Player Matchup

Chernobog
Chernobog
CalmShadow
Chernobog
Level 102
God Stats
13W - 15L
1,514 SR
Queue Stats
268W - 260L
1,423 Elo+
Solo
Pele
Pele
Kerl1011
Pele
Level 89
God Stats
6W - 14L
1,248 SR
Queue Stats
59W - 104L
1,365 Elo+
Solo
Nu Wa
Nu Wa
Reptobat
Nu Wa
Level 129
God Stats
155W - 124L
1,574 SR
Queue Stats
240W - 255L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
nìghtmare2021
Sun Wukong
Level 64
God Stats
11W - 9L
1,668 SR
Queue Stats
168W - 152L
1,446 Elo+
Solo
Fafnir
Fafnir
tommysmokes
Fafnir
Level 129
God Stats
15W - 12L
1,516 SR
Queue Stats
348W - 374L
1,404 Elo+
Solo
Team Averages
Level 103
1,504 SR
1,413 Elo+

VS

Team Averages
Level 100
1,475 SR
1,413 Elo+
Ganesha
Ganesha
GhostSquirrel99
Ganesha
Level 139
God Stats
14W - 15L
1,535 SR
Queue Stats
327W - 356L
1,415 Elo+
Solo
Izanami
Izanami
MOISTLIEST
Izanami
Level 108
God Stats
112W - 126L
1,490 SR
Queue Stats
214W - 222L
1,409 Elo+
Party 1
Ra
Ra
MostlyMoist8690
Ra
Level 87
God Stats
7W - 8L
1,413 SR
Queue Stats
105W - 127L
1,377 Elo+
Party 1
Tiamat
Tiamat
ThaCORONAhep
Tiamat
Level 104
God Stats
3W - 5L
1,437 SR
Queue Stats
293W - 294L
1,424 Elo+
Party 1
Thanatos
Thanatos
TurtleInDisguise
Thanatos
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 27L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CalmShadow
Chernobog
10
7 / 0 / 0
5,923
592
7,300
4,675
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
9
1 / 1 / 1
5,109
511
2,013
5,552
1,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Reptobat
Nu Wa
10
0 / 0 / 1
5,465
547
2,631
3,349
985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
nìghtmare2021
Sun Wukong
10
2 / 0 / 1
5,821
582
4,320
4,277
2,039
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Boots

Boots

+6%
Movement Speed

Fafnir
6
0 / 1 / 4
4,439
444
2,251
5,053
3,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,142
514
1,438
6,972
2,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
MOISTLIEST
Izanami
6
0 / 5 / 0
4,233
423
3,475
5,511
1,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 0
5,370
537
1,512
3,058
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
10
0 / 1 / 0
5,566
557
2,230
5,268
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
2 / 2 / 0
5,007
501
3,501
6,462
1,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
2
2
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CalmShadow
Chernobog
7
0
0
7
L
0
1
1
0.5
W
Pele
1
1
1
1.5
L
Izanami
MOISTLIEST
Izanami
0
5
0
0
L
0
1
0
0
W
Nu Wa
Reptobat
Nu Wa
0
0
1
0.5
L
Tiamat
0
1
0
0
L
2
2
0
1
W
Sun Wukong
nìghtmare2021
Sun Wukong
2
0
1
2.5
W
Fafnir
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,515
Damage
12,156
22,906
Taken
27,271
9,340
Mitigated
8,611
6,107
Healing
11,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CalmShadow
Chernobog
7,300
4,380
393
2,295
4,675
1,171
108
463
4,212
0
32,164
L
1,438
331
0
2,010
6,972
2,526
49
1,027
5,945
14,938
0
W
Pele
2,013
442
0
334
5,552
1,301
0
175
5,377
0
27,925
L
Izanami
MOISTLIEST
Izanami
3,475
2,870
246
393
5,511
1,188
206
746
4,765
0
23,099
L
1,512
39
0
795
3,058
975
0
1,566
1,492
34,022
0
W
Nu Wa
Reptobat
Nu Wa
2,631
727
0
1,810
3,349
985
273
1,434
1,679
32,777
0
L
Tiamat
2,230
279
0
2,966
5,268
2,074
0
1,059
4,209
30,195
0
L
3,501
651
111
5,450
6,462
1,848
0
484
5,978
0
17,124
W
Sun Wukong
nìghtmare2021
Sun Wukong
4,320
1,212
0
397
4,277
2,039
0
1,364
2,715
0
28,609
W
Fafnir
2,251
906
0
878
5,053
3,844
0
1,264
3,743
5,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,757
Gold Earned
25,318
270
Minions Killed
260
0
Camps Cleared
0
890,895
Distance Traveled
885,924
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,923
592
56
6
0
166,407
2
L
Ganesha
5,142
514
15
2
0
181,792
2
W
Pele
5,109
511
62
6
0
180,378
1
L
Izanami
4,233
423
49
5
0
153,554
1
L
Ra
5,370
537
71
7
0
199,636
2
W
Nu Wa
5,465
547
73
7
0
192,317
0
L
Tiamat
5,566
557
77
8
0
146,640
0
L
Thanatos
5,007
501
48
5
0
204,302
0
W
Sun Wukong
5,821
582
66
7
0
162,920
3
W
Fafnir
4,439
444
13
1
0
188,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role