Player Matchup

Arachne
Arachne
Aldcero
Arachne
Level 37
God Stats
127W - 159L
1,302 SR
Queue Stats
243W - 343L
1,213 Elo+
Solo
Chang'e
Chang'e
Known_Tyrant
Chang'e
Level 103
God Stats
24W - 23L
1,476 SR
Queue Stats
570W - 688L
1,336 Elo+
Party 1
Skadi
Skadi
MRHUNGRYRAY
Skadi
Level 44
God Stats
62W - 56L
1,515 SR
Queue Stats
381W - 427L
1,418 Elo+
Party 1
Da Ji
Da Ji
NiandreGaming17
Da Ji
Level 25
God Stats
15W - 10L
1,513 SR
Queue Stats
27W - 40L
1,348 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tms-dark_event
Cu Chulainn
Level 79
God Stats
22W - 29L
1,412 SR
Queue Stats
362W - 478L
1,384 Elo+
Party 1
Team Averages
Level 58
1,444 SR
1,340 Elo+

VS

Team Averages
Level 36
1,473 SR
1,379 Elo+
Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
HarryBawlz69398
Cthulhu
Level 39
God Stats
2W - 9L
1,579 SR
Queue Stats
13W - 32L
1,307 Elo+
Solo
Danzaburou
Danzaburou
ZyRo_xMaYHeM01
Danzaburou
Level 29
God Stats
5W - 7L
1,304 SR
Queue Stats
38W - 60L
1,249 Elo+
Party 2
Awilix
Awilix
nctrnalreaper
Awilix
Level 31
God Stats
7W - 19L
1,500 SR
Queue Stats
24W - 49L
1,500 Elo+
Solo
Discordia
Discordia
zachi026
Discordia
Level 14
God Stats
2W - 2L
1,480 SR
Queue Stats
6W - 6L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aldcero
Arachne
19
2 / 3 / 0
11,082
528
4,105
13,500
6,176
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Known_Tyrant
Chang'e
18
13 / 3 / 8
12,226
582
20,350
16,855
8,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 3 / 6
10,753
512
9,174
9,208
2,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 5
9,273
442
5,083
11,963
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Tms-dark_event
Cu Chulainn
19
10 / 2 / 5
11,814
563
17,140
17,949
15,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
8 / 5 / 2
10,730
511
12,577
17,840
8,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 6
8,751
417
7,741
16,173
12,048
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
ZyRo_xMaYHeM01
Danzaburou
11
2 / 12 / 2
8,250
393
6,424
16,781
6,198
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
1 / 9 / 2
9,312
443
5,813
17,181
6,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
zachi026
Discordia
15
5 / 6 / 1
9,629
459
10,159
10,835
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
33
Kills
17
17
Deaths
33
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
8
5
2
1.8
W
Arachne
Aldcero
Arachne
2
3
0
0.67
L
1
1
6
4
W
Chang'e
Known_Tyrant
Chang'e
13
3
8
5.67
W
6
3
6
3
W
2
6
5
0.75
W
Cu Chulainn
Tms-dark_event
Cu Chulainn
10
2
5
6.25
L
Danzaburou
ZyRo_xMaYHeM01
Danzaburou
2
12
2
0.25
L
1
9
2
0.22
L
Discordia
zachi026
Discordia
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,852
Damage
42,714
69,475
Taken
78,810
38,658
Mitigated
36,300
18,567
Healing
13,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
12,577
6,420
394
3,048
17,840
8,006
0
4,276
13,444
0
54,109
W
Arachne
Aldcero
Arachne
4,105
3,373
111
5,041
13,500
6,176
3,444
784
12,716
0
89,428
L
7,741
367
1,340
3,881
16,173
12,048
1,109
4,122
11,751
39,612
0
W
Chang'e
Known_Tyrant
Chang'e
20,350
1,549
1,739
7,208
16,855
8,651
1,311
7,173
9,682
58,736
0
W
9,174
3,759
0
530
9,208
2,992
2,992
1,605
7,603
0
54,057
W
5,083
1,688
0
880
11,963
4,975
52
5,394
6,569
0
31,894
W
Cu Chulainn
Tms-dark_event
Cu Chulainn
17,140
2,330
25
3,033
17,949
15,864
427
2,944
15,005
10,804
79,071
L
Danzaburou
ZyRo_xMaYHeM01
Danzaburou
6,424
2,831
0
1,012
16,781
6,198
1,496
5,737
10,864
0
25,177
L
5,813
1,780
0
4,194
17,181
6,263
1,263
2,023
15,098
0
49,529
L
Discordia
zachi026
Discordia
10,159
1,124
0
0
10,835
3,785
129
5,188
5,317
54,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,148
Gold Earned
46,672
551
Minions Killed
352
0
Camps Cleared
0
1,721,267
Distance Traveled
1,800,480
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,730
511
73
3
0
373,949
0
W
Arachne
11,082
528
153
7
0
348,867
2
L
Cthulhu
8,751
417
64
3
0
406,854
0
W
Chang'e
12,226
582
94
4
0
396,145
0
W
Skadi
10,753
512
102
5
0
309,326
1
W
Da Ji
9,273
442
74
4
0
287,360
0
W
Cu Chulainn
11,814
563
128
6
0
379,569
1
L
Danzaburou
8,250
393
48
2
0
272,243
1
L
Awilix
9,312
443
86
4
0
387,135
0
L
Discordia
9,629
459
81
4
0
360,299
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role