
7,067
17,595
0
W
Olorun
Z麥克斯
Olorun
15,767
6,828
1,159
3,138
10,003
3,514
0
6,770
3,143
24,207
0
L
Chiron
joykitsu
Chiron
15,136
5,453
1,027
2,167
11,231
4,841
0
2,657
8,574
0
41,889
L
Yemoja
pruthvirg
Yemoja
5,089
638
1,211
785
26,127
27,812
0
14,482
11,645
16,900
0
L
Fenrir
radjirito
Fenrir
16,207
3,299
0
1,403
18,366
13,969
0
10,569
7,797
0
27,727
L
Cthulhu
17,099
1,553
195
2,021
23,468
11,294
0
9,404
14,064
37,738
0
W
18,731
7,287
0
0
13,312
10,784
0
5,146
7,956
0
31,567
W
Danzaburou
竈門炭甲郎
Danzaburou
19,870
9,743
0
2,507
14,296
5,534
0
5,682
8,494
0
38,262
W
16,743
2,767
3,624
1,878
7,937
2,771
0
4,834
2,983
55,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,922
Gold Earned
58,703
205
Minions Killed
180
5
Camps Cleared
7
1,122,295
Distance Traveled
1,003,713
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,501
1,125
16
1
1
249,141
1
L
Cerberus
10,206
851
25
2
0
137,458
1
W
Olorun
12,266
1,022
15
1
0
244,445
0
L
Chiron
12,028
1,002
64
5
0
217,708
0
L
Yemoja
11,620
968
22
2
0
165,024
0
L
Fenrir
12,969
1,081
23
2
5
251,373
0
L
Cthulhu
11,880
990
46
4
2
232,150
0
W
Odin
12,822
1,069
29
2
0
246,603
6
W
Danzaburou
12,922
1,077
37
3
2
153,789
1
W
Ra
13,411
1,118
108
9
2
228,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role