Player Matchup

Osiris
Osiris
Adrilopez022
Osiris
Level 49
God Stats
3W - 1L
1,734 SR
Queue Stats
26W - 24L
1,474 Elo+
Party 2
Tiamat
Tiamat
Chayra
Tiamat
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 59L
1,491 Elo+
Party 3
Danzaburou
Danzaburou
D-B-Woodside
Danzaburou
Level 108
God Stats
183W - 112L
1,663 SR
Queue Stats
329W - 277L
1,563 Elo+
Party 2
Ah Puch
Ah Puch
Jabbanator
Ah Puch
Level 79
God Stats
3W - 0L
1,565 SR
Queue Stats
5W - 1L
1,473 Elo+
Solo
Apollo
Apollo
PhilSRD
Apollo
Level 75
God Stats
7W - 7L
1,646 SR
Queue Stats
404W - 383L
1,478 Elo+
Party 3
Team Averages
Level 71
1,622 SR
1,496 Elo+

VS

Team Averages
Level 76
1,627 SR
1,533 Elo+
Anubis
Anubis
MomosLibra
Anubis
Level 34
God Stats
18W - 19L
1,644 SR
Queue Stats
178W - 218L
1,374 Elo+
Solo
Aphrodite
Aphrodite
Sølstiss
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Tirvix
Izanami
Level 32
God Stats
1W - 1L
1,962 SR
Queue Stats
9W - 3L
1,701 Elo+
Party 1
Serqet
Serqet
WeLikeSheep
Serqet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
741W - 740L
1,560 Elo+
Party 4
Chang'e
Chang'e
iiDuTcH LeGeNdZ
Chang'e
Level 101
God Stats
28W - 22L
1,530 SR
Queue Stats
672W - 626L
1,528 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
1 / 3 / 5
10,213
464
6,797
16,303
12,584
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Chayra
Tiamat
15
1 / 2 / 10
10,174
462
9,306
16,656
21,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
D-B-Woodside
Danzaburou
20
6 / 2 / 5
13,007
591
13,474
14,995
6,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Jabbanator
Ah Puch
18
4 / 2 / 4
11,189
509
15,448
10,164
3,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
PhilSRD
Apollo
20
4 / 1 / 1
12,781
581
8,950
11,824
4,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MomosLibra
Anubis
18
2 / 5 / 2
11,272
512
5,657
15,873
9,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Sølstiss
Aphrodite
17
2 / 1 / 2
10,762
489
5,329
8,879
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Tirvix
Izanami
19
1 / 2 / 6
11,530
524
13,004
15,512
5,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
17
1 / 3 / 4
10,149
461
9,689
18,255
7,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 5 / 2
11,660
530
10,710
17,893
7,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
16
Kills
10
10
Deaths
16
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
1
3
5
1.17
W
Tiamat
Chayra
Tiamat
1
2
10
3
W
Danzaburou
D-B-Woodside
Danzaburou
6
2
5
4.25
W
Ah Puch
Jabbanator
Ah Puch
4
2
4
3
L
Anubis
MomosLibra
Anubis
2
5
2
0.6
W
Apollo
PhilSRD
Apollo
4
1
1
4.5
L
Aphrodite
Sølstiss
Aphrodite
2
1
2
3
L
Izanami
Tirvix
Izanami
1
2
6
2
L
Serqet
1
3
4
1
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,975
Damage
44,389
69,942
Taken
76,412
48,857
Mitigated
37,197
14,983
Healing
34,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
6,797
1,036
0
0
16,303
12,584
512
7,486
8,089
0
56,998
W
Tiamat
Chayra
Tiamat
9,306
836
0
4,825
16,656
21,319
54
4,468
11,952
19,646
0
W
Danzaburou
D-B-Woodside
Danzaburou
13,474
6,910
0
3,121
14,995
6,591
1,606
4,431
10,402
0
125,569
W
Ah Puch
Jabbanator
Ah Puch
15,448
160
0
4,056
10,164
3,686
528
2,707
6,962
77,813
0
L
Anubis
MomosLibra
Anubis
5,657
519
0
5,475
15,873
9,290
444
3,873
12,000
66,642
0
W
Apollo
PhilSRD
Apollo
8,950
4,414
0
2,981
11,824
4,677
6,278
2,604
9,220
0
103,763
L
Aphrodite
Sølstiss
Aphrodite
5,329
773
5,461
5,600
8,879
7,008
175
2,423
6,456
35,007
0
L
Izanami
Tirvix
Izanami
13,004
9,009
0
5,545
15,512
5,928
1,305
4,795
10,717
0
105,937
L
Serqet
9,689
1,897
0
1,590
18,255
7,718
0
4,834
13,421
0
77,243
L
10,710
120
2,537
7,815
17,893
7,253
336
8,829
9,064
70,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,364
Gold Earned
55,373
643
Minions Killed
652
0
Camps Cleared
0
2,028,272
Distance Traveled
2,081,739
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,213
464
106
5
0
401,166
0
W
Tiamat
10,174
462
18
1
0
418,560
10
W
Danzaburou
13,007
591
185
8
0
401,981
4
W
Ah Puch
11,189
509
132
6
0
399,006
3
L
Anubis
11,272
512
137
6
0
325,463
3
W
Apollo
12,781
581
202
9
0
407,559
2
L
Aphrodite
10,762
489
60
3
0
457,313
1
L
Izanami
11,530
524
200
9
0
414,477
2
L
Serqet
10,149
461
130
6
0
474,251
2
L
Chang'e
11,660
530
125
6
0
410,235
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role