Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ImMcLovins
Olorun
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,220 Elo+
Solo
Kuzenbo
Kuzenbo
ODillTheNoeticO
Kuzenbo
Level 139
God Stats
11W - 20L
1,450 SR
Queue Stats
696W - 790L
1,461 Elo+
Solo
Team Averages
Level 99
1,483 SR
1,394 Elo+

VS

Team Averages
Level 51
1,567 SR
1,485 Elo+
Gilgamesh
Gilgamesh
JojoRedRangr
Gilgamesh
Level 5
God Stats
1W - 1L
1,769 SR
Queue Stats
1W - 2L
1,693 Elo+
Solo
Bellona
Bellona
LADYGAGA78910
Bellona
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
224W - 283L
1,362 Elo+
Solo
Anubis
Anubis
Rinnegano
Anubis
Level 82
God Stats
8W - 11L
1,432 SR
Queue Stats
27W - 39L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 7 / 6
9,590
685
9,912
12,069
3,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
ImMcLovins
Olorun
15
5 / 1 / 6
11,254
804
17,997
11,389
3,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 2 / 5
10,767
769
12,779
14,843
13,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JojoRedRangr
Gilgamesh
11
0 / 7 / 8
8,258
590
3,515
16,202
7,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
12
2 / 3 / 7
8,920
637
7,622
16,133
8,401
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Rinnegano
Anubis
14
8 / 2 / 1
10,342
739
16,354
14,564
6,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
12
Kills
10
10
Deaths
12
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
7
6
0.71
W
Olorun
ImMcLovins
Olorun
5
1
6
8
L
Gilgamesh
JojoRedRangr
Gilgamesh
0
7
8
0.57
L
Bellona
2
3
7
1.83
W
5
2
5
3.75
L
Anubis
Rinnegano
Anubis
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,688
Damage
27,491
38,301
Taken
46,899
19,942
Mitigated
22,971
10,809
Healing
10,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,912
1,076
0
837
12,069
3,554
0
4,749
7,320
0
40,528
W
Olorun
ImMcLovins
Olorun
17,997
8,910
1,975
5,327
11,389
3,009
681
6,458
4,931
55,046
0
L
Gilgamesh
JojoRedRangr
Gilgamesh
3,515
61
0
0
16,202
7,738
110
11,403
4,799
0
11,743
L
Bellona
7,622
1,338
0
3,698
16,133
8,401
0
10,561
5,572
0
27,740
W
12,779
3,355
0
2,670
14,843
13,379
93
5,264
9,579
32,093
0
L
Anubis
Rinnegano
Anubis
16,354
964
1,117
5,698
14,564
6,832
0
8,926
5,638
56,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,611
Gold Earned
27,520
165
Minions Killed
149
0
Camps Cleared
0
725,777
Distance Traveled
731,318
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,590
685
46
3
0
252,261
3
W
Olorun
11,254
804
91
7
0
240,838
0
L
Gilgamesh
8,258
590
16
1
0
245,970
0
L
Bellona
8,920
637
41
3
0
261,855
0
W
Kuzenbo
10,767
769
28
2
0
232,678
1
L
Anubis
10,342
739
92
7
0
223,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role