Player Matchup

Gilgamesh
Gilgamesh
Foxynation99
Gilgamesh
Level 129
God Stats
35W - 8L
1,795 SR
Queue Stats
390W - 360L
1,562 Elo+
Solo
Merlin
Merlin
GAM3NRAY512
Merlin
Level 160
God Stats
14W - 17L
1,530 SR
Queue Stats
239W - 236L
1,547 Elo+
Solo
Ravana
Ravana
Ivansito OK
Ravana
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
265W - 211L
1,632 Elo+
Party 1
Hel
Hel
Sin Cease
Hel
Level 160
God Stats
1W - 1L
1,809 SR
Queue Stats
182W - 179L
1,566 Elo+
Solo
Apollo
Apollo
iMAGOi
Apollo
Level 128
God Stats
34W - 29L
1,578 SR
Queue Stats
233W - 180L
1,646 Elo+
Party 1
Team Averages
Level 145
1,643 SR
1,591 Elo+

VS

Team Averages
Level 114
1,623 SR
1,575 Elo+
Thor
Thor
Abstraxx
Thor
Level 149
God Stats
12W - 8L
1,464 SR
Queue Stats
610W - 449L
1,634 Elo+
Party 2
Raijin
Raijin
LtTucker
Raijin
Level 148
God Stats
40W - 27L
1,696 SR
Queue Stats
687W - 556L
1,603 Elo+
Party 2
Nox
Nox
Spreet
Nox
Level 98
God Stats
6W - 1L
1,500 SR
Queue Stats
219W - 152L
1,550 Elo+
Party 2
Artemis
Artemis
savagemokey
Artemis
Level 109
God Stats
2W - 4L
1,714 SR
Queue Stats
413W - 441L
1,510 Elo+
Solo
Bacchus
Bacchus
tarmaa
Bacchus
Level 65
God Stats
26W - 14L
1,741 SR
Queue Stats
571W - 409L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Foxynation99
Gilgamesh
13
1 / 5 / 3
7,043
704
6,706
11,897
6,424
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
14
1 / 3 / 2
7,069
707
8,725
6,959
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
12
0 / 5 / 3
7,050
705
2,085
10,097
6,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 4 / 1
6,325
633
2,749
8,521
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
iMAGOi
Apollo
14
2 / 5 / 1
7,448
745
3,033
8,773
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
8 / 0 / 10
9,431
943
11,075
6,873
2,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
LtTucker
Raijin
16
11 / 1 / 7
10,112
1,011
13,765
6,140
2,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
Spreet
Nox
14
1 / 0 / 16
7,627
763
5,020
2,592
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
savagemokey
Artemis
14
0 / 2 / 8
7,289
729
4,487
8,528
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
tarmaa
Bacchus
14
2 / 1 / 19
8,643
864
6,520
7,954
6,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
82
4
Kills
22
22
Deaths
4
10
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Thor
8
0
10
13
L
Gilgamesh
Foxynation99
Gilgamesh
1
5
3
0.5
L
Merlin
1
3
2
0.67
L
Ravana
0
5
3
0.3
W
Raijin
LtTucker
Raijin
11
1
7
14.5
L
0
4
1
0.13
W
Nox
Spreet
Nox
1
0
16
9
L
Apollo
iMAGOi
Apollo
2
5
1
0.5
W
Artemis
savagemokey
Artemis
0
2
8
2
W
Bacchus
tarmaa
Bacchus
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,298
Damage
40,867
46,247
Taken
32,087
22,410
Mitigated
15,527
7,508
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
11,075
1,981
0
397
6,873
2,848
0
1,886
4,741
0
30,571
L
Gilgamesh
Foxynation99
Gilgamesh
6,706
460
0
1,024
11,897
6,424
0
7,973
3,710
0
22,001
L
Merlin
8,725
0
0
1,477
6,959
2,730
0
2,495
4,436
33,159
0
L
Ravana
2,085
446
0
642
10,097
6,408
0
4,885
5,024
0
10,399
W
Raijin
LtTucker
Raijin
13,765
714
154
1,135
6,140
2,372
210
1,933
4,003
38,891
0
L
2,749
110
1,431
2,520
8,521
3,327
0
4,997
3,344
15,829
0
W
Nox
Spreet
Nox
5,020
383
0
563
2,592
934
0
1,091
1,411
19,020
0
L
Apollo
iMAGOi
Apollo
3,033
1,451
0
414
8,773
3,521
55
4,748
3,933
0
23,429
W
Artemis
savagemokey
Artemis
4,487
1,399
0
2,125
8,528
3,059
1,152
3,972
4,080
0
28,409
W
Bacchus
tarmaa
Bacchus
6,520
501
1,052
2,557
7,954
6,314
0
1,553
6,186
11,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,935
Gold Earned
43,102
241
Minions Killed
243
6
Camps Cleared
8
867,956
Distance Traveled
967,215
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,431
943
50
5
1
213,149
1
L
Gilgamesh
7,043
704
42
4
2
183,956
3
L
Merlin
7,069
707
74
7
2
164,393
1
L
Ravana
7,050
705
30
3
0
168,427
3
W
Raijin
10,112
1,011
66
7
3
181,679
0
L
Hel
6,325
633
47
5
1
175,796
2
W
Nox
7,627
763
37
4
1
192,176
0
L
Apollo
7,448
745
48
5
1
175,384
1
W
Artemis
7,289
729
75
8
3
181,324
4
W
Bacchus
8,643
864
15
2
0
198,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role